Player Matchup

Janus
Janus
DdogTheOG
Janus
Level 122
God Stats
3W - 3L
1,339 SR
Queue Stats
109W - 103L
1,509 Elo+
Party 2
Atlas
Atlas
Leeshee
Atlas
Level 106
God Stats
1W - 1L
1,317 SR
Queue Stats
65W - 63L
1,500 Elo+
Solo
Ra
Ra
TacoD_Chicharron
Ra
Level 158
God Stats
4W - 7L
1,389 SR
Queue Stats
450W - 458L
1,544 Elo+
Solo
Chiron
Chiron
TragiicSnow
Chiron
Level 118
God Stats
2W - 0L
1,712 SR
Queue Stats
64W - 63L
1,509 Elo+
Party 2
Khepri
Khepri
heysus01
Khepri
Level 144
God Stats
3W - 3L
1,445 SR
Queue Stats
268W - 277L
1,491 Elo+
Solo
Team Averages
Level 130
1,440 SR
1,511 Elo+

VS

Team Averages
Level 120
1,447 SR
1,462 Elo+
Terra
Terra
 
Terra
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BuckeyeWarrior4
Ares
Level 18
God Stats
1W - 2L
1,240 SR
Queue Stats
32W - 36L
1,384 Elo+
Party 1
Tiamat
Tiamat
CapitalTEO
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 138L
1,504 Elo+
Solo
Ymir
Ymir
DuckAlex
Ymir
Level 158
God Stats
1W - 1L
1,725 SR
Queue Stats
182W - 235L
1,512 Elo+
Solo
Susano
Susano
Tcmf72
Susano
Level 103
God Stats
0W - 2L
1,268 SR
Queue Stats
353W - 360L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DdogTheOG
Janus
15
7 / 2 / 6
9,279
928
8,367
6,313
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Leeshee
Atlas
14
4 / 1 / 11
9,155
916
3,147
7,805
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
2 / 0 / 13
9,374
937
5,492
2,815
1,396
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
12
2 / 2 / 10
7,969
797
5,265
4,305
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
heysus01
Khepri
14
5 / 2 / 10
9,508
951
4,091
7,734
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 0 / 1
6,145
615
2,140
2,165
1,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 3
6,786
679
1,925
3,891
3,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
CapitalTEO
Tiamat
14
1 / 2 / 4
7,363
736
1,923
4,135
1,995
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
3 / 8 / 1
8,174
817
7,199
12,987
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Tcmf72
Susano
12
1 / 7 / 4
6,858
686
3,957
10,087
3,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
20
Kills
7
7
Deaths
20
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
0
1
1.5
L
1
3
3
0.83
L
Tiamat
CapitalTEO
Tiamat
1
2
4
1.5
W
Janus
DdogTheOG
Janus
7
2
6
5
L
Ymir
3
8
1
0.44
W
Atlas
Leeshee
Atlas
4
1
11
9.5
W
2
0
13
8.5
L
Susano
Tcmf72
Susano
1
7
4
0.43
W
Chiron
2
2
10
3.5
W
Khepri
heysus01
Khepri
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
17,144
28,972
Taken
33,265
17,927
Mitigated
16,394
12,818
Healing
3,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,140
110
377
1,431
2,165
1,214
0
1,244
865
5,948
0
L
1,925
234
0
238
3,891
3,228
0
2,380
1,469
2,063
0
L
Tiamat
CapitalTEO
Tiamat
1,923
172
105
801
4,135
1,995
0
2,971
1,073
9,240
0
W
Janus
DdogTheOG
Janus
8,367
647
442
1,015
6,313
2,743
2,209
4,034
2,167
25,305
0
L
Ymir
7,199
799
0
157
12,987
6,327
0
7,381
5,356
15,229
0
W
Atlas
Leeshee
Atlas
3,147
711
292
1,964
7,805
6,299
290
2,894
4,878
9,803
0
W
5,492
744
2,722
1,734
2,815
1,396
1,434
943
1,833
18,465
0
L
Susano
Tcmf72
Susano
3,957
585
232
562
10,087
3,630
0
6,275
3,612
0
11,741
W
Chiron
5,265
2,591
1,798
512
4,305
2,605
2,169
3,519
751
0
11,182
W
Khepri
heysus01
Khepri
4,091
923
1,575
764
7,734
4,884
719
1,565
6,156
10,211
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,285
Gold Earned
35,326
102
Minions Killed
40
0
Camps Cleared
0
825,062
Distance Traveled
688,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,145
615
5
1
0
151,628
0
L
Ares
6,786
679
0
0
0
111,577
0
L
Tiamat
7,363
736
15
2
0
169,020
0
W
Janus
9,279
928
44
4
0
154,538
0
L
Ymir
8,174
817
11
1
0
135,602
0
W
Atlas
9,155
916
11
1
0
182,205
0
W
Ra
9,374
937
24
2
0
185,265
0
L
Susano
6,858
686
9
1
0
120,947
0
W
Chiron
7,969
797
9
1
0
118,751
0
W
Khepri
9,508
951
14
1
0
184,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role