Player Matchup

Zeus
Zeus
 
Zeus
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
RetiredPirate34
Surtr
Level 147
God Stats
6W - 7L
1,491 SR
Queue Stats
774W - 895L
1,465 Elo+
Solo
Team Averages
Level 173
1,498 SR
1,493 Elo+

VS

Team Averages
Level 115
1,540 SR
1,530 Elo+
Aphrodite
Aphrodite
CareUnit
Aphrodite
Level 127
God Stats
2W - 1L
1,599 SR
Queue Stats
104W - 96L
1,505 Elo+
Solo
Bakasura
Bakasura
HNBDXP
Bakasura
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 90L
1,703 Elo+
Solo
Charon
Charon
LegesTres
Charon
Level 155
God Stats
4W - 4L
1,453 SR
Queue Stats
207W - 177L
1,533 Elo+
Solo
Kukulkan
Kukulkan
violetaa
Kukulkan
Level 129
God Stats
3W - 4L
1,450 SR
Queue Stats
717W - 748L
1,463 Elo+
Solo
Arachne
Arachne
x SCAPHiZM x
Arachne
Level 148
God Stats
6W - 1L
1,698 SR
Queue Stats
208W - 206L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 1 / 4
8,339
758
9,897
4,858
1,812
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baba Yaga
 
Baba Yaga
15
2 / 1 / 6
8,139
740
19,324
9,233
4,719
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
 
Anhur
14
1 / 1 / 6
7,549
686
7,427
7,564
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hel
 
Hel
13
0 / 2 / 5
6,993
636
3,451
10,127
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
3 / 3 / 1
7,261
660
6,827
12,040
6,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CareUnit
Aphrodite
14
0 / 0 / 7
7,852
714
2,581
9,374
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
HNBDXP
Bakasura
13
2 / 4 / 4
8,728
793
7,707
12,703
9,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
LegesTres
Charon
15
1 / 1 / 7
8,260
751
12,793
11,549
9,823
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kukulkan
violetaa
Kukulkan
15
2 / 2 / 3
8,552
777
11,885
7,225
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
x SCAPHiZM x
Arachne
15
3 / 1 / 4
8,463
769
6,348
11,139
6,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
8
Kills
8
8
Deaths
8
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
1
4
4
L
Baba Yaga
 
Baba Yaga
2
1
6
5
L
Anhur
 
Anhur
1
1
6
4
L
Hel
 
Hel
0
2
5
1.25
W
Aphrodite
CareUnit
Aphrodite
0
0
7
3.5
W
Bakasura
HNBDXP
Bakasura
2
4
4
1
W
Charon
LegesTres
Charon
1
1
7
4.5
L
3
3
1
1.17
W
Kukulkan
violetaa
Kukulkan
2
2
3
1.75
W
Arachne
x SCAPHiZM x
Arachne
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,926
Damage
41,314
43,822
Taken
51,990
23,196
Mitigated
32,458
25,101
Healing
28,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,897
328
575
881
4,858
1,812
0
3,453
1,237
26,379
0
L
Baba Yaga
 
Baba Yaga
19,324
968
410
2,731
9,233
4,719
0
5,664
3,298
38,051
0
L
Anhur
 
Anhur
7,427
2,454
588
981
7,564
3,388
104
5,529
1,830
0
25,416
L
Hel
 
Hel
3,451
729
9,778
6,064
10,127
6,534
16
6,480
2,971
8,381
0
W
Aphrodite
CareUnit
Aphrodite
2,581
138
5,670
5,828
9,374
4,701
111
8,050
1,324
12,692
434
W
Bakasura
HNBDXP
Bakasura
7,707
4,063
1,330
2,976
12,703
9,372
627
6,634
6,069
0
8,971
W
Charon
LegesTres
Charon
12,793
1,442
1,413
3,105
11,549
9,823
466
7,075
4,474
30,043
0
L
6,827
1,994
135
2,958
12,040
6,743
0
5,922
5,315
197
16,970
W
Kukulkan
violetaa
Kukulkan
11,885
390
1,314
478
7,225
2,506
211
5,790
1,435
35,707
0
W
Arachne
x SCAPHiZM x
Arachne
6,348
4,972
1,790
4,156
11,139
6,056
0
5,232
5,907
0
9,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
41,855
157
Minions Killed
163
0
Camps Cleared
0
932,690
Distance Traveled
1,128,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,339
758
45
4
0
207,973
0
L
Baba Yaga
8,139
740
33
3
0
226,073
0
L
Anhur
7,549
686
46
4
0
197,310
0
L
Hel
6,993
636
13
1
0
204,983
0
W
Aphrodite
7,852
714
41
4
0
268,467
0
W
Bakasura
8,728
793
21
2
0
225,234
0
W
Charon
8,260
751
34
3
0
223,201
0
L
Surtr
7,261
660
20
2
0
96,351
0
W
Kukulkan
8,552
777
51
5
0
191,344
0
W
Arachne
8,463
769
16
1
0
220,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role