Player Matchup

King Arthur
King Arthur
Noturnna
King Arthur
Level 65
God Stats
7W - 3L
1,719 SR
Queue Stats
41W - 49L
1,406 Elo+
Solo
Hel
Hel
Orionslight1230
Hel
Level 85
God Stats
0W - 2L
1,529 SR
Queue Stats
6W - 11L
1,261 Elo+
Party 1
Skadi
Skadi
Rawtrinity1008
Skadi
Level 88
God Stats
0W - 1L
1,521 SR
Queue Stats
13W - 15L
1,335 Elo+
Party 1
Team Averages
Level 79
1,590 SR
1,334 Elo+

VS

Team Averages
Level 134
1,569 SR
1,538 Elo+
Aphrodite
Aphrodite
DaddyCastellanos
Aphrodite
Level 145
God Stats
12W - 4L
1,712 SR
Queue Stats
51W - 25L
1,542 Elo+
Party 2
Bacchus
Bacchus
Darknightsin
Bacchus
Level 111
God Stats
8W - 3L
1,499 SR
Queue Stats
13W - 5L
1,557 Elo+
Party 2
Neith
Neith
hiddenpotatos
Neith
Level 145
God Stats
15W - 2L
1,496 SR
Queue Stats
43W - 25L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Noturnna
King Arthur
12
1 / 4 / 0
7,010
701
6,395
14,275
12,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 5 / 0
6,774
677
4,536
9,355
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 0
7,166
717
7,324
9,794
3,117
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
11 / 0 / 3
10,171
1,017
12,630
8,696
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Darknightsin
Bacchus
14
0 / 1 / 13
8,298
830
4,841
13,869
10,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 0 / 10
9,011
901
11,560
7,198
2,842
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
14
14
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
11
0
3
12.5
W
Bacchus
Darknightsin
Bacchus
0
1
13
6.5
L
King Arthur
Noturnna
King Arthur
1
4
0
0.25
L
0
5
0
0
L
0
5
0
0
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,255
Damage
29,031
33,424
Taken
29,763
18,844
Mitigated
17,518
7,714
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
12,630
1,029
4,225
6,427
8,696
3,723
961
1,295
7,287
30,723
0
W
Bacchus
Darknightsin
Bacchus
4,841
626
635
3,572
13,869
10,953
417
2,158
11,390
10,634
1,248
L
King Arthur
Noturnna
King Arthur
6,395
397
0
912
14,275
12,429
0
5,761
8,394
0
16,948
L
4,536
413
3,154
3,648
9,355
3,298
0
5,734
3,515
12,879
0
L
7,324
3,052
0
0
9,794
3,117
0
5,674
4,039
0
29,442
W
11,560
4,708
233
2,323
7,198
2,842
83
1,095
5,825
0
40,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,950
Gold Earned
27,480
84
Minions Killed
123
0
Camps Cleared
0
526,792
Distance Traveled
540,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,171
1,017
43
4
0
178,219
0
W
Bacchus
8,298
830
14
1
0
207,360
0
L
King Arthur
7,010
701
18
2
0
178,332
0
L
Hel
6,774
677
14
1
0
185,724
0
L
Skadi
7,166
717
52
5
0
162,736
0
W
Neith
9,011
901
66
7
0
155,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role