Player Matchup

Chang'e
Chang'e
Vinc18240
Chang'e
Level 79
God Stats
137W - 106L
1,599 SR
Queue Stats
475W - 480L
1,499 Elo+
Solo
Hercules
Hercules
Zednael
Hercules
Level 137
God Stats
1W - 1L
1,429 SR
Queue Stats
13W - 23L
1,389 Elo+
Solo
Agni
Agni
mtador100
Agni
Level 161
God Stats
5W - 1L
1,918 SR
Queue Stats
98W - 30L
1,802 Elo+
Party 1
Ares
Ares
zlAxelz
Ares
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 14L
1,866 Elo+
Party 1
Izanami
Izanami
zlEmalz
Izanami
Level 152
God Stats
2W - 0L
1,810 SR
Queue Stats
17W - 3L
1,925 Elo+
Party 1
Team Averages
Level 137
1,651 SR
1,696 Elo+

VS

Team Averages
Level 109
1,587 SR
1,505 Elo+
Yemoja
Yemoja
Kuzenboii
Yemoja
Level 41
God Stats
5W - 3L
1,660 SR
Queue Stats
11W - 9L
1,566 Elo+
Party 2
Ares
Ares
Unicorns11917
Ares
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,376 Elo+
Solo
Janus
Janus
alfachris17
Janus
Level 108
God Stats
3W - 5L
1,503 SR
Queue Stats
10W - 9L
1,536 Elo+
Party 2
Mercury
Mercury
fenixgarcia
Mercury
Level 145
God Stats
1W - 2L
1,540 SR
Queue Stats
11W - 9L
1,566 Elo+
Party 2
Cupid
Cupid
francoSUPREM0
Cupid
Level 152
God Stats
5W - 5L
1,731 SR
Queue Stats
17W - 18L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Vinc18240
Chang'e
18
4 / 1 / 5
12,140
934
10,041
11,587
5,033
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
Zednael
Hercules
17
3 / 1 / 14
11,459
881
10,280
15,185
9,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
19
6 / 1 / 8
12,520
963
16,850
6,578
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
zlAxelz
Ares
17
6 / 1 / 10
12,612
970
9,539
14,485
17,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
zlEmalz
Izanami
18
8 / 2 / 9
12,740
980
13,479
10,928
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kuzenboii
Yemoja
15
1 / 4 / 2
10,806
831
2,349
16,116
14,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
0 / 1 / 0
8,688
668
0
2,533
700
17
2 / 5 / 0
10,514
809
10,039
12,127
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
fenixgarcia
Mercury
16
3 / 10 / 0
10,627
817
7,416
19,987
9,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 7 / 1
10,205
785
5,776
14,790
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
27
Kills
6
6
Deaths
27
46
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Kuzenboii
Yemoja
1
4
2
0.5
L
0
1
0
0
W
Chang'e
Vinc18240
Chang'e
4
1
5
6.5
W
Hercules
Zednael
Hercules
3
1
14
10
L
2
5
0
0.4
L
Mercury
fenixgarcia
Mercury
3
10
0
0.3
L
0
7
1
0.07
W
Agni
6
1
8
10
W
Ares
zlAxelz
Ares
6
1
10
11
W
Izanami
zlEmalz
Izanami
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,189
Damage
25,580
58,763
Taken
65,553
40,344
Mitigated
33,578
18,665
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Kuzenboii
Yemoja
2,349
573
3,284
1,236
16,116
14,456
0
9,624
6,259
8,717
0
L
0
0
0
0
2,533
700
0
1,756
777
82
0
W
Chang'e
Vinc18240
Chang'e
10,041
663
1,000
4,966
11,587
5,033
830
1,964
9,623
41,503
0
W
Hercules
Zednael
Hercules
10,280
2,906
0
6,465
15,185
9,987
674
2,744
12,441
0
23,727
L
10,039
130
0
250
12,127
4,053
0
6,800
5,233
44,428
0
L
Mercury
fenixgarcia
Mercury
7,416
2,481
0
329
19,987
9,644
632
10,901
8,685
0
24,347
L
5,776
2,822
52
2,999
14,790
4,725
936
7,046
7,565
0
30,738
W
Agni
16,850
594
0
2,250
6,578
2,654
1,364
1,993
4,585
43,856
383
W
Ares
zlAxelz
Ares
9,539
320
0
1,238
14,485
17,683
500
3,278
11,207
18,119
2,104
W
Izanami
zlEmalz
Izanami
13,479
8,106
0
2,746
10,928
4,987
7,096
2,409
8,519
0
53,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,471
Gold Earned
50,840
273
Minions Killed
193
0
Camps Cleared
0
1,366,226
Distance Traveled
939,699
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,806
831
18
1
0
206,742
0
L
Ares
8,688
668
0
0
0
21,907
0
W
Chang'e
12,140
934
88
7
0
265,750
0
W
Hercules
11,459
881
23
2
0
275,988
1
L
Janus
10,514
809
78
6
0
254,934
0
L
Mercury
10,627
817
38
3
0
271,308
0
L
Cupid
10,205
785
59
5
0
184,808
0
W
Agni
12,520
963
62
5
0
253,246
0
W
Ares
12,612
970
21
2
0
315,878
0
W
Izanami
12,740
980
79
6
0
255,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role