Player Matchup

Danzaburou
Danzaburou
Bergo775121
Danzaburou
Level 48
God Stats
31W - 21L
1,640 SR
Queue Stats
92W - 90L
1,516 Elo+
Party 2
Artemis
Artemis
EmmaLeeHee
Artemis
Level 122
God Stats
18W - 17L
1,577 SR
Queue Stats
57W - 53L
1,535 Elo+
Party 2
Cerberus
Cerberus
JxkeBox
Cerberus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 103L
1,530 Elo+
Solo
Horus
Horus
pineappleryan
Horus
Level 116
God Stats
29W - 24L
1,586 SR
Queue Stats
73W - 64L
1,528 Elo+
Party 2
Yu Huang
Yu Huang
realbryan
Yu Huang
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
87W - 110L
1,500 Elo+
Solo
Team Averages
Level 90
1,561 SR
1,522 Elo+

VS

Team Averages
Level 105
1,599 SR
1,523 Elo+
Atlas
Atlas
Chewy1Savage
Atlas
Level 137
God Stats
9W - 10L
1,476 SR
Queue Stats
95W - 73L
1,486 Elo+
Solo
Bellona
Bellona
KING TANK 0007
Bellona
Level 120
God Stats
7W - 6L
1,804 SR
Queue Stats
39W - 39L
1,505 Elo+
Party 1
Izanami
Izanami
Neptear
Izanami
Level 85
God Stats
9W - 13L
1,427 SR
Queue Stats
328W - 308L
1,532 Elo+
Solo
Yu Huang
Yu Huang
SchmeatStomper
Yu Huang
Level 128
God Stats
4W - 0L
1,684 SR
Queue Stats
75W - 60L
1,574 Elo+
Party 1
Arachne
Arachne
TheClutchWin
Arachne
Level 53
God Stats
24W - 15L
1,602 SR
Queue Stats
124W - 94L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bergo775121
Danzaburou
14
2 / 6 / 2
8,007
534
8,584
13,434
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
EmmaLeeHee
Artemis
13
3 / 4 / 3
7,888
526
10,626
10,734
3,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
JxkeBox
Cerberus
12
2 / 5 / 3
7,516
501
5,490
16,060
13,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 0
8,177
545
6,656
14,062
8,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
realbryan
Yu Huang
13
0 / 9 / 0
7,635
509
4,381
11,775
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,964
531
3,137
11,530
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 2
8,792
586
8,898
13,211
13,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Neptear
Izanami
14
2 / 4 / 4
7,797
520
6,511
9,593
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
18
14 / 0 / 3
11,065
738
15,745
8,695
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TheClutchWin
Arachne
14
6 / 3 / 7
8,482
565
8,815
10,584
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
26
27
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bergo775121
Danzaburou
2
6
2
0.5
W
1
1
8
5
L
Artemis
EmmaLeeHee
Artemis
3
4
3
1.13
L
Cerberus
JxkeBox
Cerberus
2
5
3
0.7
W
3
0
2
4
W
Izanami
Neptear
Izanami
2
4
4
1
W
Yu Huang
14
0
3
15.5
W
Arachne
TheClutchWin
Arachne
6
3
7
3.17
L
1
3
0
0.33
L
Yu Huang
realbryan
Yu Huang
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,737
Damage
43,106
66,065
Taken
53,613
32,814
Mitigated
32,394
18,074
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bergo775121
Danzaburou
8,584
3,390
0
3,898
13,434
4,201
354
2,509
10,592
0
68,540
W
3,137
1,303
0
2,220
11,530
9,227
0
2,631
8,899
17,460
1,052
L
Artemis
EmmaLeeHee
Artemis
10,626
3,509
0
3,511
10,734
3,238
952
4,040
6,520
0
53,908
L
Cerberus
JxkeBox
Cerberus
5,490
126
0
4,636
16,060
13,933
0
3,486
12,266
37,372
0
W
8,898
2,621
0
4,376
13,211
13,488
0
0
13,211
0
60,101
W
Izanami
Neptear
Izanami
6,511
4,262
0
3,383
9,593
2,765
0
2,590
7,003
0
73,783
W
Yu Huang
15,745
887
0
1,423
8,695
3,204
249
4,162
4,533
89,712
0
W
Arachne
TheClutchWin
Arachne
8,815
6,273
0
4,601
10,584
3,710
0
609
9,975
0
61,007
L
6,656
2,395
300
4,170
14,062
8,413
0
0
13,398
0
57,320
L
Yu Huang
realbryan
Yu Huang
4,381
353
0
1,559
11,775
3,029
0
7,895
3,627
54,185
1,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,223
Gold Earned
44,100
486
Minions Killed
504
0
Camps Cleared
0
1,344,386
Distance Traveled
1,535,233
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,007
534
107
7
0
284,168
0
W
Atlas
7,964
531
28
2
0
287,165
6
L
Artemis
7,888
526
92
6
0
282,590
0
L
Cerberus
7,516
501
84
6
0
262,354
1
W
Bellona
8,792
586
101
7
0
288,588
0
W
Izanami
7,797
520
123
8
0
290,155
2
W
Yu Huang
11,065
738
155
10
0
322,054
0
W
Arachne
8,482
565
97
6
0
347,271
1
L
Horus
8,177
545
105
7
0
251,959
0
L
Yu Huang
7,635
509
98
7
0
263,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role