Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ATG Hellfire
Sun Wukong
Level 121
God Stats
6W - 6L
1,702 SR
Queue Stats
199W - 181L
1,491 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Charcoals
Morgan Le Fay
Level 120
God Stats
1W - 4L
1,219 SR
Queue Stats
110W - 108L
1,447 Elo+
Party 1
Athena
Athena
ImCalledVee
Athena
Level 155
God Stats
6W - 8L
1,586 SR
Queue Stats
420W - 392L
1,555 Elo+
Party 3
Hou Yi
Hou Yi
Strykorr
Hou Yi
Level 36
God Stats
0W - 1L
1,493 SR
Queue Stats
2W - 3L
1,390 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,477 Elo+

VS

Team Averages
Level 104
1,536 SR
1,466 Elo+
Kuzenbo
Kuzenbo
ItsLuisJH__CR
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 187L
1,446 Elo+
Solo
Ares
Ares
LoneWolf64
Ares
Level 49
God Stats
4W - 5L
1,461 SR
Queue Stats
81W - 92L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
M1chL
Tsukuyomi
Level 166
God Stats
83W - 62L
1,558 SR
Queue Stats
701W - 636L
1,451 Elo+
Solo
Charybdis
Charybdis
W1nterWolf17
Charybdis
Level 69
God Stats
1W - 0L
1,698 SR
Queue Stats
171W - 186L
1,483 Elo+
Party 2
Discordia
Discordia
l HXTR3D l
Discordia
Level 109
God Stats
7W - 6L
1,461 SR
Queue Stats
108W - 99L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 2 / 0
7,451
532
3,941
12,556
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
ATG Hellfire
Sun Wukong
12
0 / 3 / 2
7,457
533
6,613
13,291
8,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Charcoals
Morgan Le Fay
11
0 / 6 / 0
6,284
449
622
9,698
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
2 / 5 / 4
6,569
469
3,995
12,722
9,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Strykorr
Hou Yi
13
4 / 3 / 1
7,728
552
9,385
12,764
4,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
1 / 1 / 3
7,479
534
7,223
11,748
14,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 2 / 5
7,660
547
4,949
10,892
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
M1chL
Tsukuyomi
15
8 / 1 / 3
8,433
602
10,348
7,451
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
W1nterWolf17
Charybdis
14
1 / 3 / 2
7,721
552
7,241
10,159
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
l HXTR3D l
Discordia
15
6 / 0 / 3
8,935
638
11,013
3,699
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
18
19
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
0
0.5
L
Sun Wukong
ATG Hellfire
Sun Wukong
0
3
2
0.33
L
Morgan Le Fay
Charcoals
Morgan Le Fay
0
6
0
0
L
Athena
2
5
4
0.8
W
Kuzenbo
1
1
3
2.5
W
2
2
5
2.25
W
Tsukuyomi
M1chL
Tsukuyomi
8
1
3
9.5
L
Hou Yi
Strykorr
Hou Yi
4
3
1
1.5
W
Charybdis
W1nterWolf17
Charybdis
1
3
2
0.67
W
Discordia
l HXTR3D l
Discordia
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,556
Damage
40,774
61,031
Taken
43,949
30,442
Mitigated
27,081
20,049
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,941
1,081
0
7,968
12,556
4,760
0
3,123
9,419
0
56,728
L
Sun Wukong
ATG Hellfire
Sun Wukong
6,613
1,054
0
4,599
13,291
8,494
18
5,771
6,976
0
54,956
L
Morgan Le Fay
Charcoals
Morgan Le Fay
622
0
0
744
9,698
2,885
0
6,242
3,432
34,493
779
L
Athena
3,995
1,222
0
1,751
12,722
9,925
0
3,796
8,866
19,815
0
W
Kuzenbo
7,223
2,053
0
1,420
11,748
14,069
0
465
11,283
41,422
193
W
4,949
269
0
2,663
10,892
6,472
256
977
9,915
20,173
1,671
W
Tsukuyomi
M1chL
Tsukuyomi
10,348
1,756
0
1,842
7,451
2,433
0
1,680
5,771
0
67,015
L
Hou Yi
Strykorr
Hou Yi
9,385
7,125
0
4,987
12,764
4,378
0
3,285
9,479
0
49,888
W
Charybdis
W1nterWolf17
Charybdis
7,241
2,743
0
4,638
10,159
3,053
2,264
781
9,378
0
68,105
W
Discordia
l HXTR3D l
Discordia
11,013
112
0
0
3,699
1,054
0
714
2,985
64,000
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
40,228
419
Minions Killed
449
0
Camps Cleared
0
1,362,742
Distance Traveled
1,413,723
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,451
532
101
7
0
320,472
0
L
Sun Wukong
7,457
533
115
8
0
259,622
0
L
Morgan Le Fay
6,284
449
89
6
0
247,767
0
L
Athena
6,569
469
26
2
0
291,695
4
W
Kuzenbo
7,479
534
80
6
0
262,409
4
W
Ares
7,660
547
30
2
0
287,501
4
W
Tsukuyomi
8,433
602
86
6
0
318,367
0
L
Hou Yi
7,728
552
88
6
0
243,186
0
W
Charybdis
7,721
552
127
9
0
244,542
0
W
Discordia
8,935
638
126
9
0
300,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role