Player Matchup

Zeus
Zeus
AdmiralPizza271
Zeus
Level 69
God Stats
11W - 6L
1,604 SR
Queue Stats
222W - 208L
1,557 Elo+
Solo
Hun Batz
Hun Batz
Bl4ckdog
Hun Batz
Level 135
God Stats
32W - 24L
1,644 SR
Queue Stats
124W - 106L
1,541 Elo+
Party 3
Aphrodite
Aphrodite
Cristal4658
Aphrodite
Level 48
God Stats
5W - 1L
1,746 SR
Queue Stats
18W - 16L
1,487 Elo+
Party 1
Chiron
Chiron
Iris535
Chiron
Level 88
God Stats
7W - 3L
1,696 SR
Queue Stats
30W - 27L
1,497 Elo+
Party 1
Mulan
Mulan
awAAkenbAAke
Mulan
Level 144
God Stats
6W - 5L
1,599 SR
Queue Stats
198W - 166L
1,526 Elo+
Party 3
Team Averages
Level 97
1,658 SR
1,522 Elo+

VS

Team Averages
Level 110
1,494 SR
1,472 Elo+
Ishtar
Ishtar
JUAZ21
Ishtar
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,418 Elo+
Party 2
Thoth
Thoth
LingLingLingLing
Thoth
Level 122
God Stats
0W - 4L
1,688 SR
Queue Stats
42W - 49L
1,503 Elo+
Party 2
Khepri
Khepri
Naez95
Khepri
Level 156
God Stats
0W - 3L
1,234 SR
Queue Stats
416W - 391L
1,501 Elo+
Solo
King Arthur
King Arthur
RebelFighterV
King Arthur
Level 128
God Stats
1W - 4L
1,184 SR
Queue Stats
39W - 46L
1,471 Elo+
Party 2
Thanatos
Thanatos
ppeachcobbler
Thanatos
Level 119
God Stats
0W - 1L
1,865 SR
Queue Stats
14W - 17L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
9,109
569
6,095
10,911
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Bl4ckdog
Hun Batz
18
12 / 2 / 3
10,676
667
10,849
10,036
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
Cristal4658
Aphrodite
13
1 / 0 / 9
7,605
475
6,043
12,557
8,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Iris535
Chiron
13
4 / 1 / 10
8,190
512
10,602
12,056
4,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 2
10,126
633
13,794
15,570
13,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JUAZ21
Ishtar
11
1 / 6 / 0
6,705
419
8,780
11,354
3,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 3 / 3
8,573
536
13,613
8,822
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Naez95
Khepri
11
1 / 5 / 0
7,017
439
4,620
17,530
12,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
RebelFighterV
King Arthur
14
1 / 3 / 1
8,363
523
10,913
19,044
11,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
ppeachcobbler
Thanatos
13
2 / 3 / 2
7,703
481
3,649
13,398
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
10
10
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
6
2
0.33
W
Hun Batz
Bl4ckdog
Hun Batz
12
2
3
6.75
W
Aphrodite
Cristal4658
Aphrodite
1
0
9
5.5
W
Chiron
Iris535
Chiron
4
1
10
9
L
Ishtar
JUAZ21
Ishtar
1
6
0
0.17
L
5
3
3
2.17
L
Khepri
Naez95
Khepri
1
5
0
0.2
L
King Arthur
RebelFighterV
King Arthur
1
3
1
0.5
W
2
1
2
3
L
Thanatos
ppeachcobbler
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,383
Damage
41,575
61,130
Taken
70,148
31,508
Mitigated
35,351
31,266
Healing
23,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,095
1,251
0
1,772
10,911
2,200
440
8,019
2,892
55,490
851
W
Hun Batz
Bl4ckdog
Hun Batz
10,849
3,406
0
5,280
10,036
3,355
724
2,834
7,202
0
95,653
W
Aphrodite
Cristal4658
Aphrodite
6,043
1,512
5,124
8,955
12,557
8,372
559
3,188
9,369
36,373
1,031
W
Chiron
Iris535
Chiron
10,602
4,400
1,048
2,463
12,056
4,261
1,615
4,608
7,448
0
49,769
L
Ishtar
JUAZ21
Ishtar
8,780
4,614
0
2,712
11,354
3,840
0
1,844
9,510
0
36,555
L
13,613
224
0
1,054
8,822
2,519
0
3,311
5,177
55,624
0
L
Khepri
Naez95
Khepri
4,620
310
0
4,472
17,530
12,949
0
5,013
12,431
37,276
0
L
King Arthur
RebelFighterV
King Arthur
10,913
1,502
0
6,282
19,044
11,722
18
0
19,044
0
58,346
W
13,794
2,454
0
6,624
15,570
13,320
0
0
15,570
0
72,426
L
Thanatos
ppeachcobbler
Thanatos
3,649
1,046
0
9,442
13,398
4,321
0
1,187
12,155
0
51,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,706
Gold Earned
38,361
514
Minions Killed
419
0
Camps Cleared
0
1,557,031
Distance Traveled
1,595,036
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,109
569
127
8
0
268,315
0
W
Hun Batz
10,676
667
135
8
0
393,536
0
W
Aphrodite
7,605
475
71
4
0
276,477
0
W
Chiron
8,190
512
45
3
0
313,172
0
L
Ishtar
6,705
419
56
4
0
274,453
0
L
Thoth
8,573
536
97
6
0
330,548
5
L
Khepri
7,017
439
56
4
0
329,220
0
L
King Arthur
8,363
523
117
7
0
328,434
1
W
Mulan
10,126
633
136
9
0
305,531
1
L
Thanatos
7,703
481
93
6
0
332,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role