Player Matchup

Ah Puch
Ah Puch
Bronze III
HiveRogue
Ah Puch
Bronze III
Level 125
God Stats
0W - 1L
1,187 SR
Queue Stats
2W - 5L
1,455 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
INbigDawg
Danzaburou
Bronze III
Level 148
God Stats
1W - 1L
1,491 SR
Queue Stats
2W - 4L
1,470 MMR
Party 1
Jormungandr
Jormungandr
Silver II
shadorogue
Jormungandr
Silver II
Level 127
God Stats
0W - 1L
1,307 SR
Queue Stats
2W - 6L
1,448 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,328 SR
1,458 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,594 SR
1,342 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
I Zoar I3794
Xing Tian
Gold IV
Level 158
God Stats
28W - 23L
1,587 SR
Queue Stats
218W - 252L
1,415 MMR
Solo
Chaac
Chaac
Gold II
rockyboy-22
Chaac
Gold II
Level 153
God Stats
7W - 3L
1,695 SR
Queue Stats
208W - 243L
1,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HiveRogue
Ah Puch
13
1 / 3 / 2
7,678
768
7,238
8,806
6,477
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
INbigDawg
Danzaburou
13
0 / 5 / 2
7,379
738
3,048
10,010
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
shadorogue
Jormungandr
13
2 / 2 / 1
7,652
765
8,599
8,715
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AchillesVulcanChang'eKuzenboHou Yi

VS

Bans
Ne ZhaMartichorasMulanSerqetKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 7
8,777
878
7,808
5,696
1,947
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
I Zoar I3794
Xing Tian
14
0 / 1 / 9
8,148
815
9,168
9,328
7,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

15
7 / 0 / 3
9,728
973
8,384
15,735
8,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
10
10
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
7
3.25
L
Ah Puch
HiveRogue
Ah Puch
1
3
2
0.67
W
Xing Tian
I Zoar I3794
Xing Tian
0
1
9
4.5
L
Danzaburou
INbigDawg
Danzaburou
0
5
2
0.2
W
7
0
3
8.5
L
Jormungandr
shadorogue
Jormungandr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,885
Damage
25,360
27,531
Taken
30,759
16,969
Mitigated
18,158
4,275
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,808
3,018
0
847
5,696
1,947
1,185
2,932
2,492
27,411
0
L
Ah Puch
HiveRogue
Ah Puch
7,238
388
0
2,429
8,806
6,477
0
5,154
3,555
24,674
0
W
Xing Tian
I Zoar I3794
Xing Tian
9,168
859
0
450
9,328
7,452
368
4,459
4,538
24,994
1,142
L
Danzaburou
INbigDawg
Danzaburou
3,048
1,730
17
1,245
10,010
4,115
0
5,724
4,206
0
19,450
W
8,384
939
0
8,110
15,735
8,759
398
7,353
8,193
0
35,369
L
Jormungandr
shadorogue
Jormungandr
8,599
1,769
0
584
8,715
6,377
28
5,444
3,128
24,933
2,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,709
Gold Earned
26,653
123
Minions Killed
142
0
Camps Cleared
0
513,238
Distance Traveled
565,970
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,777
878
42
4
0
180,212
0
L
Ah Puch
7,678
768
26
3
0
173,685
0
W
Xing Tian
8,148
815
36
4
0
198,557
0
L
Danzaburou
7,379
738
37
4
0
155,081
2
W
Chaac
9,728
973
64
6
0
187,201
0
L
Jormungandr
7,652
765
60
6
0
184,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role