Player Matchup

Olorun
Olorun
AmusedGod
Olorun
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,888 Elo+
Party 1
Cerberus
Cerberus
EchoNotation
Cerberus
Level 157
God Stats
4W - 2L
1,815 SR
Queue Stats
53W - 38L
1,606 Elo+
Party 1
Martichoras
Martichoras
Skanfol
Martichoras
Level 136
God Stats
2W - 4L
1,272 SR
Queue Stats
59W - 49L
1,575 Elo+
Party 2
Athena
Athena
lDarkar
Athena
Level 153
God Stats
0W - 4L
1,384 SR
Queue Stats
134W - 125L
1,559 Elo+
Party 2
Thanatos
Thanatos
leSQUARED6069
Thanatos
Level 129
God Stats
9W - 3L
1,689 SR
Queue Stats
220W - 181L
1,588 Elo+
Solo
Team Averages
Level 140
1,532 SR
1,643 Elo+

VS

Team Averages
Level 139
1,436 SR
1,558 Elo+
Kumbhakarna
Kumbhakarna
Befcakz
Kumbhakarna
Level 129
God Stats
1W - 1L
1,291 SR
Queue Stats
78W - 74L
1,534 Elo+
Party 3
Charybdis
Charybdis
JungleBTK
Charybdis
Level 159
God Stats
9W - 3L
1,779 SR
Queue Stats
88W - 77L
1,576 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Psychadelic145
Cu Chulainn
Level 121
God Stats
3W - 10L
1,352 SR
Queue Stats
460W - 446L
1,518 Elo+
Solo
Odin
Odin
fenix1707
Odin
Level 127
God Stats
1W - 0L
1,334 SR
Queue Stats
42W - 36L
1,587 Elo+
Solo
Arachne
Arachne
matteolayo1
Arachne
Level 159
God Stats
2W - 3L
1,425 SR
Queue Stats
96W - 80L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AmusedGod
Olorun
13
0 / 5 / 0
8,027
502
16,680
12,966
4,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cerberus
EchoNotation
Cerberus
14
2 / 4 / 2
8,545
534
10,489
13,917
18,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Skanfol
Martichoras
14
0 / 4 / 1
8,393
525
7,167
12,227
4,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
lDarkar
Athena
10
2 / 5 / 0
6,624
414
5,018
12,872
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
leSQUARED6069
Thanatos
15
4 / 2 / 2
8,520
533
7,570
10,940
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Befcakz
Kumbhakarna
15
5 / 0 / 6
8,784
549
7,709
16,629
14,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
JungleBTK
Charybdis
14
4 / 1 / 3
9,087
568
10,701
9,887
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Psychadelic145
Cu Chulainn
15
2 / 4 / 1
8,807
550
6,235
14,383
7,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
14
3 / 0 / 12
9,173
573
9,052
12,830
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
matteolayo1
Arachne
16
6 / 3 / 4
8,998
562
8,819
16,575
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
20
20
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Olorun
AmusedGod
Olorun
0
5
0
0
W
Kumbhakarna
Befcakz
Kumbhakarna
5
0
6
8
L
Cerberus
EchoNotation
Cerberus
2
4
2
0.75
W
Charybdis
JungleBTK
Charybdis
4
1
3
5.5
W
Cu Chulainn
Psychadelic145
Cu Chulainn
2
4
1
0.63
L
Martichoras
Skanfol
Martichoras
0
4
1
0.13
W
Odin
3
0
12
9
L
Athena
lDarkar
Athena
2
5
0
0.4
L
Thanatos
leSQUARED6069
Thanatos
4
2
2
2.5
W
Arachne
matteolayo1
Arachne
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,924
Damage
42,516
62,922
Taken
70,304
42,785
Mitigated
42,527
24,503
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AmusedGod
Olorun
16,680
9,241
44
4,823
12,966
4,377
558
4,374
8,258
72,917
1,345
W
Kumbhakarna
Befcakz
Kumbhakarna
7,709
966
0
726
16,629
14,120
0
11,491
5,138
47,598
647
L
Cerberus
EchoNotation
Cerberus
10,489
829
0
3,418
13,917
18,324
0
601
13,236
64,851
2,012
W
Charybdis
JungleBTK
Charybdis
10,701
4,913
0
4,118
9,887
3,324
745
1,539
8,348
0
76,317
W
Cu Chulainn
Psychadelic145
Cu Chulainn
6,235
1,587
0
3,009
14,383
7,073
56
7,009
7,374
0
62,402
L
Martichoras
Skanfol
Martichoras
7,167
3,080
0
4,444
12,227
4,650
0
0
12,227
0
76,124
W
Odin
9,052
1,312
0
3,807
12,830
11,527
0
7,242
5,588
0
46,123
L
Athena
lDarkar
Athena
5,018
1,478
0
2,422
12,872
10,408
0
1,276
11,400
19,225
0
L
Thanatos
leSQUARED6069
Thanatos
7,570
1,211
0
9,352
10,940
5,026
0
652
10,237
0
73,665
W
Arachne
matteolayo1
Arachne
8,819
5,363
0
4,551
16,575
6,483
0
4,476
12,099
0
60,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
44,849
544
Minions Killed
502
0
Camps Cleared
0
1,573,853
Distance Traveled
1,613,195
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,027
502
130
8
0
277,805
0
W
Kumbhakarna
8,784
549
97
6
0
306,363
0
L
Cerberus
8,545
534
132
8
0
267,444
2
W
Charybdis
9,087
568
135
8
0
311,452
6
W
Cu Chulainn
8,807
550
114
7
0
295,324
0
L
Martichoras
8,393
525
141
9
0
300,909
0
W
Odin
9,173
573
61
4
0
342,134
2
L
Athena
6,624
414
26
2
0
331,825
0
L
Thanatos
8,520
533
115
7
0
395,870
0
W
Arachne
8,998
562
95
6
0
357,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role