Player Matchup

Shiva
Shiva
DonnieD4rk0
Shiva
Level 141
God Stats
8W - 5L
1,627 SR
Queue Stats
1,416W - 549L
1,876 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FaraKrik
Morgan Le Fay
Level 244
God Stats
7W - 4L
1,666 SR
Queue Stats
1,360W - 234L
1,876 Elo+
Party 1
Jormungandr
Jormungandr
Fusify
Jormungandr
Level 213
God Stats
12W - 5L
1,715 SR
Queue Stats
1,091W - 373L
1,783 Elo+
Party 1
Neith
Neith
Kespainify
Neith
Level 206
God Stats
4W - 0L
1,680 SR
Queue Stats
82W - 21L
1,815 Elo+
Party 1
Tyr
Tyr
eduardeca
Tyr
Level 261
God Stats
3W - 1L
1,712 SR
Queue Stats
754W - 213L
1,767 Elo+
Party 1
Team Averages
Level 213
1,680 SR
1,824 Elo+

VS

Team Averages
Level 110
1,642 SR
1,541 Elo+
Sobek
Sobek
 
Sobek
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FuZyVortex
Nemesis
Level 128
God Stats
1W - 1L
1,804 SR
Queue Stats
58W - 60L
1,579 Elo+
Solo
Danzaburou
Danzaburou
Miralis20
Danzaburou
Level 89
God Stats
1W - 1L
1,770 SR
Queue Stats
96W - 85L
1,583 Elo+
Party 2
Anubis
Anubis
Orahya
Anubis
Level 182
God Stats
1W - 3L
1,540 SR
Queue Stats
84W - 86L
1,442 Elo+
Solo
Hun Batz
Hun Batz
Sasuu66
Hun Batz
Level 88
God Stats
4W - 2L
1,597 SR
Queue Stats
222W - 184L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 4 / 22
11,671
973
17,124
13,118
8,443
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
FaraKrik
Morgan Le Fay
18
4 / 4 / 26
10,859
905
12,479
10,673
7,163
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Fusify
Jormungandr
19
10 / 2 / 23
11,713
976
16,616
8,938
4,573
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
18
8 / 3 / 21
11,060
922
20,857
11,950
4,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
7 / 3 / 20
10,259
855
9,995
13,234
13,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 7 / 9
7,892
658
2,371
17,690
15,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
FuZyVortex
Nemesis
16
2 / 7 / 7
9,023
752
6,876
14,631
6,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Miralis20
Danzaburou
16
4 / 10 / 6
9,597
800
7,884
16,709
6,662
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Orahya
Anubis
18
3 / 8 / 4
10,348
862
10,292
13,839
5,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Sasuu66
Hun Batz
17
6 / 11 / 3
9,947
829
11,556
16,606
7,665
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
44
43
Kills
15
16
Deaths
43
112
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
9
0.64
W
14
4
22
6.25
W
Morgan Le Fay
FaraKrik
Morgan Le Fay
4
4
26
4.25
L
Nemesis
FuZyVortex
Nemesis
2
7
7
0.79
W
Jormungandr
Fusify
Jormungandr
10
2
23
10.75
W
Neith
8
3
21
6.17
L
Danzaburou
Miralis20
Danzaburou
4
10
6
0.7
L
Anubis
Orahya
Anubis
3
8
4
0.63
L
Hun Batz
Sasuu66
Hun Batz
6
11
3
0.68
W
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,071
Damage
38,979
57,913
Taken
79,475
38,502
Mitigated
41,191
15,970
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,371
268
417
2,300
17,690
15,066
0
6,031
10,088
4,072
12
W
17,124
2,809
1,552
1,845
13,118
8,443
988
1,918
11,200
0
19,858
W
Morgan Le Fay
FaraKrik
Morgan Le Fay
12,479
523
1,646
3,025
10,673
7,163
1,078
1,753
8,920
26,050
1,106
L
Nemesis
FuZyVortex
Nemesis
6,876
1,485
273
1,887
14,631
6,216
0
6,289
6,990
0
9,467
W
Jormungandr
Fusify
Jormungandr
16,616
517
263
559
8,938
4,573
417
3,295
5,643
30,280
908
W
Neith
20,857
5,878
538
3,682
11,950
4,835
4,586
2,563
9,387
0
43,022
L
Danzaburou
Miralis20
Danzaburou
7,884
1,146
371
2,049
16,709
6,662
0
3,610
12,094
0
23,119
L
Anubis
Orahya
Anubis
10,292
0
228
1,616
13,839
5,582
0
3,644
9,095
24,281
432
L
Hun Batz
Sasuu66
Hun Batz
11,556
415
633
1,372
16,606
7,665
0
3,516
12,039
0
22,186
W
9,995
638
0
2,860
13,234
13,488
1,094
2,946
10,288
0
16,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,562
Gold Earned
46,807
151
Minions Killed
91
0
Camps Cleared
0
1,211,832
Distance Traveled
905,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,892
658
5
0
0
182,779
0
W
Shiva
11,671
973
11
1
0
254,890
0
W
Morgan Le Fay
10,859
905
43
4
0
233,295
0
L
Nemesis
9,023
752
7
1
0
203,288
0
W
Jormungandr
11,713
976
45
4
0
264,208
0
W
Neith
11,060
922
38
3
0
199,713
0
L
Danzaburou
9,597
800
31
3
0
161,880
0
L
Anubis
10,348
862
31
3
0
172,090
0
L
Hun Batz
9,947
829
17
1
0
185,822
0
W
Tyr
10,259
855
14
1
0
259,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role