Player Matchup

Surtr
Surtr
BlueSheDare
Surtr
Level 98
God Stats
11W - 15L
1,459 SR
Queue Stats
368W - 401L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
Kellzar
Kuzenbo
Level 168
God Stats
9W - 7L
1,589 SR
Queue Stats
79W - 50L
1,604 Elo+
Party 1
Merlin
Merlin
Killem Wallace
Merlin
Level 159
God Stats
11W - 7L
1,565 SR
Queue Stats
343W - 362L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
Zizaye
Zhong Kui
Level 146
God Stats
2W - 2L
1,212 SR
Queue Stats
150W - 94L
1,601 Elo+
Party 1
Awilix
Awilix
gma814
Awilix
Level 114
God Stats
14W - 8L
1,577 SR
Queue Stats
43W - 32L
1,554 Elo+
Solo
Team Averages
Level 137
1,480 SR
1,536 Elo+

VS

Team Averages
Level 93
1,490 SR
1,542 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Dieselbear789
Bastet
Level 59
God Stats
4W - 5L
1,419 SR
Queue Stats
105W - 96L
1,534 Elo+
Solo
Vamana
Vamana
Grey Bush 55
Vamana
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
952W - 971L
1,594 Elo+
Solo
Cupid
Cupid
Seiyuun
Cupid
Level 138
God Stats
5W - 5L
1,530 SR
Queue Stats
99W - 68L
1,578 Elo+
Party 2
Hel
Hel
bOnEs91
Hel
Level 64
God Stats
5W - 3L
1,499 SR
Queue Stats
77W - 79L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 9
7,537
1,077
4,892
6,344
5,016
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Kellzar
Kuzenbo
13
2 / 0 / 6
7,809
1,116
6,516
5,659
8,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 0 / 7
7,475
1,068
5,673
1,624
638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Zizaye
Zhong Kui
13
6 / 0 / 0
8,532
1,219
8,125
4,060
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Awilix
gma814
Awilix
13
1 / 2 / 5
7,176
1,025
6,600
9,274
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 1
7,194
1,028
4,635
2,188
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
7,128
1,018
3,907
5,215
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
12
0 / 4 / 0
7,359
1,051
4,648
15,784
9,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Seiyuun
Cupid
12
1 / 0 / 2
7,428
1,061
7,938
5,815
2,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hel
12
0 / 2 / 2
6,819
974
3,340
4,693
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
9
Kills
3
3
Deaths
9
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
1
1.5
W
0
1
9
4.5
L
1
2
2
1
L
Vamana
0
4
0
0
W
Kuzenbo
Kellzar
Kuzenbo
2
0
6
5
W
0
0
7
3.5
L
Cupid
Seiyuun
Cupid
1
0
2
2
W
Zhong Kui
Zizaye
Zhong Kui
6
0
0
6
L
Hel
0
2
2
0.5
W
Awilix
gma814
Awilix
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,806
Damage
24,468
26,961
Taken
33,695
20,822
Mitigated
16,257
1,594
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,635
30
472
29
2,188
702
0
1,124
1,064
21,375
0
W
4,892
1,888
0
364
6,344
5,016
0
1,961
4,247
491
14,760
L
3,907
1,038
0
180
5,215
1,781
0
2,201
3,014
0
7,568
L
Vamana
4,648
663
0
1,477
15,784
9,885
0
9,994
5,790
0
12,739
W
Kuzenbo
Kellzar
Kuzenbo
6,516
2,511
0
196
5,659
8,620
0
1,650
3,916
11,002
1,974
W
5,673
241
0
250
1,624
638
0
547
1,013
31,650
0
L
Cupid
Seiyuun
Cupid
7,938
4,370
559
1,373
5,815
2,221
0
3,153
2,662
0
30,378
W
Zhong Kui
Zizaye
Zhong Kui
8,125
2,751
0
784
4,060
2,704
0
1,500
2,439
20,772
1,882
L
Hel
3,340
152
0
0
4,693
1,668
0
2,854
1,839
13,364
625
W
Awilix
gma814
Awilix
6,600
2,284
0
0
9,274
3,844
0
1,680
7,514
0
13,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
35,928
164
Minions Killed
163
8
Camps Cleared
4
739,456
Distance Traveled
678,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,194
1,028
42
6
0
115,113
0
W
Surtr
7,537
1,077
19
3
1
156,657
0
L
Bastet
7,128
1,018
4
1
1
155,811
0
L
Vamana
7,359
1,051
21
3
2
155,757
0
W
Kuzenbo
7,809
1,116
17
2
1
147,863
0
W
Merlin
7,475
1,068
64
9
2
128,842
0
L
Cupid
7,428
1,061
64
9
0
127,225
0
W
Zhong Kui
8,532
1,219
47
7
2
138,952
0
L
Hel
6,819
974
32
5
1
124,265
0
W
Awilix
7,176
1,025
17
2
2
167,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role