Player Matchup

Bellona
Bellona
Dark-Hunter5600
Bellona
Level 38
God Stats
16W - 14L
1,542 SR
Queue Stats
54W - 55L
1,476 Elo+
Party 1
Awilix
Awilix
Dubssssssssssss
Awilix
Level 43
God Stats
1W - 1L
1,688 SR
Queue Stats
31W - 30L
1,454 Elo+
Party 1
Nike
Nike
JxkeBox
Nike
Level 119
God Stats
16W - 8L
1,823 SR
Queue Stats
118W - 108L
1,519 Elo+
Solo
Vulcan
Vulcan
waterlung
Vulcan
Level 123
God Stats
9W - 12L
1,323 SR
Queue Stats
240W - 248L
1,412 Elo+
Party 1
Artemis
Artemis
xHostileHalliex
Artemis
Level 53
God Stats
4W - 4L
1,370 SR
Queue Stats
111W - 133L
1,417 Elo+
Party 1
Team Averages
Level 75
1,549 SR
1,456 Elo+

VS

Team Averages
Level 66
1,677 SR
1,438 Elo+
Rama
Rama
BilhanC4
Rama
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,361 Elo+
Solo
Ra
Ra
FakeBlueJay
Ra
Level 64
God Stats
7W - 6L
1,693 SR
Queue Stats
19W - 18L
1,471 Elo+
Party 2
Charybdis
Charybdis
IXNCERTIFIED
Charybdis
Level 89
God Stats
5W - 1L
1,687 SR
Queue Stats
156W - 145L
1,465 Elo+
Party 3
Nemesis
Nemesis
SFS Walkz
Nemesis
Level 53
God Stats
13W - 7L
1,877 SR
Queue Stats
41W - 34L
1,448 Elo+
Party 2
Artio
Artio
Scruffyx
Artio
Level 67
God Stats
3W - 0L
1,627 SR
Queue Stats
227W - 196L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
5,745
575
5,361
9,396
7,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
6 / 1 / 1
6,026
603
4,873
7,398
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
JxkeBox
Nike
5
0 / 1 / 0
4,091
409
1,699
4,669
2,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
waterlung
Vulcan
11
2 / 0 / 2
6,319
632
5,923
2,553
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 0
4,228
423
1,985
4,498
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
3 / 0 / 1
5,866
587
3,211
4,021
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 0
5,189
519
1,538
6,076
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
IXNCERTIFIED
Charybdis
10
2 / 2 / 2
6,357
636
5,107
7,678
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
SFS Walkz
Nemesis
9
2 / 3 / 0
5,042
504
1,961
6,616
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Scruffyx
Artio
9
1 / 1 / 2
5,669
567
2,043
7,026
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
10
Kills
8
9
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
3
0
1
3.5
L
2
3
3
1.17
L
6
1
1
6.5
W
0
4
0
0
W
Charybdis
IXNCERTIFIED
Charybdis
2
2
2
1.5
L
Nike
JxkeBox
Nike
0
1
0
0
W
Nemesis
SFS Walkz
Nemesis
2
3
0
0.67
W
Artio
Scruffyx
Artio
1
1
2
2
L
Vulcan
waterlung
Vulcan
2
0
2
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,841
Damage
13,860
28,514
Taken
31,417
14,697
Mitigated
10,664
5,702
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
3,211
2,876
0
1,969
4,021
1,021
1,331
0
4,021
0
38,856
L
5,361
1,370
0
2,740
9,396
7,759
0
543
8,853
0
30,476
L
4,873
1,871
0
994
7,398
2,908
0
958
6,440
0
41,614
W
1,538
294
36
1,328
6,076
1,414
0
3,458
2,618
31,734
0
W
Charybdis
IXNCERTIFIED
Charybdis
5,107
2,305
0
2,484
7,678
2,070
0
0
7,678
0
35,795
L
Nike
JxkeBox
Nike
1,699
133
0
1,478
4,669
2,249
0
700
3,969
0
11,464
W
Nemesis
SFS Walkz
Nemesis
1,961
299
0
839
6,616
1,779
0
2,072
4,544
0
22,202
W
Artio
Scruffyx
Artio
2,043
372
40
2,397
7,026
4,380
338
360
6,666
14,460
1,937
L
Vulcan
waterlung
Vulcan
5,923
0
0
250
2,553
754
0
559
1,994
35,563
2,010
L
1,985
494
0
240
4,498
1,027
0
708
3,790
0
14,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,409
Gold Earned
28,123
229
Minions Killed
253
0
Camps Cleared
0
964,636
Distance Traveled
971,212
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,866
587
69
7
0
179,465
0
L
Bellona
5,745
575
56
6
0
195,988
1
L
Awilix
6,026
603
64
6
0
246,877
4
W
Ra
5,189
519
63
6
0
187,337
0
W
Charybdis
6,357
636
68
7
0
159,380
0
L
Nike
4,091
409
14
1
0
136,960
0
W
Nemesis
5,042
504
40
4
0
229,692
0
W
Artio
5,669
567
13
1
0
215,338
6
L
Vulcan
6,319
632
69
7
0
207,866
2
L
Artemis
4,228
423
26
3
0
176,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role