Player Matchup

Lancelot
Lancelot
Ligmasoul
Lancelot
Level 38
God Stats
8W - 5L
1,634 SR
Queue Stats
117W - 123L
1,504 Elo+
Party 1
Chang'e
Chang'e
Ligmaswole
Chang'e
Level 153
God Stats
10W - 10L
1,573 SR
Queue Stats
210W - 197L
1,581 Elo+
Party 1
Chaac
Chaac
ligmapole
Chaac
Level 129
God Stats
58W - 41L
1,582 SR
Queue Stats
233W - 218L
1,556 Elo+
Party 1
Team Averages
Level 107
1,597 SR
1,547 Elo+

VS

Team Averages
Level 52
1,347 SR
1,199 Elo+
The Morrigan
The Morrigan
Kingz88816
The Morrigan
Level 66
God Stats
3W - 6L
1,401 SR
Queue Stats
91W - 135L
1,250 Elo+
Party 2
Medusa
Medusa
Nekowolf02
Medusa
Level 26
God Stats
5W - 23L
1,139 SR
Queue Stats
16W - 68L
1,142 Elo+
Party 2
Jormungandr
Jormungandr
dragonkiller614
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 95L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ligmasoul
Lancelot
15
5 / 0 / 5
9,702
882
6,771
9,504
5,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Ligmaswole
Chang'e
18
7 / 0 / 8
10,899
991
7,868
7,741
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ligmapole
Chaac
16
3 / 0 / 12
9,974
907
11,100
9,721
10,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kingz88816
The Morrigan
13
0 / 5 / 0
7,362
669
3,615
7,634
2,860
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Nekowolf02
Medusa
11
0 / 6 / 0
7,179
653
3,379
9,647
3,236
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
dragonkiller614
Jormungandr
13
0 / 4 / 0
7,817
711
5,471
12,256
7,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
15
Kills
0
0
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Kingz88816
The Morrigan
0
5
0
0
W
Lancelot
Ligmasoul
Lancelot
5
0
5
7.5
W
Chang'e
Ligmaswole
Chang'e
7
0
8
11
L
Medusa
Nekowolf02
Medusa
0
6
0
0
L
Jormungandr
dragonkiller614
Jormungandr
0
4
0
0
W
Chaac
ligmapole
Chaac
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
12,465
26,966
Taken
29,537
18,582
Mitigated
13,756
13,628
Healing
2,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Kingz88816
The Morrigan
3,615
632
142
840
7,634
2,860
0
2,307
4,945
19,626
1,476
W
Lancelot
Ligmasoul
Lancelot
6,771
515
0
903
9,504
5,483
909
3,685
5,819
0
29,872
W
Chang'e
Ligmaswole
Chang'e
7,868
617
5,363
5,474
7,741
2,886
1,975
2,128
5,577
41,415
0
L
Medusa
Nekowolf02
Medusa
3,379
1,495
0
0
9,647
3,236
0
2,199
6,851
0
10,816
L
Jormungandr
dragonkiller614
Jormungandr
5,471
1,766
124
935
12,256
7,660
0
3,406
8,489
20,493
1,896
W
Chaac
ligmapole
Chaac
11,100
376
0
1,888
9,721
10,213
362
2,875
6,846
0
36,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
22,358
160
Minions Killed
84
0
Camps Cleared
0
731,645
Distance Traveled
554,305
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,362
669
24
2
0
172,041
5
W
Lancelot
9,702
882
37
3
0
250,492
0
W
Chang'e
10,899
991
75
7
0
232,110
0
L
Medusa
7,179
653
14
1
0
174,113
0
L
Jormungandr
7,817
711
46
4
0
208,151
0
W
Chaac
9,974
907
48
4
0
249,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role