Player Matchup

Mercury
Mercury
AnnieTho
Mercury
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 4L
1,817 Elo+
Party 1
Kukulkan
Kukulkan
EmmaLO
Kukulkan
Level 154
God Stats
1W - 0L
1,732 SR
Queue Stats
55W - 23L
1,733 Elo+
Party 1
Fafnir
Fafnir
KongXhita
Fafnir
Level 125
God Stats
8W - 4L
1,980 SR
Queue Stats
222W - 54L
1,887 Elo+
Party 1
Bacchus
Bacchus
Mörtadela
Bacchus
Level 153
God Stats
2W - 0L
1,925 SR
Queue Stats
127W - 41L
1,800 Elo+
Party 1
Rama
Rama
Öblivion
Rama
Level 148
God Stats
5W - 1L
1,784 SR
Queue Stats
9W - 3L
1,680 Elo+
Party 1
Team Averages
Level 145
1,784 SR
1,784 Elo+

VS

Team Averages
Level 151
1,507 SR
1,487 Elo+
Fenrir
Fenrir
 
Fenrir
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DeniAlmeida
Baron Samedi
Level 157
God Stats
33W - 36L
1,482 SR
Queue Stats
643W - 663L
1,512 Elo+
Solo
Medusa
Medusa
SweetyTrap
Medusa
Level 157
God Stats
2W - 3L
1,517 SR
Queue Stats
341W - 328L
1,500 Elo+
Solo
Maui
Maui
TheKingTrhone
Maui
Level 73
God Stats
1W - 3L
1,534 SR
Queue Stats
96W - 100L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AnnieTho
Mercury
13
5 / 1 / 3
6,989
699
6,655
5,793
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
EmmaLO
Kukulkan
11
0 / 2 / 4
6,204
620
4,274
4,778
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
KongXhita
Fafnir
12
2 / 0 / 6
6,858
686
5,841
7,236
5,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Mörtadela
Bacchus
12
4 / 1 / 3
6,925
693
5,724
6,901
6,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
12
1 / 2 / 0
6,488
649
4,899
6,081
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 2 / 1
6,017
602
2,747
8,159
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
 
Martichoras
11
2 / 1 / 0
5,979
598
4,939
7,052
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
DeniAlmeida
Baron Samedi
9
0 / 4 / 1
5,096
510
1,372
7,257
2,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
SweetyTrap
Medusa
10
1 / 4 / 2
6,008
601
5,250
8,218
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 1 / 1
5,531
553
2,702
7,656
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
6
6
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
1
1.25
L
Martichoras
 
Martichoras
2
1
0
2
W
Mercury
AnnieTho
Mercury
5
1
3
6.5
L
Baron Samedi
DeniAlmeida
Baron Samedi
0
4
1
0.13
W
Kukulkan
EmmaLO
Kukulkan
0
2
4
1
W
Fafnir
KongXhita
Fafnir
2
0
6
5
W
Bacchus
Mörtadela
Bacchus
4
1
3
5.5
L
Medusa
SweetyTrap
Medusa
1
4
2
0.5
L
1
1
1
1.5
W
Rama
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,393
Damage
17,010
30,789
Taken
38,342
18,251
Mitigated
15,895
7,003
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,747
584
0
3,483
8,159
3,141
0
2,927
5,140
0
45,120
L
Martichoras
 
Martichoras
4,939
1,955
0
2,326
7,052
2,726
0
1,145
5,907
0
48,914
W
Mercury
AnnieTho
Mercury
6,655
4,012
0
220
5,793
2,345
0
174
5,619
0
56,824
L
Baron Samedi
DeniAlmeida
Baron Samedi
1,372
133
41
1,034
7,257
2,471
0
3,126
3,761
25,125
0
W
Kukulkan
EmmaLO
Kukulkan
4,274
375
0
475
4,778
1,634
0
222
4,556
45,860
0
W
Fafnir
KongXhita
Fafnir
5,841
2,114
0
2,769
7,236
5,898
0
1,692
5,544
14,709
0
W
Bacchus
Mörtadela
Bacchus
5,724
572
0
1,459
6,901
6,467
0
1,538
5,363
30,723
2,583
L
Medusa
SweetyTrap
Medusa
5,250
1,806
0
1,364
8,218
2,957
0
4,858
3,320
0
40,200
L
2,702
900
0
1,279
7,656
4,600
0
2,963
4,597
15,817
0
W
Rama
4,899
3,315
0
2,080
6,081
1,907
1,018
448
5,633
0
52,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,464
Gold Earned
28,631
357
Minions Killed
301
0
Camps Cleared
0
1,142,511
Distance Traveled
1,024,883
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,017
602
77
8
0
241,574
0
L
Martichoras
5,979
598
77
8
0
181,972
2
W
Mercury
6,989
699
96
10
0
268,632
0
L
Baron Samedi
5,096
510
48
5
0
160,668
4
W
Kukulkan
6,204
620
85
9
0
229,809
3
W
Fafnir
6,858
686
15
2
0
240,648
1
W
Bacchus
6,925
693
63
6
0
211,110
1
L
Medusa
6,008
601
78
8
0
211,907
4
L
Maui
5,531
553
21
2
0
228,762
3
W
Rama
6,488
649
98
10
0
192,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role