Player Matchup

Surtr
Surtr
Gawadrolt
Surtr
Level 158
God Stats
26W - 32L
1,503 SR
Queue Stats
957W - 912L
1,548 Elo+
Solo
Mulan
Mulan
HorusRUs
Mulan
Level 102
God Stats
6W - 2L
1,752 SR
Queue Stats
257W - 228L
1,490 Elo+
Solo
Rama
Rama
MattDuck
Rama
Level 128
God Stats
1W - 1L
1,333 SR
Queue Stats
173W - 133L
1,506 Elo+
Party 2
Scylla
Scylla
RiotzIV
Scylla
Level 142
God Stats
4W - 10L
1,322 SR
Queue Stats
152W - 162L
1,495 Elo+
Solo
Kali
Kali
aakivo
Kali
Level 180
God Stats
1W - 1L
1,315 SR
Queue Stats
521W - 558L
1,460 Elo+
Party 2
Team Averages
Level 142
1,445 SR
1,500 Elo+

VS

Team Averages
Level 151
1,554 SR
1,525 Elo+
Hercules
Hercules
 
Hercules
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BEATNGU
Izanami
Level 150
God Stats
1W - 1L
1,740 SR
Queue Stats
286W - 265L
1,542 Elo+
Solo
Guan Yu
Guan Yu
LiquidXChrome
Guan Yu
Level 148
God Stats
6W - 9L
1,666 SR
Queue Stats
244W - 240L
1,524 Elo+
Party 1
Pele
Pele
RadThibodeaux
Pele
Level 121
God Stats
3W - 5L
1,484 SR
Queue Stats
73W - 56L
1,498 Elo+
Solo
Ra
Ra
teddykreuger
Ra
Level 163
God Stats
0W - 2L
1,380 SR
Queue Stats
132W - 132L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Gawadrolt
Surtr
10
3 / 0 / 0
6,198
775
4,902
7,605
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mulan
HorusRUs
Mulan
9
0 / 0 / 1
5,117
640
2,846
3,397
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
9
1 / 1 / 0
5,000
625
2,283
3,619
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
RiotzIV
Scylla
10
1 / 0 / 0
5,560
695
1,698
3,035
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
aakivo
Kali
9
2 / 0 / 0
5,115
639
2,259
5,774
1,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 3 / 0
3,901
488
2,693
5,811
2,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
BEATNGU
Izanami
8
1 / 1 / 0
4,600
575
2,849
3,607
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
7
0 / 0 / 1
4,758
595
1,131
5,521
2,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,248
531
891
5,763
1,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,712
589
2,516
4,320
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
7
Kills
1
1
Deaths
7
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
L
Izanami
BEATNGU
Izanami
1
1
0
1
W
Surtr
Gawadrolt
Surtr
3
0
0
3
W
Mulan
HorusRUs
Mulan
0
0
1
0.5
L
Guan Yu
0
0
1
0.5
W
Rama
1
1
0
1
L
0
1
0
0
W
Scylla
RiotzIV
Scylla
1
0
0
1
W
Kali
aakivo
Kali
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,988
Damage
10,080
23,430
Taken
25,022
12,140
Mitigated
8,180
9,227
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,693
947
0
1,389
5,811
2,228
0
372
4,970
0
14,083
L
Izanami
BEATNGU
Izanami
2,849
1,871
0
1,344
3,607
883
0
0
3,607
0
35,728
W
Surtr
Gawadrolt
Surtr
4,902
1,243
0
2,157
7,605
6,393
51
0
7,326
1,977
36,041
W
Mulan
HorusRUs
Mulan
2,846
251
0
1,372
3,397
2,503
0
0
3,397
0
15,989
L
Guan Yu
1,131
164
448
3,008
5,521
2,549
0
0
5,521
0
6,821
W
Rama
2,283
1,575
0
1,918
3,619
869
0
0
3,619
0
38,683
L
891
175
0
1,783
5,763
1,517
0
597
5,126
0
26,869
W
Scylla
RiotzIV
Scylla
1,698
225
0
765
3,035
748
675
995
1,850
31,779
0
W
Kali
aakivo
Kali
2,259
834
0
3,015
5,774
1,627
0
1,119
4,491
0
31,131
L
2,516
94
132
944
4,320
1,003
0
1,029
3,091
24,982
812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
22,219
300
Minions Killed
234
0
Camps Cleared
0
893,702
Distance Traveled
846,986
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,901
488
30
4
0
151,960
0
L
Izanami
4,600
575
78
10
0
167,346
0
W
Surtr
6,198
775
63
8
0
161,167
2
W
Mulan
5,117
640
32
4
0
180,266
0
L
Guan Yu
4,758
595
10
1
0
191,551
7
W
Rama
5,000
625
74
9
0
170,981
0
L
Pele
4,248
531
47
6
0
191,251
1
W
Scylla
5,560
695
75
9
0
178,239
2
W
Kali
5,115
639
56
7
0
203,049
1
L
Ra
4,712
589
69
9
0
144,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role