Player Matchup

Ra
Ra
 
Ra
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Barackiel
Thanatos
Level 109
God Stats
0W - 9L
981 SR
Queue Stats
271W - 273L
1,518 Elo+
Solo
Apollo
Apollo
KingNestroo
Apollo
Level 125
God Stats
3W - 6L
1,443 SR
Queue Stats
234W - 250L
1,486 Elo+
Solo
Ah Puch
Ah Puch
PERSIANJ0315
Ah Puch
Level 149
God Stats
27W - 32L
1,477 SR
Queue Stats
200W - 223L
1,550 Elo+
Solo
Hades
Hades
Yaquelin2
Hades
Level 188
God Stats
242W - 135L
1,651 SR
Queue Stats
567W - 590L
1,536 Elo+
Solo
Team Averages
Level 144
1,410 SR
1,518 Elo+

VS

Team Averages
Level 122
1,519 SR
1,499 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DANIELIRA114
Charybdis
Level 129
God Stats
32W - 30L
1,597 SR
Queue Stats
161W - 146L
1,529 Elo+
Solo
Hercules
Hercules
iIHellcoReX
Hercules
Level 100
God Stats
4W - 3L
1,516 SR
Queue Stats
311W - 303L
1,505 Elo+
Solo
Ares
Ares
tangodanzo
Ares
Level 111
God Stats
4W - 3L
1,484 SR
Queue Stats
836W - 894L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 0 / 0
5,165
1,033
0
0
0
Thanatos
Barackiel
Thanatos
12
3 / 7 / 3
7,101
1,420
6,948
7,679
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Apollo
11
1 / 4 / 4
6,224
1,245
2,769
5,113
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
PERSIANJ0315
Ah Puch
11
1 / 4 / 3
6,281
1,256
6,432
4,638
1,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hades
Yaquelin2
Hades
11
1 / 6 / 3
6,126
1,225
6,059
8,717
4,380
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

260

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 3 / 13
6,934
1,387
4,338
4,733
1,636
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
 
Awilix
12
3 / 1 / 8
6,669
1,334
3,770
3,951
1,249
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
DANIELIRA114
Charybdis
12
6 / 2 / 12
7,810
1,562
6,572
4,341
1,795
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
iIHellcoReX
Hercules
12
5 / 0 / 9
7,238
1,448
6,943
6,682
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 0 / 11
6,962
1,392
2,950
4,920
4,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
6
Kills
21
21
Deaths
6
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
Ix Chel
 
Ix Chel
3
3
13
3.17
W
Awilix
 
Awilix
3
1
8
7
L
Thanatos
Barackiel
Thanatos
3
7
3
0.64
W
Charybdis
DANIELIRA114
Charybdis
6
2
12
6
L
Apollo
1
4
4
0.75
L
Ah Puch
PERSIANJ0315
Ah Puch
1
4
3
0.63
L
Hades
Yaquelin2
Hades
1
6
3
0.42
W
Hercules
iIHellcoReX
Hercules
5
0
9
9.5
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,208
Damage
24,573
26,147
Taken
24,627
9,696
Mitigated
14,932
2,325
Healing
2,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
 
Ix Chel
4,338
742
219
501
4,733
1,636
0
2,070
2,581
14,966
0
W
Awilix
 
Awilix
3,770
1,398
0
0
3,951
1,249
0
2,223
1,658
0
12,829
L
Thanatos
Barackiel
Thanatos
6,948
1,843
0
1,745
7,679
2,373
0
1,992
5,526
0
12,489
W
Charybdis
DANIELIRA114
Charybdis
6,572
3,033
0
809
4,341
1,795
0
2,565
1,640
0
18,597
L
Apollo
2,769
1,481
0
0
5,113
1,312
0
831
4,282
0
5,772
L
Ah Puch
PERSIANJ0315
Ah Puch
6,432
562
0
306
4,638
1,631
0
2,742
1,821
22,626
0
L
Hades
Yaquelin2
Hades
6,059
458
20
254
8,717
4,380
0
1,723
6,779
11,441
0
W
Hercules
iIHellcoReX
Hercules
6,943
1,552
0
973
6,682
5,955
0
2,632
3,904
0
10,325
W
2,950
382
0
111
4,920
4,297
0
2,475
2,353
6,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
35,613
73
Minions Killed
107
4
Camps Cleared
5
363,879
Distance Traveled
481,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,165
1,033
0
0
0
0
0
W
Ix Chel
6,934
1,387
17
3
0
66,565
0
W
Awilix
6,669
1,334
21
4
3
98,250
0
L
Thanatos
7,101
1,420
13
3
2
98,591
0
W
Charybdis
7,810
1,562
47
9
0
89,694
0
L
Apollo
6,224
1,245
4
1
1
93,417
0
L
Ah Puch
6,281
1,256
41
8
1
82,947
0
L
Hades
6,126
1,225
15
3
0
88,924
0
W
Hercules
7,238
1,448
13
3
2
118,730
0
W
Ares
6,962
1,392
9
2
0
108,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role