Player Matchup

Apollo
Apollo
E36Drifter92
Apollo
Level 100
God Stats
0W - 1L
1,690 SR
Queue Stats
22W - 26L
1,345 Elo+
Party 1
Hera
Hera
Irafiel
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,375 Elo+
Solo
Da Ji
Da Ji
Lynxx BH
Da Ji
Level 49
God Stats
3W - 4L
1,340 SR
Queue Stats
18W - 24L
1,284 Elo+
Party 1
Ymir
Ymir
TactcalFr1dge
Ymir
Level 23
God Stats
17W - 15L
1,441 SR
Queue Stats
18W - 16L
1,299 Elo+
Party 1
Erlang Shen
Erlang Shen
xYellowYokex
Erlang Shen
Level 114
God Stats
0W - 1L
1,712 SR
Queue Stats
26W - 30L
1,320 Elo+
Party 1
Team Averages
Level 70
1,537 SR
1,325 Elo+

VS

Team Averages
Level 99
1,620 SR
1,456 Elo+
Loki
Loki
Djaidi_91540
Loki
Level 39
God Stats
1W - 1L
1,283 SR
Queue Stats
116W - 114L
1,457 Elo+
Solo
Skadi
Skadi
R-u-t-e-k-t
Skadi
Level 147
God Stats
28W - 17L
1,632 SR
Queue Stats
340W - 333L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Squiddyboi3607
Cthulhu
Level 65
God Stats
6W - 4L
1,676 SR
Queue Stats
104W - 86L
1,462 Elo+
Solo
Fafnir
Fafnir
dye4pizza
Fafnir
Level 159
God Stats
26W - 20L
1,557 SR
Queue Stats
318W - 317L
1,391 Elo+
Solo
Poseidon
Poseidon
werseter
Poseidon
Level 83
God Stats
5W - 3L
1,954 SR
Queue Stats
28W - 21L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 7 / 1
6,958
435
3,214
11,619
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
Irafiel
Hera
12
3 / 5 / 2
7,764
485
5,388
6,767
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
Lynxx BH
Da Ji
13
3 / 6 / 1
7,736
484
6,471
12,385
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 2
6,249
391
6,490
11,752
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
xYellowYokex
Erlang Shen
14
0 / 3 / 1
8,019
501
9,344
15,719
9,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 9
9,122
570
6,514
11,939
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
8 / 3 / 3
9,706
607
11,352
10,963
3,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 2
9,088
568
9,549
13,701
12,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
dye4pizza
Fafnir
13
1 / 0 / 12
8,943
559
5,476
10,700
9,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Poseidon
werseter
Poseidon
17
7 / 1 / 1
10,239
640
7,243
5,975
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
25
25
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
Apollo
1
7
1
0.21
L
Hera
Irafiel
Hera
3
5
2
0.8
L
Da Ji
Lynxx BH
Da Ji
3
6
1
0.58
W
8
3
3
3.17
W
3
1
2
4
L
0
4
2
0.25
W
Fafnir
dye4pizza
Fafnir
1
0
12
7
W
Poseidon
werseter
Poseidon
7
1
1
7.5
L
Erlang Shen
xYellowYokex
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,907
Damage
40,134
58,242
Taken
53,278
27,941
Mitigated
30,781
10,311
Healing
18,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,514
1,732
0
5,163
11,939
3,849
0
1,401
10,498
0
63,498
L
Apollo
3,214
1,426
0
1,875
11,619
4,222
0
1,487
10,100
0
41,677
L
Hera
Irafiel
Hera
5,388
1,278
0
0
6,767
2,064
0
2,786
3,967
48,581
807
L
Da Ji
Lynxx BH
Da Ji
6,471
937
0
659
12,385
4,089
0
4,941
7,350
0
45,708
W
11,352
4,403
0
2,170
10,963
3,639
106
3,131
7,587
0
73,787
W
9,549
1,233
72
3,440
13,701
12,469
86
1,122
12,579
52,010
0
L
6,490
1,718
0
1,452
11,752
8,212
0
4,164
7,556
25,963
0
W
Fafnir
dye4pizza
Fafnir
5,476
531
2,522
5,191
10,700
9,171
133
3,875
6,527
19,153
2,852
W
Poseidon
werseter
Poseidon
7,243
997
0
410
5,975
1,653
1,626
1,992
3,943
84,835
1,501
L
Erlang Shen
xYellowYokex
Erlang Shen
9,344
5,603
0
6,325
15,719
9,354
0
7,607
7,305
0
60,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
47,098
364
Minions Killed
483
0
Camps Cleared
0
1,461,080
Distance Traveled
1,615,050
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,122
570
90
6
0
357,567
0
L
Apollo
6,958
435
63
4
0
285,870
1
L
Hera
7,764
485
81
5
0
280,360
0
L
Da Ji
7,736
484
85
5
0
319,184
4
W
Skadi
9,706
607
110
7
0
292,132
6
W
Cthulhu
9,088
568
108
7
0
338,972
2
L
Ymir
6,249
391
28
2
0
289,537
0
W
Fafnir
8,943
559
33
2
0
298,026
4
W
Poseidon
10,239
640
142
9
0
328,353
5
L
Erlang Shen
8,019
501
107
7
0
286,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role