Player Matchup

Ne Zha
Ne Zha
B1gH3ad09
Ne Zha
Level 80
God Stats
2W - 5L
1,415 SR
Queue Stats
48W - 84L
1,345 Elo+
Party 1
Ra
Ra
Sensei6Gamer
Ra
Level 109
God Stats
5W - 7L
1,506 SR
Queue Stats
94W - 125L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
V1inceycat
Heimdallr
Level 120
God Stats
1W - 4L
1,313 SR
Queue Stats
68W - 103L
1,440 Elo+
Party 1
Bastet
Bastet
noellel0v3s
Bastet
Level 87
God Stats
4W - 6L
1,517 SR
Queue Stats
42W - 65L
1,431 Elo+
Party 1
Chang'e
Chang'e
tymir123d
Chang'e
Level 89
God Stats
13W - 9L
1,571 SR
Queue Stats
55W - 48L
1,518 Elo+
Party 1
Team Averages
Level 97
1,464 SR
1,432 Elo+

VS

Team Averages
Level 92
1,431 SR
1,506 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Jockitches_
Ra
Level 133
God Stats
3W - 7L
1,320 SR
Queue Stats
41W - 30L
1,523 Elo+
Party 2
Ratatoskr
Ratatoskr
MetalLeeRock
Ratatoskr
Level 76
God Stats
8W - 4L
1,640 SR
Queue Stats
287W - 280L
1,530 Elo+
Solo
Neith
Neith
Yobamos_910
Neith
Level 75
God Stats
3W - 2L
1,402 SR
Queue Stats
42W - 35L
1,477 Elo+
Party 2
Erlang Shen
Erlang Shen
throw a fo
Erlang Shen
Level 58
God Stats
1W - 1L
1,292 SR
Queue Stats
107W - 96L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
B1gH3ad09
Ne Zha
9
4 / 3 / 1
6,091
406
4,369
6,495
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 8 / 0
7,549
503
7,492
11,559
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
V1inceycat
Heimdallr
10
0 / 4 / 2
6,061
404
4,289
7,140
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
8
2 / 1 / 3
6,006
400
6,458
5,824
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
tymir123d
Chang'e
6
0 / 4 / 0
5,149
343
1,528
4,918
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 5 / 5
7,256
484
5,010
16,671
8,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
7 / 0 / 3
10,011
667
4,865
4,998
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
MetalLeeRock
Ratatoskr
14
6 / 1 / 6
8,857
590
6,598
12,105
4,214
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 1 / 1
8,831
589
3,575
4,078
1,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
throw a fo
Erlang Shen
14
4 / 1 / 4
9,431
629
4,768
8,675
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
20
20
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
5
5
0.5
L
Ne Zha
B1gH3ad09
Ne Zha
4
3
1
1.5
W
7
0
3
8.5
W
Ratatoskr
MetalLeeRock
Ratatoskr
6
1
6
9
L
2
8
0
0.25
L
Heimdallr
V1inceycat
Heimdallr
0
4
2
0.25
W
3
1
1
3.5
L
Bastet
2
1
3
3.5
W
Erlang Shen
throw a fo
Erlang Shen
4
1
4
6
L
Chang'e
tymir123d
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,136
Damage
24,816
35,936
Taken
46,527
11,458
Mitigated
22,486
8,398
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,010
445
0
3,911
16,671
8,768
906
2,602
13,893
29,867
479
L
Ne Zha
B1gH3ad09
Ne Zha
4,369
1,351
0
2,500
6,495
2,182
0
2,078
4,347
0
19,462
W
4,865
142
672
2,418
4,998
1,943
2,424
916
3,901
70,621
1,185
W
Ratatoskr
MetalLeeRock
Ratatoskr
6,598
1,860
0
3,051
12,105
4,214
1,089
3,220
8,661
0
50,644
L
7,492
328
48
2,254
11,559
4,119
0
4,527
6,690
57,145
0
L
Heimdallr
V1inceycat
Heimdallr
4,289
2,304
0
1,591
7,140
2,482
0
1,371
5,729
0
36,551
W
3,575
523
0
1,349
4,078
1,237
3,769
110
3,928
0
58,202
L
Bastet
6,458
870
0
1,439
5,824
1,434
0
1,386
4,422
0
22,029
W
Erlang Shen
throw a fo
Erlang Shen
4,768
2,353
0
4,729
8,675
6,324
2,486
1,527
6,816
488
50,198
L
Chang'e
tymir123d
Chang'e
1,528
38
0
566
4,918
1,241
0
63
4,855
14,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,856
Gold Earned
44,386
281
Minions Killed
467
0
Camps Cleared
0
1,034,742
Distance Traveled
1,474,176
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,256
484
42
3
0
299,784
0
L
Ne Zha
6,091
406
32
2
0
202,989
0
W
Ra
10,011
667
141
9
0
264,072
2
W
Ratatoskr
8,857
590
82
5
0
344,276
0
L
Ra
7,549
503
111
7
0
227,250
1
L
Heimdallr
6,061
404
69
5
0
205,507
0
W
Neith
8,831
589
118
8
0
270,376
0
L
Bastet
6,006
400
38
3
0
258,027
0
W
Erlang Shen
9,431
629
84
6
0
295,668
0
L
Chang'e
5,149
343
31
2
0
140,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role