Player Matchup

Surtr
Surtr
Crazyalienjason
Surtr
Level 67
God Stats
16W - 18L
1,502 SR
Queue Stats
97W - 102L
1,441 Elo+
Party 1
Susano
Susano
Cruxxible
Susano
Level 98
God Stats
1W - 4L
1,345 SR
Queue Stats
136W - 126L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
GilbertMontgomry
Cthulhu
Level 75
God Stats
7W - 7L
1,394 SR
Queue Stats
459W - 467L
1,442 Elo+
Party 1
Ymir
Ymir
ISKIRTT
Ymir
Level 148
God Stats
28W - 13L
1,718 SR
Queue Stats
754W - 739L
1,537 Elo+
Solo
Anhur
Anhur
ZIZIFO
Anhur
Level 157
God Stats
4W - 6L
1,591 SR
Queue Stats
328W - 285L
1,581 Elo+
Solo
Team Averages
Level 109
1,510 SR
1,490 Elo+

VS

Team Averages
Level 154
1,649 SR
1,484 Elo+
He Bo
He Bo
GIAM3020
He Bo
Level 128
God Stats
3W - 3L
1,436 SR
Queue Stats
67W - 70L
1,503 Elo+
Solo
Bacchus
Bacchus
HorusRUs
Bacchus
Level 102
God Stats
4W - 0L
1,958 SR
Queue Stats
257W - 228L
1,479 Elo+
Solo
Skadi
Skadi
MrDUP
Skadi
Level 254
God Stats
27W - 13L
1,650 SR
Queue Stats
707W - 697L
1,458 Elo+
Solo
Pele
Pele
RiotzIV
Pele
Level 142
God Stats
46W - 38L
1,573 SR
Queue Stats
152W - 162L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
cheche19
Sun Wukong
Level 145
God Stats
3W - 2L
1,630 SR
Queue Stats
86W - 70L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,584
474
9,113
11,972
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Cruxxible
Susano
13
3 / 4 / 2
7,509
469
4,665
11,675
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 3
6,900
431
5,317
8,508
5,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ymir
ISKIRTT
Ymir
15
3 / 4 / 0
9,075
567
10,452
15,338
5,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anhur
ZIZIFO
Anhur
14
2 / 1 / 0
8,029
502
5,418
8,730
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GIAM3020
He Bo
14
6 / 1 / 2
8,635
540
6,787
7,652
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
HorusRUs
Bacchus
13
1 / 1 / 8
8,403
525
6,221
9,406
7,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Skadi
MrDUP
Skadi
14
2 / 5 / 1
8,550
534
6,320
7,978
2,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
RiotzIV
Pele
15
3 / 2 / 3
8,548
534
8,702
13,568
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
cheche19
Sun Wukong
14
1 / 3 / 2
8,693
543
9,777
14,063
13,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
11
Kills
13
13
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
Susano
Cruxxible
Susano
3
4
2
1
W
He Bo
GIAM3020
He Bo
6
1
2
7
L
1
2
3
1.25
W
Bacchus
HorusRUs
Bacchus
1
1
8
5
L
Ymir
ISKIRTT
Ymir
3
4
0
0.75
W
Skadi
MrDUP
Skadi
2
5
1
0.5
W
Pele
RiotzIV
Pele
3
2
3
2.25
L
Anhur
ZIZIFO
Anhur
2
1
0
2
W
Sun Wukong
cheche19
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,965
Damage
37,807
56,223
Taken
52,667
24,758
Mitigated
30,603
19,438
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,113
3,635
0
5,632
11,972
7,062
0
2,808
9,164
1,007
47,458
L
Susano
Cruxxible
Susano
4,665
301
0
4,318
11,675
3,820
0
2,995
8,643
0
49,152
W
He Bo
GIAM3020
He Bo
6,787
776
0
1,243
7,652
2,471
802
1,185
6,467
54,627
1,988
L
5,317
574
0
1,935
8,508
5,454
0
2,434
6,074
23,914
0
W
Bacchus
HorusRUs
Bacchus
6,221
1,190
3,203
4,155
9,406
7,666
479
1,946
7,460
20,404
0
L
Ymir
ISKIRTT
Ymir
10,452
2,239
0
5,675
15,338
5,750
0
870
13,605
62,457
4,353
W
Skadi
MrDUP
Skadi
6,320
2,477
0
1,667
7,978
2,451
2,482
1,775
6,203
0
67,654
W
Pele
RiotzIV
Pele
8,702
1,907
0
5,593
13,568
4,925
0
1,893
11,675
0
70,979
L
Anhur
ZIZIFO
Anhur
5,418
1,753
0
1,878
8,730
2,672
260
3,512
5,218
0
59,176
W
Sun Wukong
cheche19
Sun Wukong
9,777
1,677
0
4,515
14,063
13,090
0
9,424
4,639
0
61,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
42,829
414
Minions Killed
478
0
Camps Cleared
0
1,455,132
Distance Traveled
1,536,876
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,584
474
79
5
0
305,850
0
L
Susano
7,509
469
76
5
0
343,238
0
W
He Bo
8,635
540
111
7
0
321,598
4
L
Cthulhu
6,900
431
24
2
0
285,893
6
W
Bacchus
8,403
525
28
2
0
333,840
0
L
Ymir
9,075
567
129
8
0
251,067
0
W
Skadi
8,550
534
125
8
0
274,550
0
W
Pele
8,548
534
112
7
0
344,091
5
L
Anhur
8,029
502
106
7
0
269,084
1
W
Sun Wukong
8,693
543
102
6
0
262,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role