Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Awesomesos45
Nu Wa
Level 114
God Stats
1W - 4L
1,340 SR
Queue Stats
147W - 187L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
Imortal-Outlaw
Hun Batz
Level 151
God Stats
0W - 1L
1,292 SR
Queue Stats
93W - 93L
1,466 Elo+
Party 1
Raijin
Raijin
SSNINJA47
Raijin
Level 158
God Stats
0W - 1L
1,289 SR
Queue Stats
60W - 73L
1,474 Elo+
Party 1
Arachne
Arachne
Sxptik
Arachne
Level 85
God Stats
3W - 7L
1,449 SR
Queue Stats
91W - 143L
1,364 Elo+
Party 1
Team Averages
Level 131
1,374 SR
1,467 Elo+

VS

Team Averages
Level 130
1,642 SR
1,526 Elo+
Hera
Hera
Alexander_XD2004
Hera
Level 132
God Stats
3W - 1L
1,702 SR
Queue Stats
125W - 111L
1,523 Elo+
Solo
Surtr
Surtr
BigLegend29
Surtr
Level 158
God Stats
11W - 3L
1,736 SR
Queue Stats
418W - 368L
1,464 Elo+
Party 2
Ganesha
Ganesha
Diddler12Inch
Ganesha
Level 49
God Stats
3W - 1L
1,691 SR
Queue Stats
157W - 145L
1,557 Elo+
Solo
Xbalanque
Xbalanque
GR0FF DADDY82
Xbalanque
Level 153
God Stats
6W - 2L
1,511 SR
Queue Stats
50W - 42L
1,531 Elo+
Party 2
Bacchus
Bacchus
Xended
Bacchus
Level 157
God Stats
1W - 1L
1,572 SR
Queue Stats
34W - 27L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 5 / 1
6,229
519
5,187
10,468
4,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 1
6,090
508
7,127
6,561
4,679
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
11
1 / 6 / 0
6,120
510
5,902
10,909
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
SSNINJA47
Raijin
10
0 / 2 / 0
5,018
418
699
4,407
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Sxptik
Arachne
12
2 / 3 / 1
6,397
533
6,802
11,506
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 0
7,747
646
7,588
6,792
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 1 / 0
8,570
714
8,179
9,871
5,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
12
1 / 1 / 4
6,317
526
3,544
8,189
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
GR0FF DADDY82
Xbalanque
12
1 / 0 / 5
6,628
552
2,216
4,154
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Xended
Bacchus
12
2 / 0 / 4
6,292
524
5,920
11,716
8,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
17
17
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
1
0.1
W
7
1
0
7
L
0
1
1
0.5
W
6
1
0
6
W
Ganesha
1
1
4
3
W
Xbalanque
GR0FF DADDY82
Xbalanque
1
0
5
3.5
L
Hun Batz
1
6
0
0.17
L
Raijin
SSNINJA47
Raijin
0
2
0
0
L
Arachne
Sxptik
Arachne
2
3
1
0.83
W
Bacchus
Xended
Bacchus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,717
Damage
27,447
43,851
Taken
40,722
18,221
Mitigated
21,905
10,940
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,187
839
0
2,049
10,468
4,779
0
7,699
2,769
0
47,361
W
7,588
1,798
0
1,500
6,792
1,971
0
0
6,792
44,474
2,776
L
7,127
4,499
0
3,185
6,561
4,679
0
2,382
4,179
29,680
0
W
8,179
3,138
0
2,549
9,871
5,842
16
202
9,669
1,629
55,979
W
Ganesha
3,544
670
0
829
8,189
4,280
0
176
8,013
47,067
1,251
W
Xbalanque
GR0FF DADDY82
Xbalanque
2,216
1,223
0
1,857
4,154
1,215
0
1,781
2,373
0
41,050
L
Hun Batz
5,902
684
0
1,444
10,909
3,775
0
1,292
9,617
0
37,923
L
Raijin
SSNINJA47
Raijin
699
40
0
0
4,407
1,304
0
2,048
2,359
24,313
1,402
L
Arachne
Sxptik
Arachne
6,802
4,245
0
4,262
11,506
3,684
237
3,377
8,129
0
49,549
W
Bacchus
Xended
Bacchus
5,920
489
184
972
11,716
8,597
0
5,662
6,054
42,103
3,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
35,554
319
Minions Killed
427
0
Camps Cleared
0
1,172,210
Distance Traveled
1,232,682
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,229
519
75
6
0
253,592
0
W
Hera
7,747
646
133
11
0
243,424
0
L
Nu Wa
6,090
508
33
3
0
197,364
4
W
Surtr
8,570
714
102
9
0
239,968
2
W
Ganesha
6,317
526
49
4
0
259,493
0
W
Xbalanque
6,628
552
83
7
0
226,288
0
L
Hun Batz
6,120
510
70
6
0
236,555
2
L
Raijin
5,018
418
61
5
0
204,144
0
L
Arachne
6,397
533
80
7
0
280,555
0
W
Bacchus
6,292
524
60
5
0
263,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role