Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Cali Ace OG
Cthulhu
Level 158
God Stats
36W - 24L
1,639 SR
Queue Stats
292W - 321L
1,563 Elo+
Solo
Set
Set
ImmureSMITE
Set
Level 147
God Stats
3W - 0L
1,828 SR
Queue Stats
93W - 54L
1,649 Elo+
Party 2
Freya
Freya
RipOctizy
Freya
Level 106
God Stats
1W - 0L
1,706 SR
Queue Stats
159W - 82L
1,642 Elo+
Solo
Sun Wukong
Sun Wukong
Travesty34
Sun Wukong
Level 154
God Stats
1W - 0L
1,905 SR
Queue Stats
11W - 7L
1,596 Elo+
Party 2
Team Averages
Level 143
1,716 SR
1,590 Elo+

VS

Team Averages
Level 163
1,672 SR
1,592 Elo+
Charybdis
Charybdis
FrostyBomb
Charybdis
Level 209
God Stats
0W - 2L
1,642 SR
Queue Stats
212W - 197L
1,590 Elo+
Party 1
Athena
Athena
Thebuttcrust
Athena
Level 173
God Stats
2W - 6L
1,655 SR
Queue Stats
188W - 161L
1,631 Elo+
Party 1
Achilles
Achilles
YikesPleaseStop
Achilles
Level 153
God Stats
8W - 8L
1,573 SR
Queue Stats
144W - 149L
1,501 Elo+
Solo
The Morrigan
The Morrigan
monsteradd
The Morrigan
Level 155
God Stats
0W - 2L
1,902 SR
Queue Stats
216W - 191L
1,595 Elo+
Party 1
Izanami
Izanami
unformed-peach2
Izanami
Level 124
God Stats
5W - 3L
1,588 SR
Queue Stats
6W - 3L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 2 / 2
5,801
580
3,464
5,626
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Cali Ace OG
Cthulhu
11
0 / 1 / 1
6,010
601
3,158
6,364
4,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
4 / 1 / 5
6,103
610
4,303
7,745
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
RipOctizy
Freya
11
0 / 0 / 2
5,593
559
3,574
5,328
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Travesty34
Sun Wukong
9
3 / 0 / 2
5,211
521
2,574
6,661
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FrostyBomb
Charybdis
10
0 / 1 / 0
5,557
556
3,172
5,550
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
8
0 / 2 / 0
4,514
451
5,554
7,433
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
11
1 / 1 / 0
5,894
589
4,246
8,388
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
monsteradd
The Morrigan
10
2 / 3 / 0
5,751
575
3,463
4,747
2,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 4 / 0
4,251
425
309
5,900
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
3
4
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
2
2
W
Cthulhu
Cali Ace OG
Cthulhu
0
1
1
0.5
L
Charybdis
FrostyBomb
Charybdis
0
1
0
0
W
4
1
5
6.5
W
Freya
RipOctizy
Freya
0
0
2
1
L
Athena
0
2
0
0
W
Sun Wukong
Travesty34
Sun Wukong
3
0
2
4
L
Achilles
1
1
0
1
L
The Morrigan
monsteradd
The Morrigan
2
3
0
0.67
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,073
Damage
16,744
31,724
Taken
32,018
15,055
Mitigated
15,322
11,833
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,464
831
241
1,380
5,626
1,734
0
3,159
2,355
0
36,332
W
Cthulhu
Cali Ace OG
Cthulhu
3,158
752
0
2,575
6,364
4,230
0
0
5,912
37,370
513
L
Charybdis
FrostyBomb
Charybdis
3,172
1,560
0
3,013
5,550
1,610
0
2,349
2,730
0
49,229
W
4,303
1,794
0
3,875
7,745
2,976
0
1,918
5,705
0
42,141
W
Freya
RipOctizy
Freya
3,574
896
0
2,156
5,328
1,707
0
1,070
4,016
37,130
0
L
Athena
5,554
2,239
0
1,966
7,433
3,764
0
747
6,329
21,099
0
W
Sun Wukong
Travesty34
Sun Wukong
2,574
488
0
1,606
6,661
4,408
0
1,830
4,609
0
23,200
L
Achilles
4,246
976
0
4,004
8,388
6,246
0
2,926
5,462
0
36,179
L
The Morrigan
monsteradd
The Morrigan
3,463
497
0
1,598
4,747
2,303
0
0
4,723
36,597
342
L
309
65
0
563
5,900
1,399
13
0
5,866
0
16,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
25,967
327
Minions Killed
323
0
Camps Cleared
0
986,102
Distance Traveled
972,921
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,801
580
74
7
0
191,173
0
W
Cthulhu
6,010
601
76
8
0
181,202
2
L
Charybdis
5,557
556
91
9
0
184,675
1
W
Set
6,103
610
73
7
0
216,547
1
W
Freya
5,593
559
77
8
0
183,386
0
L
Athena
4,514
451
46
5
0
232,061
0
W
Sun Wukong
5,211
521
27
3
0
213,794
0
L
Achilles
5,894
589
66
7
0
189,452
4
L
The Morrigan
5,751
575
84
8
0
195,891
0
L
Izanami
4,251
425
36
4
0
170,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role