Player Matchup

Horus
Horus
Erik_jarmac_95
Horus
Level 123
God Stats
8W - 6L
1,237 SR
Queue Stats
186W - 159L
1,475 Elo+
Party 2
Artemis
Artemis
S0NYCK
Artemis
Level 45
God Stats
18W - 11L
1,577 SR
Queue Stats
159W - 145L
1,457 Elo+
Party 2
Kuzenbo
Kuzenbo
StxBigR66
Kuzenbo
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,446 Elo+
Solo
Bakasura
Bakasura
d4nk2318
Bakasura
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,518 Elo+
Solo
Olorun
Olorun
m00chacha
Olorun
Level 147
God Stats
64W - 77L
1,552 SR
Queue Stats
447W - 431L
1,489 Elo+
Solo
Team Averages
Level 104
1,473 SR
1,477 Elo+

VS

Team Averages
Level 73
1,440 SR
1,523 Elo+
Sol
Sol
HakeaBlossom
Sol
Level 18
God Stats
0W - 1L
1,126 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
HakeaBlossom
Skadi
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Artemis
Artemis
danielteenwolf17
Artemis
Level 139
God Stats
137W - 127L
1,539 SR
Queue Stats
373W - 347L
1,478 Elo+
Solo
Cerberus
Cerberus
john3194
Cerberus
Level 67
God Stats
0W - 1L
1,314 SR
Queue Stats
14W - 14L
1,658 Elo+
Party 1
Gilgamesh
Gilgamesh
jonhysejugar
Gilgamesh
Level 134
God Stats
16W - 9L
1,719 SR
Queue Stats
476W - 464L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 9
10,501
553
5,812
15,760
15,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
S0NYCK
Artemis
18
9 / 0 / 9
11,226
591
22,840
9,416
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
StxBigR66
Kuzenbo
16
1 / 3 / 1
9,976
525
9,024
17,761
27,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
d4nk2318
Bakasura
17
1 / 3 / 3
9,876
520
5,115
15,672
10,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Olorun
m00chacha
Olorun
17
3 / 0 / 6
11,098
584
11,363
9,122
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,268
225
0
0
0
12
0 / 7 / 0
7,697
405
5,603
13,094
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
0 / 1 / 0
10,179
536
8,131
8,048
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
john3194
Cerberus
11
0 / 10 / 0
7,766
409
3,026
25,434
19,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
jonhysejugar
Gilgamesh
19
6 / 2 / 0
11,948
629
18,412
23,334
17,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
20
Kills
6
6
Deaths
20
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
0
0
0
0
L
0
7
0
0
W
Artemis
S0NYCK
Artemis
9
0
9
13.5
W
Kuzenbo
StxBigR66
Kuzenbo
1
3
1
0.5
W
Bakasura
d4nk2318
Bakasura
1
3
3
0.83
L
0
1
0
0
L
Cerberus
john3194
Cerberus
0
10
0
0
L
Gilgamesh
jonhysejugar
Gilgamesh
6
2
0
3
W
Olorun
m00chacha
Olorun
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,154
Damage
35,172
67,731
Taken
69,910
63,022
Mitigated
44,093
29,969
Healing
15,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,812
2,908
3,115
6,996
15,760
15,843
108
1,129
14,545
0
31,696
L
0
0
0
0
0
0
0
0
0
0
0
L
5,603
2,301
0
706
13,094
3,473
527
1,084
12,010
0
53,740
W
Artemis
S0NYCK
Artemis
22,840
11,032
0
1,563
9,416
4,714
1,393
1,305
8,111
0
81,931
W
Kuzenbo
StxBigR66
Kuzenbo
9,024
2,506
0
5,222
17,761
27,615
56
88
16,709
54,937
6,926
W
Bakasura
d4nk2318
Bakasura
5,115
3,257
0
2,957
15,672
10,166
0
218
15,272
0
81,670
L
8,131
1,081
0
3,313
8,048
3,174
0
3,682
4,366
0
109,982
L
Cerberus
john3194
Cerberus
3,026
544
0
4,525
25,434
19,467
564
5,165
20,191
19,284
0
L
Gilgamesh
jonhysejugar
Gilgamesh
18,412
6,689
0
6,799
23,334
17,979
494
8,629
12,520
164
111,171
W
Olorun
m00chacha
Olorun
11,363
7,688
2,747
7,369
9,122
4,684
5,661
702
8,367
90,552
5,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,677
Gold Earned
41,858
540
Minions Killed
535
0
Camps Cleared
0
1,744,015
Distance Traveled
1,332,997
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,501
553
47
2
0
386,458
0
L
Sol
4,268
225
0
0
0
0
0
L
Skadi
7,697
405
88
5
0
323,878
0
W
Artemis
11,226
591
93
5
0
314,699
0
W
Kuzenbo
9,976
525
104
5
0
300,297
5
W
Bakasura
9,876
520
132
7
0
397,288
1
L
Artemis
10,179
536
209
11
0
336,971
0
L
Cerberus
7,766
409
53
3
0
317,937
0
L
Gilgamesh
11,948
629
185
10
0
354,211
2
W
Olorun
11,098
584
164
9
0
345,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role