Player Matchup

Ah Puch
Ah Puch
DaMidgeTickler
Ah Puch
Level 158
God Stats
5W - 5L
1,526 SR
Queue Stats
321W - 313L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
Dirty Triple D
Kuzenbo
Level 152
God Stats
3W - 4L
1,556 SR
Queue Stats
211W - 216L
1,523 Elo+
Party 1
Hercules
Hercules
KeefRichards
Hercules
Level 138
God Stats
5W - 8L
1,409 SR
Queue Stats
557W - 553L
1,566 Elo+
Solo
Charybdis
Charybdis
Mo1stNapK1n9051
Charybdis
Level 92
God Stats
4W - 3L
1,618 SR
Queue Stats
249W - 234L
1,532 Elo+
Party 1
Bacchus
Bacchus
tyty4820
Bacchus
Level 129
God Stats
0W - 4L
1,183 SR
Queue Stats
144W - 158L
1,419 Elo+
Solo
Team Averages
Level 134
1,458 SR
1,513 Elo+

VS

Team Averages
Level 137
1,600 SR
1,488 Elo+
Zeus
Zeus
KCSBT
Zeus
Level 129
God Stats
5W - 0L
1,829 SR
Queue Stats
127W - 123L
1,426 Elo+
Solo
Poseidon
Poseidon
L4ST Pain6336
Poseidon
Level 157
God Stats
14W - 5L
1,717 SR
Queue Stats
365W - 370L
1,544 Elo+
Party 3
Atlas
Atlas
OMNI DOES IT
Atlas
Level 158
God Stats
2W - 1L
1,549 SR
Queue Stats
391W - 318L
1,502 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Superr beann
Ah Muzen Cab
Level 77
God Stats
9W - 7L
1,484 SR
Queue Stats
266W - 270L
1,479 Elo+
Party 3
Raijin
Raijin
mxblack318
Raijin
Level 162
God Stats
2W - 2L
1,421 SR
Queue Stats
363W - 359L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 8
9,048
754
17,089
12,224
4,265
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 6
7,757
646
9,927
22,285
29,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
KeefRichards
Hercules
15
4 / 7 / 3
8,988
749
8,252
17,494
17,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charybdis
Mo1stNapK1n9051
Charybdis
12
0 / 8 / 5
7,445
620
5,628
11,317
3,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
tyty4820
Bacchus
16
3 / 2 / 5
9,027
752
9,254
12,451
16,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KCSBT
Zeus
18
7 / 2 / 14
11,248
937
21,051
9,748
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
L4ST Pain6336
Poseidon
16
5 / 3 / 11
10,269
856
12,711
9,534
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 1 / 22
11,173
931
11,845
21,811
13,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Superr beann
Ah Muzen Cab
17
6 / 2 / 14
9,998
833
11,075
10,051
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Raijin
mxblack318
Raijin
18
8 / 2 / 16
11,559
963
12,911
12,858
5,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
9
Kills
30
30
Deaths
10
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
L
1
7
6
0.57
W
Zeus
KCSBT
Zeus
7
2
14
7
L
Hercules
KeefRichards
Hercules
4
7
3
0.79
W
Poseidon
L4ST Pain6336
Poseidon
5
3
11
3.5
L
Charybdis
Mo1stNapK1n9051
Charybdis
0
8
5
0.31
W
4
1
22
15
W
Ah Muzen Cab
Superr beann
Ah Muzen Cab
6
2
14
6.5
W
Raijin
mxblack318
Raijin
8
2
16
8
L
Bacchus
tyty4820
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,150
Damage
69,593
75,771
Taken
64,002
71,647
Mitigated
31,083
20,739
Healing
29,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,089
191
577
2,089
12,224
4,265
0
9,479
2,745
38,109
569
L
9,927
2,070
207
5,053
22,285
29,697
0
15,190
7,095
15,808
0
W
Zeus
KCSBT
Zeus
21,051
2,025
1,143
2,292
9,748
3,956
1,219
6,447
3,091
36,900
0
L
Hercules
KeefRichards
Hercules
8,252
1,934
143
4,172
17,494
17,440
0
13,310
4,184
0
11,868
W
Poseidon
L4ST Pain6336
Poseidon
12,711
1,136
1,181
2,370
9,534
3,786
1,644
5,203
4,050
36,816
439
L
Charybdis
Mo1stNapK1n9051
Charybdis
5,628
1,800
1,219
989
11,317
3,332
0
10,086
1,231
0
13,665
W
11,845
4,092
4,806
12,235
21,811
13,751
581
10,616
10,298
23,374
1,428
W
Ah Muzen Cab
Superr beann
Ah Muzen Cab
11,075
3,937
1,047
1,317
10,051
4,471
1,398
5,172
4,475
0
22,066
W
Raijin
mxblack318
Raijin
12,911
1,695
540
3,032
12,858
5,119
1,554
6,375
6,162
25,851
645
L
Bacchus
tyty4820
Bacchus
9,254
503
1,019
5,271
12,451
16,913
0
9,394
3,057
15,771
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
54,247
121
Minions Killed
178
0
Camps Cleared
0
1,050,136
Distance Traveled
1,139,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,048
754
49
4
0
192,661
0
L
Kuzenbo
7,757
646
15
1
0
202,110
0
W
Zeus
11,248
937
45
4
0
250,311
0
L
Hercules
8,988
749
11
1
0
198,331
0
W
Poseidon
10,269
856
57
5
0
233,974
0
L
Charybdis
7,445
620
33
3
0
178,541
0
W
Atlas
11,173
931
28
2
0
217,949
0
W
Ah Muzen Cab
9,998
833
17
1
0
225,108
0
W
Raijin
11,559
963
31
3
0
212,291
0
L
Bacchus
9,027
752
13
1
0
278,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role