Player Matchup

Janus
Janus
Milo_D-Ace8
Janus
Level 129
God Stats
9W - 8L
1,544 SR
Queue Stats
137W - 123L
1,460 Elo+
Party 2
Ymir
Ymir
Pyro121
Ymir
Level 124
God Stats
44W - 27L
1,600 SR
Queue Stats
1,035W - 989L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
Toxig-Minato
Erlang Shen
Level 46
God Stats
2W - 3L
1,558 SR
Queue Stats
79W - 75L
1,503 Elo+
Party 2
Mercury
Mercury
asierdro22
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 161L
1,434 Elo+
Solo
Apollo
Apollo
namechanged9163
Apollo
Level 105
God Stats
4W - 4L
1,465 SR
Queue Stats
89W - 74L
1,514 Elo+
Party 2
Team Averages
Level 91
1,533 SR
1,473 Elo+

VS

Team Averages
Level 119
1,473 SR
1,475 Elo+
Vamana
Vamana
Aruanthien
Vamana
Level 156
God Stats
7W - 5L
1,589 SR
Queue Stats
201W - 204L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
Auxilium101
Sylvanus
Level 147
God Stats
80W - 76L
1,591 SR
Queue Stats
288W - 290L
1,509 Elo+
Party 1
Tiamat
Tiamat
IronJase
Tiamat
Level 204
God Stats
6W - 6L
1,502 SR
Queue Stats
802W - 809L
1,424 Elo+
Solo
Kali
Kali
ashRUSH
Kali
Level 65
God Stats
1W - 1L
1,303 SR
Queue Stats
83W - 97L
1,449 Elo+
Party 3
Surtr
Surtr
zMiniJerry
Surtr
Level 23
God Stats
3W - 2L
1,379 SR
Queue Stats
29W - 28L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,571
557
2,108
3,950
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Pyro121
Ymir
8
0 / 4 / 4
4,999
500
2,822
10,501
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Toxig-Minato
Erlang Shen
9
1 / 3 / 1
4,910
491
3,520
9,387
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
asierdro22
Mercury
8
0 / 2 / 2
4,444
444
829
5,679
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 2 / 1
6,145
615
9,129
8,463
2,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aruanthien
Vamana
12
7 / 2 / 0
7,847
785
7,657
9,696
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Auxilium101
Sylvanus
9
0 / 3 / 4
5,086
509
6,139
7,823
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
IronJase
Tiamat
10
0 / 0 / 1
5,823
582
2,475
2,598
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kali
ashRUSH
Kali
9
3 / 1 / 1
5,484
548
4,082
7,273
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Surtr
9
2 / 1 / 4
5,241
524
4,769
7,008
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
12
12
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
Aruanthien
Vamana
7
2
0
3.5
W
Sylvanus
Auxilium101
Sylvanus
0
3
4
0.67
W
Tiamat
IronJase
Tiamat
0
0
1
0.5
L
1
1
0
1
L
Ymir
Pyro121
Ymir
0
4
4
0.5
L
Erlang Shen
Toxig-Minato
Erlang Shen
1
3
1
0.5
W
Kali
ashRUSH
Kali
3
1
1
3.5
L
Mercury
asierdro22
Mercury
0
2
2
0.5
L
5
2
1
2.75
W
Surtr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,408
Damage
25,122
37,980
Taken
34,398
13,113
Mitigated
17,525
12,767
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Aruanthien
Vamana
7,657
5,357
0
4,068
9,696
4,911
0
397
9,299
0
54,402
W
Sylvanus
Auxilium101
Sylvanus
6,139
2,492
534
2,558
7,823
3,692
26
975
6,848
27,289
8,002
W
Tiamat
IronJase
Tiamat
2,475
351
0
992
2,598
958
0
828
1,684
34,563
1,168
L
2,108
0
0
641
3,950
1,014
0
1,484
2,150
38,779
0
L
Ymir
Pyro121
Ymir
2,822
725
0
1,586
10,501
4,564
0
3,357
6,797
11,926
0
L
Erlang Shen
Toxig-Minato
Erlang Shen
3,520
1,712
0
3,978
9,387
3,616
0
282
9,036
0
26,986
W
Kali
ashRUSH
Kali
4,082
2,103
0
2,292
7,273
2,620
0
1,453
5,704
0
25,701
L
Mercury
asierdro22
Mercury
829
428
0
2,609
5,679
1,355
0
322
5,284
0
19,054
L
9,129
7,019
0
3,953
8,463
2,564
285
2,187
6,174
0
46,420
W
Surtr
4,769
1,835
0
1,477
7,008
5,344
118
1,075
5,933
375
22,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,069
Gold Earned
29,481
264
Minions Killed
312
0
Camps Cleared
0
1,010,008
Distance Traveled
943,178
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,847
785
93
9
0
178,764
0
W
Sylvanus
5,086
509
46
5
0
167,417
0
W
Tiamat
5,823
582
85
9
0
177,114
3
L
Janus
5,571
557
85
9
0
208,887
0
L
Ymir
4,999
500
11
1
0
184,976
6
L
Erlang Shen
4,910
491
38
4
0
207,668
2
W
Kali
5,484
548
41
4
0
230,309
0
L
Mercury
4,444
444
42
4
0
232,303
0
L
Apollo
6,145
615
88
9
0
176,174
0
W
Surtr
5,241
524
47
5
0
189,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role