Player Matchup

Lancelot
Lancelot
Blast_Nightfury
Lancelot
Level 97
God Stats
0W - 1L
1,193 SR
Queue Stats
49W - 52L
1,563 Elo+
Party 2
Persephone
Persephone
KingAppollyon
Persephone
Level 86
God Stats
0W - 4L
1,109 SR
Queue Stats
29W - 34L
1,529 Elo+
Party 2
Ullr
Ullr
mgarcia13579
Ullr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 130L
1,576 Elo+
Party 2
Team Averages
Level 112
1,267 SR
1,556 Elo+

VS

Team Averages
Level 118
1,500 SR
1,515 Elo+
Serqet
Serqet
Allensalvador
Serqet
Level 154
God Stats
2W - 0L
1,384 SR
Queue Stats
159W - 144L
1,530 Elo+
Party 1
Hercules
Hercules
Therightman72
Hercules
Level 114
God Stats
21W - 21L
1,564 SR
Queue Stats
155W - 147L
1,521 Elo+
Party 1
Apollo
Apollo
moosestud
Apollo
Level 86
God Stats
3W - 1L
1,552 SR
Queue Stats
239W - 244L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
0 / 6 / 1
10,260
684
9,119
16,187
20,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Persephone
KingAppollyon
Persephone
12
1 / 2 / 0
9,382
625
3,536
4,036
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 1
11,643
776
10,088
14,276
6,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
11,419
761
7,655
12,331
13,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Therightman72
Hercules
19
4 / 1 / 9
12,258
817
11,846
20,310
15,057
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
moosestud
Apollo
20
7 / 1 / 4
13,875
925
11,252
10,908
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
13
13
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Lancelot
0
6
1
0.08
L
Persephone
KingAppollyon
Persephone
1
2
0
0.5
W
Hercules
Therightman72
Hercules
4
1
9
8.5
L
3
5
1
0.7
W
Apollo
moosestud
Apollo
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,743
Damage
30,753
34,499
Taken
43,549
28,022
Mitigated
33,903
1,489
Healing
20,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,655
2,141
0
2,518
12,331
13,980
233
1,061
10,770
0
21,285
L
Lancelot
9,119
349
0
590
16,187
20,312
0
162
15,316
0
23,108
L
Persephone
KingAppollyon
Persephone
3,536
295
0
444
4,036
1,066
0
0
3,933
15,740
0
W
Hercules
Therightman72
Hercules
11,846
1,873
0
12,438
20,310
15,057
279
1,215
18,596
844
36,143
L
10,088
2,869
0
455
14,276
6,644
0
40
13,949
0
42,997
W
Apollo
moosestud
Apollo
11,252
7,856
0
5,910
10,908
4,866
2,118
1,490
9,332
0
86,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
37,552
135
Minions Killed
207
0
Camps Cleared
0
643,246
Distance Traveled
933,926
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,419
761
36
2
0
285,771
2
L
Lancelot
10,260
684
33
2
0
270,066
0
L
Persephone
9,382
625
20
1
0
118,914
2
W
Hercules
12,258
817
46
3
0
335,684
1
L
Ullr
11,643
776
82
5
0
254,266
0
W
Apollo
13,875
925
125
8
0
312,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role