Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FreeTxnner
Morgan Le Fay
Level 108
God Stats
4W - 5L
1,475 SR
Queue Stats
691W - 665L
1,529 Elo+
Party 3
Chronos
Chronos
JARE473
Chronos
Level 54
God Stats
2W - 4L
1,371 SR
Queue Stats
141W - 172L
1,431 Elo+
Party 1
King Arthur
King Arthur
ViciousPanda698
King Arthur
Level 70
God Stats
0W - 3L
1,162 SR
Queue Stats
34W - 32L
1,429 Elo+
Solo
Hun Batz
Hun Batz
tunasty3259
Hun Batz
Level 48
God Stats
2W - 2L
1,321 SR
Queue Stats
209W - 213L
1,510 Elo+
Party 3
Team Averages
Level 87
1,366 SR
1,480 Elo+

VS

Team Averages
Level 74
1,421 SR
1,378 Elo+
Danzaburou
Danzaburou
Andres-Morales23
Danzaburou
Level 30
God Stats
2W - 2L
1,197 SR
Queue Stats
9W - 16L
1,046 Elo+
Solo
Cabrakan
Cabrakan
DArkKnight12198
Cabrakan
Level 46
God Stats
9W - 7L
1,426 SR
Queue Stats
23W - 20L
1,441 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rekticio
Cu Chulainn
Level 107
God Stats
5W - 5L
1,343 SR
Queue Stats
227W - 218L
1,427 Elo+
Solo
Zeus
Zeus
UnRealSloppyTop
Zeus
Level 81
God Stats
4W - 0L
1,381 SR
Queue Stats
53W - 40L
1,489 Elo+
Party 2
Surtr
Surtr
xXbuddhaWukongXx
Surtr
Level 107
God Stats
16W - 6L
1,758 SR
Queue Stats
182W - 177L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
8 / 6 / 4
9,110
536
14,972
17,409
13,709
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
FreeTxnner
Morgan Le Fay
16
5 / 3 / 5
9,186
540
12,442
11,555
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
JARE473
Chronos
13
1 / 4 / 6
7,644
450
6,369
11,779
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
ViciousPanda698
King Arthur
11
1 / 7 / 1
7,336
432
4,836
13,406
12,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
tunasty3259
Hun Batz
13
6 / 3 / 4
7,933
467
5,820
10,674
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andres-Morales23
Danzaburou
14
3 / 5 / 3
8,541
502
6,850
10,223
3,662
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
14
4 / 3 / 4
8,540
502
5,997
12,162
7,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Rekticio
Cu Chulainn
17
11 / 2 / 2
11,390
670
16,508
18,598
12,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 7 / 4
8,610
506
7,977
13,244
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
4 / 4 / 3
8,055
474
6,359
14,273
10,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
21
Kills
23
23
Deaths
21
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
8
6
4
1.67
W
Danzaburou
Andres-Morales23
Danzaburou
3
5
3
0.9
W
Cabrakan
4
3
4
2
L
Morgan Le Fay
FreeTxnner
Morgan Le Fay
5
3
5
2.5
L
Chronos
JARE473
Chronos
1
4
6
1
W
Cu Chulainn
Rekticio
Cu Chulainn
11
2
2
6
W
1
7
4
0.43
L
King Arthur
ViciousPanda698
King Arthur
1
7
1
0.21
L
Hun Batz
tunasty3259
Hun Batz
6
3
4
2.67
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,439
Damage
43,691
64,823
Taken
68,500
38,045
Mitigated
38,214
10,711
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,972
1,023
329
1,308
17,409
13,709
0
3,788
13,430
55,077
848
W
Danzaburou
Andres-Morales23
Danzaburou
6,850
3,611
0
2,397
10,223
3,662
2,737
6,401
3,309
0
57,809
W
Cabrakan
5,997
772
65
4,268
12,162
7,218
0
4,852
7,128
50,201
0
L
Morgan Le Fay
FreeTxnner
Morgan Le Fay
12,442
396
0
3,191
11,555
4,434
0
6,405
5,107
67,687
1,217
L
Chronos
JARE473
Chronos
6,369
1,867
0
2,518
11,779
4,218
196
1,465
10,145
40,195
501
W
Cu Chulainn
Rekticio
Cu Chulainn
16,508
3,225
0
5,152
18,598
12,468
787
4,022
14,478
10,370
72,567
W
7,977
1,247
0
1,717
13,244
4,113
112
7,027
6,105
54,490
0
L
King Arthur
ViciousPanda698
King Arthur
4,836
1,245
0
437
13,406
12,155
0
1,797
11,609
41
28,717
L
Hun Batz
tunasty3259
Hun Batz
5,820
1,092
0
2,928
10,674
3,529
45
3,750
6,804
0
40,076
W
6,359
2,388
0
2,261
14,273
10,753
59
9,126
4,567
584
26,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,209
Gold Earned
45,136
386
Minions Killed
414
0
Camps Cleared
0
1,521,633
Distance Traveled
1,589,604
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,110
536
104
6
0
325,890
0
W
Danzaburou
8,541
502
83
5
0
314,623
0
W
Cabrakan
8,540
502
68
4
0
335,816
0
L
Morgan Le Fay
9,186
540
101
6
0
308,252
6
L
Chronos
7,644
450
72
4
0
302,517
0
W
Cu Chulainn
11,390
670
127
7
0
309,686
0
W
Zeus
8,610
506
94
6
0
291,646
0
L
King Arthur
7,336
432
41
2
0
245,637
0
L
Hun Batz
7,933
467
68
4
0
339,337
0
W
Surtr
8,055
474
42
2
0
337,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role