Player Matchup

Nu Wa
Nu Wa
Silver I
BloodMoonBarbi
Nu Wa
Silver I
Level 125
God Stats
100W - 97L
1,556 SR
Queue Stats
126W - 148L
1,151 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
Sonnyboycrazy
Kuzenbo
Silver V
Level 106
God Stats
5W - 3L
1,613 SR
Queue Stats
29W - 65L
1,162 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
temp-33653805
Tsukuyomi
Gold IV
Level 148
God Stats
17W - 16L
1,534 SR
Queue Stats
456W - 522L
1,276 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,568 SR
1,196 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,549 SR
1,316 MMR
Cernunnos
Cernunnos
Silver I
Lucifherb
Cernunnos
Silver I
Level 213
God Stats
1W - 1L
1,568 SR
Queue Stats
109W - 122L
1,115 MMR
Solo
Maui
Maui
Platinum IV
Stanknutt
Maui
Platinum IV
Level 118
God Stats
12W - 14L
1,579 SR
Queue Stats
234W - 267L
1,717 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Tfresh124
Ah Puch
Bronze III
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 36L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,993
749
11,404
9,395
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
13
1 / 3 / 1
8,504
709
7,221
10,299
8,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
temp-33653805
Tsukuyomi
13
0 / 6 / 1
8,683
724
6,863
10,128
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
VulcanXbalanqueKumbhakarnaCthulhuAthena

VS

Bans
HeraHou YiThothBastetDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lucifherb
Cernunnos
18
7 / 1 / 4
11,632
969
11,105
14,776
6,357
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
17
3 / 1 / 11
10,629
886
9,003
11,695
10,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Tfresh124
Ah Puch
17
4 / 0 / 9
11,036
920
7,638
6,061
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Cernunnos
Lucifherb
Cernunnos
7
1
4
9
L
Kuzenbo
1
3
1
0.5
W
Maui
3
1
11
8.5
W
Ah Puch
Tfresh124
Ah Puch
4
0
9
8.5
L
Tsukuyomi
temp-33653805
Tsukuyomi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,488
Damage
27,746
29,822
Taken
32,532
14,589
Mitigated
18,788
823
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,404
3,483
0
294
9,395
2,854
90
6,274
3,085
32,224
0
W
Cernunnos
Lucifherb
Cernunnos
11,105
4,805
0
6,546
14,776
6,357
1,993
7,403
7,061
0
64,987
L
Kuzenbo
7,221
2,030
0
0
10,299
8,804
7
4,932
5,285
16,524
0
W
Maui
9,003
1,222
0
888
11,695
10,084
806
7,080
4,269
31,520
3,953
W
Ah Puch
Tfresh124
Ah Puch
7,638
48
0
2,932
6,061
2,347
926
3,992
1,985
57,829
261
L
Tsukuyomi
temp-33653805
Tsukuyomi
6,863
1,108
0
529
10,128
2,931
0
4,996
5,091
0
30,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
33,297
137
Minions Killed
263
0
Camps Cleared
0
686,856
Distance Traveled
703,172
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,993
749
63
5
0
215,094
2
W
Cernunnos
11,632
969
111
9
0
234,819
0
L
Kuzenbo
8,504
709
18
2
0
245,673
0
W
Maui
10,629
886
45
4
0
242,674
0
W
Ah Puch
11,036
920
107
9
0
225,679
0
L
Tsukuyomi
8,683
724
56
5
0
226,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role