Player Matchup

Mercury
Mercury
Armaansachdeva
Mercury
Level 179
God Stats
39W - 20L
1,628 SR
Queue Stats
620W - 602L
1,524 Elo+
Solo
Anubis
Anubis
BigSkids
Anubis
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 61L
1,532 Elo+
Party 1
Poseidon
Poseidon
Blink
Poseidon
Level 208
God Stats
1W - 3L
1,397 SR
Queue Stats
69W - 64L
1,558 Elo+
Solo
Hades
Hades
IronDxn
Hades
Level 64
God Stats
1W - 1L
1,748 SR
Queue Stats
84W - 73L
1,522 Elo+
Party 1
Awilix
Awilix
iArtain
Awilix
Level 88
God Stats
20W - 31L
1,499 SR
Queue Stats
232W - 199L
1,508 Elo+
Solo
Team Averages
Level 120
1,555 SR
1,529 Elo+

VS

Team Averages
Level 141
1,577 SR
1,599 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CruelOrphan
Hachiman
Level 200
God Stats
18W - 3L
1,710 SR
Queue Stats
117W - 81L
1,553 Elo+
Party 2
Horus
Horus
RottedPeachTTV
Horus
Level 100
God Stats
1W - 0L
1,361 SR
Queue Stats
245W - 224L
1,599 Elo+
Party 2
Ra
Ra
TLFinny v2
Ra
Level 126
God Stats
34W - 23L
1,674 SR
Queue Stats
708W - 642L
1,667 Elo+
Party 2
Ullr
Ullr
lRainz
Ullr
Level 129
God Stats
44W - 35L
1,637 SR
Queue Stats
582W - 447L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,534
707
942
3,229
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
BigSkids
Anubis
5
0 / 3 / 0
3,168
634
1,703
3,631
903
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
Blink
Poseidon
8
0 / 2 / 0
3,898
780
1,392
3,414
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
IronDxn
Hades
5
0 / 2 / 0
3,200
640
749
3,454
726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
iArtain
Awilix
7
2 / 2 / 0
4,266
853
4,999
5,686
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
1 / 2 / 1
3,887
777
2,241
4,885
3,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
CruelOrphan
Hachiman
8
4 / 0 / 1
4,525
905
2,865
2,296
546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

7
1 / 0 / 6
4,564
913
2,126
3,553
1,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 0 / 2
4,369
874
2,174
2,557
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
lRainz
Ullr
7
3 / 1 / 3
4,160
832
2,730
3,673
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
11
11
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
1
0.75
L
1
2
0
0.5
L
Anubis
BigSkids
Anubis
0
3
0
0
L
Poseidon
Blink
Poseidon
0
2
0
0
W
Hachiman
CruelOrphan
Hachiman
4
0
1
4.5
L
Hades
IronDxn
Hades
0
2
0
0
W
1
0
6
4
W
2
0
2
3
L
Awilix
iArtain
Awilix
2
2
0
1
W
Ullr
lRainz
Ullr
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,785
Damage
12,136
19,414
Taken
16,964
4,811
Mitigated
6,987
4,952
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,241
789
0
1,607
4,885
3,130
0
0
4,885
15,460
1,188
L
942
261
0
0
3,229
946
0
880
2,287
0
12,207
L
Anubis
BigSkids
Anubis
1,703
412
0
569
3,631
903
0
0
3,631
10,662
595
L
Poseidon
Blink
Poseidon
1,392
361
0
1,340
3,414
712
0
946
2,314
25,503
757
W
Hachiman
CruelOrphan
Hachiman
2,865
977
0
910
2,296
546
0
920
1,376
0
28,754
L
Hades
IronDxn
Hades
749
188
38
1,164
3,454
726
0
0
3,454
7,391
964
W
2,126
896
400
2,193
3,553
1,561
0
1,496
2,057
0
8,968
W
2,174
80
120
1,357
2,557
738
0
1,281
1,276
24,570
1,064
L
Awilix
iArtain
Awilix
4,999
2,400
0
1,841
5,686
1,524
0
2,007
3,679
0
23,292
W
Ullr
lRainz
Ullr
2,730
764
0
1,215
3,673
1,012
0
111
3,562
0
16,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,066
Gold Earned
21,505
165
Minions Killed
178
0
Camps Cleared
0
584,745
Distance Traveled
583,859
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,887
777
30
6
0
110,930
2
L
Mercury
3,534
707
21
4
0
109,247
0
L
Anubis
3,168
634
15
3
0
109,119
0
L
Poseidon
3,898
780
60
12
0
143,017
0
W
Hachiman
4,525
905
50
10
0
102,842
2
L
Hades
3,200
640
23
5
0
101,428
0
W
Horus
4,564
913
13
3
0
116,427
0
W
Ra
4,369
874
59
12
0
124,357
0
L
Awilix
4,266
853
46
9
0
121,934
0
W
Ullr
4,160
832
26
5
0
129,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role