Player Matchup

Aphrodite
Aphrodite
GATOR 1213
Aphrodite
Level 133
God Stats
5W - 2L
1,531 SR
Queue Stats
231W - 273L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
HoldendisL
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,257 Elo+
Solo
Arachne
Arachne
Rich Shoota8308
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,359 Elo+
Solo
Skadi
Skadi
Santi12804
Skadi
Level 146
God Stats
3W - 2L
1,501 SR
Queue Stats
107W - 123L
1,434 Elo+
Solo
Loki
Loki
Sevoroth
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 100L
1,414 Elo+
Solo
Team Averages
Level 97
1,506 SR
1,381 Elo+

VS

Team Averages
Level 86
1,379 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
GremlinsBgone
Morgan Le Fay
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,469 Elo+
Solo
Geb
Geb
MoBuckets7093
Geb
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
PsychoSifu
Cernunnos
Level 46
God Stats
1W - 3L
1,161 SR
Queue Stats
150W - 183L
1,410 Elo+
Solo
Yemoja
Yemoja
TicTak0703
Yemoja
Level 81
God Stats
1W - 2L
1,223 SR
Queue Stats
98W - 100L
1,508 Elo+
Solo
Vulcan
Vulcan
shawnntee123
Vulcan
Level 104
God Stats
2W - 4L
1,512 SR
Queue Stats
186W - 191L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GATOR 1213
Aphrodite
15
1 / 0 / 3
7,410
741
6,684
9,348
4,880
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
HoldendisL
Kuzenbo
13
1 / 2 / 1
6,751
675
7,776
11,449
13,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 3 / 2
7,019
702
9,143
9,242
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Skadi
14
1 / 3 / 4
7,363
736
10,268
11,305
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Loki
13
1 / 3 / 3
6,763
676
4,875
6,482
2,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GremlinsBgone
Morgan Le Fay
15
6 / 1 / 2
8,542
854
10,940
8,284
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 6
8,375
838
7,723
16,698
12,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
PsychoSifu
Cernunnos
13
2 / 2 / 6
7,549
755
10,530
10,569
3,832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
TicTak0703
Yemoja
13
0 / 1 / 8
8,293
829
2,694
9,098
4,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
14
1 / 0 / 8
7,665
767
12,434
8,600
3,497
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
6
Kills
11
11
Deaths
6
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
GATOR 1213
Aphrodite
1
0
3
2.5
W
Morgan Le Fay
GremlinsBgone
Morgan Le Fay
6
1
2
7
L
Kuzenbo
HoldendisL
Kuzenbo
1
2
1
0.75
W
2
2
6
2.5
W
Cernunnos
PsychoSifu
Cernunnos
2
2
6
2.5
L
2
3
2
1
L
Skadi
1
3
4
1
L
Loki
1
3
3
0.83
W
Yemoja
TicTak0703
Yemoja
0
1
8
4
W
Vulcan
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,746
Damage
44,321
47,826
Taken
53,249
33,790
Mitigated
27,794
22,414
Healing
33,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
GATOR 1213
Aphrodite
6,684
373
7,424
5,988
9,348
4,880
0
7,495
1,853
22,934
1,700
W
Morgan Le Fay
GremlinsBgone
Morgan Le Fay
10,940
736
317
1,486
8,284
3,513
109
1,692
6,341
22,875
0
L
Kuzenbo
HoldendisL
Kuzenbo
7,776
3,011
461
2,217
11,449
13,375
0
6,114
5,335
14,430
0
W
7,723
191
3,765
4,354
16,698
12,221
0
3,361
12,733
15,920
1,601
W
Cernunnos
PsychoSifu
Cernunnos
10,530
5,328
92
1,397
10,569
3,832
753
3,370
6,573
0
30,557
L
9,143
6,854
935
1,744
9,242
9,143
0
5,240
4,002
0
11,403
L
Skadi
10,268
2,691
1,225
967
11,305
4,023
0
8,936
2,369
0
24,197
L
Loki
4,875
161
668
785
6,482
2,369
0
5,550
932
0
8,833
W
Yemoja
TicTak0703
Yemoja
2,694
894
15,181
3,149
9,098
4,731
0
1,304
7,594
8,823
951
W
Vulcan
12,434
209
1,575
2,651
8,600
3,497
72
3,248
5,163
34,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,306
Gold Earned
40,424
107
Minions Killed
176
0
Camps Cleared
0
981,913
Distance Traveled
969,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,410
741
53
5
0
194,964
0
W
Morgan Le Fay
8,542
854
24
2
0
192,876
0
L
Kuzenbo
6,751
675
12
1
0
200,364
0
W
Geb
8,375
838
28
3
0
195,876
0
W
Cernunnos
7,549
755
61
6
0
180,603
0
L
Arachne
7,019
702
5
1
0
199,566
0
L
Skadi
7,363
736
24
2
0
179,903
0
L
Loki
6,763
676
13
1
0
207,116
0
W
Yemoja
8,293
829
24
2
0
168,330
0
W
Vulcan
7,665
767
39
4
0
231,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role