Player Matchup

Raijin
Raijin
 
Raijin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ILUVCHIM
Fenrir
Level 69
God Stats
3W - 1L
1,749 SR
Queue Stats
65W - 77L
1,417 Elo+
Party 1
Surtr
Surtr
ILuvCau
Surtr
Level 56
God Stats
5W - 3L
1,463 SR
Queue Stats
39W - 43L
1,397 Elo+
Party 1
Cabrakan
Cabrakan
ItzTroller42
Cabrakan
Level 28
God Stats
7W - 1L
1,500 SR
Queue Stats
77W - 95L
1,407 Elo+
Party 1
Team Averages
Level 84
1,542 SR
1,444 Elo+

VS

Team Averages
Level 118
1,433 SR
1,447 Elo+
Nu Wa
Nu Wa
Melioura
Nu Wa
Level 121
God Stats
0W - 1L
1,347 SR
Queue Stats
33W - 28L
1,505 Elo+
Solo
Khepri
Khepri
SoupCANSwindler
Khepri
Level 118
God Stats
5W - 4L
1,467 SR
Queue Stats
57W - 79L
1,393 Elo+
Party 2
Tiamat
Tiamat
ThatsSoTravennn
Tiamat
Level 121
God Stats
1W - 7L
1,399 SR
Queue Stats
100W - 107L
1,409 Elo+
Party 2
Skadi
Skadi
bluntqueen7939
Skadi
Level 100
God Stats
3W - 2L
1,588 SR
Queue Stats
48W - 59L
1,434 Elo+
Party 2
Nemesis
Nemesis
mugue26333
Nemesis
Level 128
God Stats
1W - 3L
1,362 SR
Queue Stats
183W - 179L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
2 / 0 / 0
5,088
727
2,782
3,198
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
 
Artemis
9
4 / 1 / 2
4,907
701
5,084
4,146
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
ILUVCHIM
Fenrir
7
3 / 0 / 0
4,621
660
1,969
3,711
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Surtr
ILuvCau
Surtr
8
1 / 0 / 0
4,216
602
1,293
4,403
1,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
ItzTroller42
Cabrakan
8
1 / 2 / 4
4,517
645
2,851
5,920
3,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Melioura
Nu Wa
9
0 / 2 / 1
4,437
634
2,353
3,400
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 2 / 1
4,455
636
1,211
4,662
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
4,166
595
1,063
2,284
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 3 / 3
3,731
533
2,926
5,506
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
mugue26333
Nemesis
7
1 / 3 / 2
4,153
593
3,037
6,356
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
11
Kills
3
3
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
0
2
W
Artemis
 
Artemis
4
1
2
5
W
Fenrir
ILUVCHIM
Fenrir
3
0
0
3
W
Surtr
ILuvCau
Surtr
1
0
0
1
W
Cabrakan
ItzTroller42
Cabrakan
1
2
4
1.5
L
Nu Wa
Melioura
Nu Wa
0
2
1
0.25
L
2
2
1
1.25
L
0
1
0
0
L
0
3
3
0.5
L
Nemesis
mugue26333
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,979
Damage
10,590
21,378
Taken
22,208
9,218
Mitigated
8,005
5,939
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,782
174
0
500
3,198
826
0
1,770
1,428
35,117
813
W
Artemis
 
Artemis
5,084
2,520
0
1,571
4,146
1,309
0
484
3,662
0
26,898
W
Fenrir
ILUVCHIM
Fenrir
1,969
742
0
438
3,711
1,274
0
216
3,495
0
20,429
W
Surtr
ILuvCau
Surtr
1,293
495
0
1,398
4,403
1,846
0
898
3,213
548
17,256
W
Cabrakan
ItzTroller42
Cabrakan
2,851
368
0
2,032
5,920
3,963
0
885
5,035
19,731
0
L
Nu Wa
Melioura
Nu Wa
2,353
885
0
1,000
3,400
946
0
2,757
643
23,732
0
L
1,211
47
0
1,481
4,662
2,970
0
1,196
3,466
10,546
2,107
L
1,063
138
0
588
2,284
921
0
0
2,256
14,677
1,886
L
2,926
1,130
0
1,180
5,506
1,507
0
1,185
4,321
0
15,166
L
Nemesis
mugue26333
Nemesis
3,037
1,446
0
2,534
6,356
1,661
0
557
5,660
0
20,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,349
Gold Earned
20,942
211
Minions Killed
146
0
Camps Cleared
0
758,606
Distance Traveled
697,577
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,088
727
72
10
0
143,270
0
W
Artemis
4,907
701
37
5
0
132,038
2
W
Fenrir
4,621
660
36
5
0
178,296
0
W
Surtr
4,216
602
34
5
0
168,386
1
W
Cabrakan
4,517
645
32
5
0
136,616
0
L
Nu Wa
4,437
634
45
6
0
138,335
2
L
Khepri
4,455
636
8
1
0
130,027
0
L
Tiamat
4,166
595
31
4
0
116,049
2
L
Skadi
3,731
533
24
3
0
125,044
0
L
Nemesis
4,153
593
38
5
0
188,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role