Player Matchup

Bastet
Bastet
KcMiiller
Bastet
Level 128
God Stats
1W - 1L
1,504 SR
Queue Stats
41W - 43L
1,477 Elo+
Solo
He Bo
He Bo
MisifusElProo
He Bo
Level 115
God Stats
1W - 0L
1,798 SR
Queue Stats
14W - 12L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
VikingKnight
Gilgamesh
Level 129
God Stats
1W - 1L
1,295 SR
Queue Stats
90W - 89L
1,531 Elo+
Solo
Cerberus
Cerberus
Xulxie
Cerberus
Level 123
God Stats
1W - 1L
1,265 SR
Queue Stats
20W - 31L
1,374 Elo+
Solo
Hercules
Hercules
solraken
Hercules
Level 170
God Stats
4W - 5L
1,295 SR
Queue Stats
283W - 313L
1,438 Elo+
Solo
Team Averages
Level 133
1,431 SR
1,472 Elo+

VS

Team Averages
Level 102
1,513 SR
1,486 Elo+
Zhong Kui
Zhong Kui
Asti-Dcallis
Zhong Kui
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 171L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
StealthxNinja75
Kuzenbo
Level 146
God Stats
1W - 2L
1,556 SR
Queue Stats
208W - 220L
1,514 Elo+
Solo
Odin
Odin
harambe9797
Odin
Level 69
God Stats
1W - 2L
1,504 SR
Queue Stats
34W - 35L
1,507 Elo+
Party 1
Anubis
Anubis
oCHUCKYoR4G3
Anubis
Level 83
God Stats
0W - 1L
1,506 SR
Queue Stats
14W - 26L
1,399 Elo+
Party 1
Janus
Janus
xP4P1T1M3x
Janus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KcMiiller
Bastet
13
5 / 2 / 4
7,329
1,222
4,064
6,475
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 4 / 6
6,918
1,153
3,188
4,976
1,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
VikingKnight
Gilgamesh
11
3 / 2 / 6
6,885
1,148
2,111
4,363
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Xulxie
Cerberus
12
1 / 2 / 7
6,689
1,115
2,635
4,848
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
solraken
Hercules
11
0 / 1 / 5
6,232
1,039
2,177
5,995
3,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Asti-Dcallis
Zhong Kui
1
0 / 0 / 0
1,524
254
0
0
0
1
0 / 0 / 0
1,524
254
0
0
0
12
2 / 4 / 3
5,776
963
5,078
6,145
5,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
12
4 / 4 / 4
6,617
1,103
3,846
5,156
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
14
4 / 3 / 2
6,626
1,104
6,449
3,847
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
11
Kills
10
11
Deaths
11
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Asti-Dcallis
Zhong Kui
0
0
0
0
W
Bastet
KcMiiller
Bastet
5
2
4
3.5
W
2
4
6
1.25
L
0
0
0
0
W
Gilgamesh
VikingKnight
Gilgamesh
3
2
6
3
W
Cerberus
Xulxie
Cerberus
1
2
7
2.25
L
2
4
3
0.88
L
Anubis
4
4
4
1.5
W
Hercules
solraken
Hercules
0
1
5
2.5
L
Janus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,175
Damage
15,373
26,657
Taken
15,148
13,799
Mitigated
8,621
6,756
Healing
1,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Asti-Dcallis
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
KcMiiller
Bastet
4,064
1,019
344
2,086
6,475
2,062
283
3,836
2,639
0
17,948
W
3,188
251
156
741
4,976
1,521
730
1,463
3,513
8,513
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
VikingKnight
Gilgamesh
2,111
558
136
399
4,363
3,119
54
1,631
2,732
0
5,255
W
Cerberus
Xulxie
Cerberus
2,635
142
0
440
4,848
3,309
0
2,056
2,792
5,430
602
L
5,078
1,065
106
298
6,145
5,319
0
2,496
3,576
2,543
5,469
L
Anubis
3,846
0
27
281
5,156
2,133
0
1,502
3,614
12,954
277
W
Hercules
solraken
Hercules
2,177
776
87
2,367
5,995
3,788
176
2,413
3,582
0
8,552
L
Janus
6,449
340
218
178
3,847
1,169
0
1,646
2,117
13,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
22,067
74
Minions Killed
39
0
Camps Cleared
0
584,926
Distance Traveled
318,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
1,524
254
0
0
0
0
0
W
Bastet
7,329
1,222
26
4
0
129,771
0
W
He Bo
6,918
1,153
14
2
0
123,019
0
L
Kuzenbo
1,524
254
0
0
0
0
0
W
Gilgamesh
6,885
1,148
13
2
0
118,094
0
W
Cerberus
6,689
1,115
9
2
0
122,828
0
L
Odin
5,776
963
6
1
0
98,488
0
L
Anubis
6,617
1,103
18
3
0
103,758
0
W
Hercules
6,232
1,039
12
2
0
91,214
0
L
Janus
6,626
1,104
15
3
0
115,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role