Player Matchup

Jormungandr
Jormungandr
BeFriEndenU
Jormungandr
Level 158
God Stats
16W - 10L
1,615 SR
Queue Stats
494W - 521L
1,478 Elo+
Party 2
Shiva
Shiva
DarkSkyLord420
Shiva
Level 103
God Stats
1W - 1L
1,228 SR
Queue Stats
65W - 65L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
DukeofHerbs
Nu Wa
Level 129
God Stats
2W - 2L
1,273 SR
Queue Stats
125W - 117L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
YIIIPE
Danzaburou
Level 169
God Stats
28W - 27L
1,512 SR
Queue Stats
1,124W - 1,144L
1,536 Elo+
Party 2
Surtr
Surtr
wixmix92
Surtr
Level 151
God Stats
5W - 1L
1,783 SR
Queue Stats
192W - 217L
1,493 Elo+
Solo
Team Averages
Level 142
1,482 SR
1,493 Elo+

VS

Team Averages
Level 130
1,647 SR
1,425 Elo+
Mulan
Mulan
DefSymptoms
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,387 Elo+
Party 1
Skadi
Skadi
FairyXking
Skadi
Level 126
God Stats
3W - 1L
1,874 SR
Queue Stats
75W - 91L
1,414 Elo+
Solo
Cerberus
Cerberus
MARIO9565
Cerberus
Level 155
God Stats
2W - 1L
1,497 SR
Queue Stats
134W - 126L
1,457 Elo+
Solo
Awilix
Awilix
SadisticSiren
Awilix
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,364 Elo+
Party 1
Merlin
Merlin
crowdcontrol2
Merlin
Level 145
God Stats
13W - 5L
1,865 SR
Queue Stats
716W - 757L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeFriEndenU
Jormungandr
16
6 / 0 / 19
9,918
992
15,460
9,472
5,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
5 / 4 / 12
8,828
883
3,328
9,390
9,920
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
4 / 0 / 19
9,431
943
8,737
3,602
1,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
YIIIPE
Danzaburou
14
8 / 3 / 13
9,538
954
10,591
8,950
3,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
wixmix92
Surtr
15
6 / 3 / 18
9,466
947
9,862
13,301
14,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
7,275
728
3,334
12,134
5,172
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Skadi
14
4 / 6 / 3
8,400
840
7,319
11,163
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MARIO9565
Cerberus
11
1 / 7 / 4
7,038
704
3,945
11,673
9,811
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 3
6,824
682
3,117
8,551
2,956
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 6
7,868
787
10,380
6,969
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
27
29
Kills
7
10
Deaths
29
81
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BeFriEndenU
Jormungandr
6
0
19
15.5
W
5
4
12
2.75
L
1
8
4
0.38
W
4
0
19
13.5
L
Skadi
4
6
3
0.92
L
Cerberus
MARIO9565
Cerberus
1
7
4
0.43
L
0
5
3
0.3
W
Danzaburou
YIIIPE
Danzaburou
8
3
13
4.83
L
1
3
6
1.33
W
Surtr
wixmix92
Surtr
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,978
Damage
28,095
44,715
Taken
50,490
35,445
Mitigated
24,387
15,592
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BeFriEndenU
Jormungandr
15,460
1,201
831
2,137
9,472
5,898
1,642
2,423
6,959
36,486
0
W
3,328
217
1,756
1,040
9,390
9,920
474
2,784
6,372
0
9,040
L
3,334
488
284
839
12,134
5,172
0
6,922
5,212
0
6,079
W
8,737
2,281
1,888
1,024
3,602
1,175
2,106
1,514
2,041
20,251
0
L
Skadi
7,319
1,845
1,239
1,437
11,163
3,801
0
5,747
5,370
0
29,675
L
Cerberus
MARIO9565
Cerberus
3,945
109
158
1,335
11,673
9,811
0
5,553
6,075
8,260
639
L
3,117
630
171
1,215
8,551
2,956
0
4,528
4,023
0
9,366
W
Danzaburou
YIIIPE
Danzaburou
10,591
4,575
1,430
2,303
8,950
3,493
1,970
2,800
6,081
0
21,607
L
10,380
252
387
1,751
6,969
2,647
0
2,313
4,610
34,254
654
W
Surtr
wixmix92
Surtr
9,862
1,988
90
3,093
13,301
14,959
274
3,733
9,245
1,327
17,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,181
Gold Earned
37,405
112
Minions Killed
139
0
Camps Cleared
0
954,572
Distance Traveled
779,559
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,918
992
37
4
0
216,354
0
W
Shiva
8,828
883
13
1
0
174,817
0
L
Mulan
7,275
728
15
2
0
142,805
0
W
Nu Wa
9,431
943
26
3
0
179,260
0
L
Skadi
8,400
840
46
5
0
154,158
0
L
Cerberus
7,038
704
13
1
0
123,092
0
L
Awilix
6,824
682
18
2
0
190,596
0
W
Danzaburou
9,538
954
23
2
0
181,937
0
L
Merlin
7,868
787
47
5
0
168,908
1
W
Surtr
9,466
947
13
1
0
202,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role