Player Matchup

Osiris
Osiris
Lodsin
Osiris
Level 163
God Stats
10W - 8L
1,543 SR
Queue Stats
533W - 553L
1,424 Elo+
Solo
Vulcan
Vulcan
TruGoDofWaR567
Vulcan
Level 158
God Stats
5W - 2L
1,652 SR
Queue Stats
201W - 218L
1,474 Elo+
Party 3
Fenrir
Fenrir
UnluckyAmateur
Fenrir
Level 148
God Stats
1W - 1L
1,397 SR
Queue Stats
64W - 71L
1,495 Elo+
Solo
Agni
Agni
djsteveo711
Agni
Level 124
God Stats
4W - 2L
1,487 SR
Queue Stats
198W - 224L
1,521 Elo+
Party 3
Amaterasu
Amaterasu
sd_yoshi
Amaterasu
Level 177
God Stats
6W - 2L
1,683 SR
Queue Stats
226W - 220L
1,535 Elo+
Party 3
Team Averages
Level 154
1,552 SR
1,490 Elo+

VS

Team Averages
Level 141
1,549 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
AintGonHapnCapn
Cu Chulainn
Level 142
God Stats
6W - 7L
1,560 SR
Queue Stats
434W - 432L
1,472 Elo+
Party 1
Yu Huang
Yu Huang
Cluckberry
Yu Huang
Level 142
God Stats
1W - 2L
1,539 SR
Queue Stats
168W - 165L
1,533 Elo+
Party 2
Nox
Nox
CroutonSniff
Nox
Level 154
God Stats
2W - 5L
1,395 SR
Queue Stats
560W - 557L
1,508 Elo+
Party 1
Janus
Janus
MumblesMcGhee
Janus
Level 159
God Stats
4W - 2L
1,750 SR
Queue Stats
323W - 330L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
biggestOfAls
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 171L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lodsin
Osiris
13
1 / 3 / 3
7,833
783
4,757
9,162
8,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 5
8,349
835
7,236
5,198
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 4 / 9
7,424
742
6,236
10,563
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 7
8,117
812
5,181
5,647
1,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
sd_yoshi
Amaterasu
14
5 / 4 / 5
8,843
884
6,623
14,074
11,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AintGonHapnCapn
Cu Chulainn
13
0 / 3 / 10
7,183
718
6,128
8,112
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Cluckberry
Yu Huang
15
4 / 2 / 1
8,143
814
7,450
5,304
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 7
8,072
807
3,043
4,864
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 2 / 6
7,846
785
10,188
6,987
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
biggestOfAls
The Morrigan
11
1 / 4 / 7
7,008
701
4,213
6,303
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
12
Kills
12
15
Deaths
12
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AintGonHapnCapn
Cu Chulainn
0
3
10
1.67
L
Yu Huang
Cluckberry
Yu Huang
4
2
1
2.25
L
4
1
7
7.5
W
Osiris
Lodsin
Osiris
1
3
3
0.83
L
3
2
6
3
W
3
2
5
2.75
W
1
4
9
1.38
L
The Morrigan
biggestOfAls
The Morrigan
1
4
7
1.13
W
2
2
7
2.75
W
Amaterasu
sd_yoshi
Amaterasu
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,033
Damage
31,022
44,644
Taken
31,570
31,882
Mitigated
17,254
15,646
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AintGonHapnCapn
Cu Chulainn
6,128
528
0
1,722
8,112
5,851
0
4,305
3,491
0
10,740
L
Yu Huang
Cluckberry
Yu Huang
7,450
164
630
826
5,304
2,075
0
2,110
3,031
21,475
0
L
3,043
229
555
460
4,864
3,003
0
2,557
2,273
8,433
0
W
Osiris
Lodsin
Osiris
4,757
802
1,736
2,400
9,162
8,222
433
3,252
4,955
0
12,744
L
10,188
335
847
2,645
6,987
3,954
0
1,362
5,241
23,947
790
W
7,236
125
441
780
5,198
1,743
126
2,557
2,170
31,526
0
W
6,236
476
489
2,176
10,563
8,280
78
5,125
4,159
0
8,111
L
The Morrigan
biggestOfAls
The Morrigan
4,213
452
0
780
6,303
2,371
0
2,083
4,026
5,133
255
W
5,181
0
993
538
5,647
1,766
484
3,002
2,273
19,899
0
W
Amaterasu
sd_yoshi
Amaterasu
6,623
750
373
5,720
14,074
11,871
0
6,676
6,062
0
12,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,566
Gold Earned
38,252
116
Minions Killed
115
0
Camps Cleared
0
1,033,107
Distance Traveled
896,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,183
718
7
1
0
191,684
0
L
Yu Huang
8,143
814
35
4
0
206,641
0
L
Nox
8,072
807
19
2
0
150,475
0
W
Osiris
7,833
783
14
1
0
196,363
0
L
Janus
7,846
785
46
5
0
177,521
0
W
Vulcan
8,349
835
47
5
0
229,657
0
W
Fenrir
7,424
742
7
1
0
197,969
0
L
The Morrigan
7,008
701
8
1
0
170,401
0
W
Agni
8,117
812
41
4
0
220,289
0
W
Amaterasu
8,843
884
7
1
0
188,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role