Player Matchup

Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Charcoals
Kumbhakarna
Bronze III
Level 120
God Stats
1W - 0L
1,862 SR
Queue Stats
3W - 5L
1,398 MMR
Party 1
Eset
Eset
Gold V
RadhaAshtami
Eset
Gold V
Level 140
God Stats
1W - 0L
1,705 SR
Queue Stats
74W - 83L
1,446 MMR
Solo
Camazotz
Camazotz
Gold IV
Tirloth
Camazotz
Gold IV
Level 109
God Stats
6W - 4L
1,942 SR
Queue Stats
23W - 24L
1,583 MMR
Party 2
Shiva
Shiva
Silver II
Wizärd
Shiva
Silver II
Level 326
God Stats
2W - 0L
1,472 SR
Queue Stats
22W - 24L
1,506 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 160
1,696 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,595 SR
1,487 MMR
Xbalanque
Xbalanque
Gold III
BlueMcLaren2706
Xbalanque
Gold III
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 53L
1,504 MMR
Solo
Charon
Charon
Gold IV
capalomo2002
Charon
Gold IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,441 MMR
Party 3
Nu Wa
Nu Wa
Gold II
temp-477897
Nu Wa
Gold II
Level 158
God Stats
22W - 17L
1,601 SR
Queue Stats
207W - 207L
1,492 MMR
Solo
Hun Batz
Hun Batz
Silver II
xRuSHeRMika_xq
Hun Batz
Silver II
Level 43
God Stats
4W - 4L
1,711 SR
Queue Stats
27W - 32L
1,560 MMR
Solo
Chaac
Chaac
Gold IV
zombiux
Chaac
Gold IV
Level 155
God Stats
3W - 2L
1,661 SR
Queue Stats
26W - 32L
1,441 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 0 / 0
3,336
667
523
2,182
455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Charcoals
Kumbhakarna
6
0 / 0 / 0
3,480
696
316
3,694
1,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 2
3,960
792
1,514
1,326
271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Tirloth
Camazotz
8
3 / 0 / 1
4,314
863
2,411
4,098
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Shiva
Wizärd
Shiva
7
1 / 0 / 0
3,889
778
1,841
3,586
2,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ao KuangCthulhuAchillesChernobog

VS

Bans
SerqetJanusKuzenboChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlueMcLaren2706
Xbalanque
6
0 / 0 / 0
3,576
715
1,825
1,137
254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charon
6
0 / 0 / 0
3,686
737
1,750
2,044
1,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
3,558
712
1,191
2,998
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
5
0 / 1 / 0
3,188
638
738
2,795
683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
zombiux
Chaac
7
0 / 1 / 0
4,057
811
1,179
4,036
1,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
0
0
L
Xbalanque
BlueMcLaren2706
Xbalanque
0
0
0
0
W
Kumbhakarna
Charcoals
Kumbhakarna
0
0
0
0
W
0
0
2
1
W
Camazotz
Tirloth
Camazotz
3
0
1
3.5
W
Shiva
Wizärd
Shiva
1
0
0
1
L
Charon
0
0
0
0
L
0
2
0
0
L
Hun Batz
0
1
0
0
L
Chaac
zombiux
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,605
Damage
6,683
14,886
Taken
13,010
5,469
Mitigated
3,889
7,639
Healing
4,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
523
366
0
1,062
2,182
455
0
342
1,840
0
19,463
L
Xbalanque
BlueMcLaren2706
Xbalanque
1,825
460
0
654
1,137
254
0
75
1,062
0
23,609
W
Kumbhakarna
Charcoals
Kumbhakarna
316
0
196
2,102
3,694
1,435
0
901
2,793
5,866
0
W
1,514
99
0
284
1,326
271
0
889
437
21,418
1,346
W
Camazotz
Tirloth
Camazotz
2,411
830
0
2,051
4,098
1,212
0
809
3,289
0
24,016
W
Shiva
Wizärd
Shiva
1,841
188
0
1,944
3,586
2,096
0
0
3,586
0
17,192
L
Charon
1,750
617
0
1,138
2,044
1,025
0
321
1,723
7,144
0
L
1,191
525
0
288
2,998
571
0
1,382
1,616
16,218
0
L
Hun Batz
738
69
0
369
2,795
683
0
0
2,795
0
13,305
L
Chaac
zombiux
Chaac
1,179
130
0
1,581
4,036
1,356
0
0
3,749
0
20,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,979
Gold Earned
18,065
180
Minions Killed
163
0
Camps Cleared
0
598,359
Distance Traveled
572,198
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,336
667
39
8
0
103,157
0
L
Xbalanque
3,576
715
44
9
0
106,580
0
W
Kumbhakarna
3,480
696
11
2
0
120,766
2
W
Eset
3,960
792
49
10
0
127,022
0
W
Camazotz
4,314
863
49
10
0
130,274
0
W
Shiva
3,889
778
32
6
0
117,140
2
L
Charon
3,686
737
8
2
0
116,609
0
L
Nu Wa
3,558
712
28
6
0
109,154
2
L
Hun Batz
3,188
638
31
6
0
123,132
0
L
Chaac
4,057
811
52
10
0
116,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role