Player Matchup

Cthulhu
Cthulhu
Meez_Folarin
Cthulhu
Level 158
God Stats
6W - 3L
1,641 SR
Queue Stats
268W - 280L
1,483 Elo+
Solo
Nox
Nox
TMG SCARFACE69
Nox
Level 158
God Stats
7W - 7L
1,489 SR
Queue Stats
521W - 554L
1,454 Elo+
Solo
Zeus
Zeus
coolblood2
Zeus
Level 237
God Stats
27W - 14L
1,624 SR
Queue Stats
615W - 640L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
kamikashi
Nu Wa
Level 176
God Stats
18W - 9L
1,631 SR
Queue Stats
577W - 604L
1,420 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXdl0olbXx
Ah Muzen Cab
Level 183
God Stats
4W - 7L
1,260 SR
Queue Stats
1,203W - 1,280L
1,434 Elo+
Solo
Team Averages
Level 182
1,529 SR
1,451 Elo+

VS

Team Averages
Level 138
1,429 SR
1,457 Elo+
Vamana
Vamana
Arlequin17
Vamana
Level 137
God Stats
3W - 3L
1,570 SR
Queue Stats
377W - 397L
1,418 Elo+
Solo
Serqet
Serqet
Goober__Fish
Serqet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 162L
1,449 Elo+
Party 2
Athena
Athena
Prymack
Athena
Level 169
God Stats
1W - 4L
1,363 SR
Queue Stats
136W - 117L
1,442 Elo+
Solo
Neith
Neith
SHOOTERMCGAV258
Neith
Level 85
God Stats
3W - 3L
1,531 SR
Queue Stats
149W - 149L
1,454 Elo+
Party 2
Raijin
Raijin
ragealphabo
Raijin
Level 142
God Stats
0W - 2L
1,182 SR
Queue Stats
121W - 104L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Meez_Folarin
Cthulhu
15
2 / 3 / 25
10,555
880
8,610
16,430
18,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 3 / 10
10,786
899
10,098
10,164
4,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 3 / 15
11,638
970
13,860
7,661
2,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
kamikashi
Nu Wa
18
6 / 1 / 20
11,006
917
12,451
7,965
3,273
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
xXdl0olbXx
Ah Muzen Cab
14
7 / 4 / 15
10,035
836
10,473
10,052
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arlequin17
Vamana
15
2 / 5 / 9
8,946
746
5,194
12,632
9,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
12
1 / 12 / 5
8,075
673
4,886
13,574
5,789
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Prymack
Athena
15
2 / 7 / 6
9,010
751
4,212
12,957
15,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 4
7,692
641
4,034
10,155
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
16
6 / 7 / 2
9,618
802
4,478
13,788
6,714
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
39
36
Kills
13
14
Deaths
36
85
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vamana
Arlequin17
Vamana
2
5
9
1.3
L
Serqet
1
12
5
0.29
W
Cthulhu
Meez_Folarin
Cthulhu
2
3
25
4.83
L
Athena
Prymack
Athena
2
7
6
0.71
L
2
5
4
0.8
W
10
3
10
5
W
11
3
15
6.17
W
Nu Wa
kamikashi
Nu Wa
6
1
20
16
L
Raijin
6
7
2
1
W
Ah Muzen Cab
xXdl0olbXx
Ah Muzen Cab
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,492
Damage
22,804
52,272
Taken
63,106
33,017
Mitigated
41,183
11,430
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Arlequin17
Vamana
5,194
1,341
566
2,641
12,632
9,856
0
8,469
4,163
0
17,344
L
Serqet
4,886
909
462
481
13,574
5,789
0
9,093
4,481
0
7,622
W
Cthulhu
Meez_Folarin
Cthulhu
8,610
664
664
4,019
16,430
18,058
126
3,442
12,679
17,103
643
L
Athena
Prymack
Athena
4,212
1,202
311
560
12,957
15,460
0
9,021
3,936
14,098
0
L
4,034
886
732
2,427
10,155
3,364
0
7,558
2,597
0
15,015
W
10,098
654
1,294
1,731
10,164
4,297
2,026
1,507
8,026
19,503
835
W
13,860
1,037
716
986
7,661
2,978
1,404
1,221
5,766
32,300
735
W
Nu Wa
kamikashi
Nu Wa
12,451
2,739
555
1,360
7,965
3,273
2,154
1,679
5,976
29,290
0
L
Raijin
4,478
724
234
2,657
13,788
6,714
0
9,900
3,888
24,877
0
W
Ah Muzen Cab
xXdl0olbXx
Ah Muzen Cab
10,473
5,089
0
105
10,052
4,411
2,264
841
8,956
0
22,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,020
Gold Earned
43,341
133
Minions Killed
114
0
Camps Cleared
0
1,015,343
Distance Traveled
798,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,946
746
32
3
0
175,077
0
L
Serqet
8,075
673
11
1
0
169,692
0
W
Cthulhu
10,555
880
21
2
0
229,905
0
L
Athena
9,010
751
17
1
0
154,981
0
L
Neith
7,692
641
15
1
0
125,362
0
W
Nox
10,786
899
27
2
0
174,739
0
W
Zeus
11,638
970
42
4
0
217,127
0
W
Nu Wa
11,006
917
28
2
0
218,504
0
L
Raijin
9,618
802
39
3
0
173,297
0
W
Ah Muzen Cab
10,035
836
15
1
0
175,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role