Player Matchup

Heimdallr
Heimdallr
Klutzymage420
Heimdallr
Level 162
God Stats
85W - 73L
1,521 SR
Queue Stats
394W - 357L
1,492 Elo+
Solo
Charybdis
Charybdis
MommyIsHome
Charybdis
Level 64
God Stats
10W - 6L
1,664 SR
Queue Stats
190W - 179L
1,502 Elo+
Party 1
Cabrakan
Cabrakan
MommysGoodBoy
Cabrakan
Level 92
God Stats
0W - 2L
1,294 SR
Queue Stats
149W - 127L
1,520 Elo+
Party 1
Fenrir
Fenrir
OxymuxRage
Fenrir
Level 149
God Stats
7W - 12L
1,423 SR
Queue Stats
139W - 128L
1,536 Elo+
Solo
Ravana
Ravana
colliide
Ravana
Level 153
God Stats
38W - 37L
1,519 SR
Queue Stats
141W - 145L
1,456 Elo+
Solo
Team Averages
Level 124
1,484 SR
1,501 Elo+

VS

Team Averages
Level 107
1,434 SR
1,466 Elo+
Kukulkan
Kukulkan
Elpapiloma
Kukulkan
Level 146
God Stats
2W - 1L
1,334 SR
Queue Stats
54W - 58L
1,468 Elo+
Solo
Bacchus
Bacchus
JxkeBox
Bacchus
Level 119
God Stats
6W - 7L
1,393 SR
Queue Stats
118W - 108L
1,520 Elo+
Solo
Charon
Charon
Vicgabowss
Charon
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 103L
1,467 Elo+
Party 2
Mulan
Mulan
elJorCad320
Mulan
Level 105
God Stats
3W - 6L
1,370 SR
Queue Stats
42W - 61L
1,427 Elo+
Party 2
Medusa
Medusa
fer16111999
Medusa
Level 23
God Stats
9W - 14L
1,574 SR
Queue Stats
25W - 42L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Klutzymage420
Heimdallr
16
0 / 8 / 0
9,186
459
5,236
16,598
10,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
MommyIsHome
Charybdis
15
3 / 6 / 2
9,096
455
10,462
12,977
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
MommysGoodBoy
Cabrakan
15
2 / 4 / 3
9,593
480
9,735
21,008
33,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
OxymuxRage
Fenrir
14
4 / 1 / 0
9,756
488
4,762
8,849
4,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ravana
colliide
Ravana
5
0 / 2 / 0
6,012
301
794
3,262
960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elpapiloma
Kukulkan
18
8 / 0 / 9
11,752
588
15,740
7,228
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
JxkeBox
Bacchus
15
3 / 0 / 7
9,473
474
5,494
17,836
18,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
Vicgabowss
Charon
16
4 / 0 / 9
10,512
526
7,812
14,135
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
5 / 4 / 3
10,714
536
8,071
10,768
6,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
15
1 / 5 / 3
9,116
456
9,608
11,263
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
9
Kills
21
21
Deaths
9
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Elpapiloma
Kukulkan
8
0
9
12.5
W
Bacchus
JxkeBox
Bacchus
3
0
7
6.5
L
Heimdallr
Klutzymage420
Heimdallr
0
8
0
0
L
Charybdis
MommyIsHome
Charybdis
3
6
2
0.67
L
Cabrakan
MommysGoodBoy
Cabrakan
2
4
3
0.88
L
Fenrir
OxymuxRage
Fenrir
4
1
0
4
W
Charon
Vicgabowss
Charon
4
0
9
8.5
L
Ravana
colliide
Ravana
0
2
0
0
W
5
4
3
1.63
W
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,989
Damage
46,725
62,694
Taken
61,230
55,045
Mitigated
39,615
12,911
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Elpapiloma
Kukulkan
15,740
2,462
0
3,294
7,228
3,084
321
1,406
5,822
96,813
1,314
W
Bacchus
JxkeBox
Bacchus
5,494
876
0
6,540
17,836
18,990
47
3,547
14,289
42,437
0
L
Heimdallr
Klutzymage420
Heimdallr
5,236
2,278
0
1,192
16,598
10,571
1,233
11,174
5,424
168
71,647
L
Charybdis
MommyIsHome
Charybdis
10,462
6,660
0
3,288
12,977
5,370
296
6,454
6,523
0
74,599
L
Cabrakan
MommysGoodBoy
Cabrakan
9,735
1,927
0
3,387
21,008
33,353
108
8,562
12,446
44,435
0
L
Fenrir
OxymuxRage
Fenrir
4,762
950
0
4,520
8,849
4,791
0
567
8,282
0
54,744
W
Charon
Vicgabowss
Charon
7,812
2,345
0
3,272
14,135
7,015
530
2,245
11,890
64,847
1,512
L
Ravana
colliide
Ravana
794
368
0
524
3,262
960
0
1,963
1,299
0
8,443
W
8,071
712
0
3,385
10,768
6,359
213
317
10,114
0
61,174
W
Medusa
9,608
3,632
0
2,328
11,263
4,167
52
3,236
8,027
0
57,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,643
Gold Earned
51,567
414
Minions Killed
483
0
Camps Cleared
0
1,402,213
Distance Traveled
2,049,458
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,752
588
156
8
0
441,881
0
W
Bacchus
9,473
474
41
2
0
417,977
6
L
Heimdallr
9,186
459
113
6
0
367,232
0
L
Charybdis
9,096
455
124
6
0
295,417
1
L
Cabrakan
9,593
480
54
3
0
333,527
2
L
Fenrir
9,756
488
100
5
0
304,027
0
W
Charon
10,512
526
83
4
0
438,352
0
L
Ravana
6,012
301
23
1
0
102,010
0
W
Mulan
10,714
536
98
5
0
393,850
0
W
Medusa
9,116
456
105
5
0
357,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role