Player Matchup

Hercules
Hercules
Abstinência
Hercules
Level 155
God Stats
3W - 3L
1,660 SR
Queue Stats
372W - 352L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
BlackKisss
Ao Kuang
Level 158
God Stats
2W - 2L
1,583 SR
Queue Stats
227W - 170L
1,556 Elo+
Solo
Charybdis
Charybdis
Saulera
Charybdis
Level 128
God Stats
0W - 6L
1,039 SR
Queue Stats
227W - 274L
1,421 Elo+
Solo
Ra
Ra
Tistrupo
Ra
Level 104
God Stats
2W - 3L
1,639 SR
Queue Stats
364W - 402L
1,524 Elo+
Solo
Skadi
Skadi
the_king_BR99
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,498 Elo+
Solo
Team Averages
Level 126
1,484 SR
1,508 Elo+

VS

Team Averages
Level 126
1,491 SR
1,501 Elo+
Charon
Charon
Elmatadoro666
Charon
Level 88
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 28L
1,470 Elo+
Party 1
Horus
Horus
EnanoRTX
Horus
Level 157
God Stats
6W - 7L
1,502 SR
Queue Stats
554W - 566L
1,523 Elo+
Solo
Mercury
Mercury
NoobFeroz
Mercury
Level 126
God Stats
4W - 7L
1,439 SR
Queue Stats
613W - 638L
1,538 Elo+
Solo
Hades
Hades
RusticLemming40
Hades
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,510 Elo+
Party 1
Bacchus
Bacchus
tatrasielBR
Bacchus
Level 126
God Stats
1W - 1L
1,299 SR
Queue Stats
7W - 6L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abstinência
Hercules
16
4 / 3 / 9
8,868
739
11,279
14,098
11,602
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
BlackKisss
Ao Kuang
13
5 / 2 / 4
8,383
699
7,275
7,763
2,968
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Saulera
Charybdis
15
2 / 3 / 10
8,796
733
12,970
8,202
3,354
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 11
8,908
742
10,123
7,621
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 4 / 10
7,567
631
6,980
9,535
4,121
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 13
9,211
768
10,792
13,575
14,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
EnanoRTX
Horus
14
0 / 3 / 7
8,350
696
5,005
16,363
12,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mercury
NoobFeroz
Mercury
16
4 / 2 / 7
9,450
788
7,467
7,094
3,276
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
4 / 2 / 5
9,313
776
10,981
10,200
7,893
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
tatrasielBR
Bacchus
17
5 / 2 / 8
9,972
831
11,141
14,388
18,224
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
53
13
Kills
13
13
Deaths
13
44
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
Abstinência
Hercules
4
3
9
2.83
L
Ao Kuang
BlackKisss
Ao Kuang
5
2
4
3.5
W
0
4
13
1.63
W
Horus
EnanoRTX
Horus
0
3
7
1.17
W
Mercury
NoobFeroz
Mercury
4
2
7
3.75
W
4
2
5
3.25
L
Charybdis
Saulera
Charybdis
2
3
10
2.33
L
2
1
11
7.5
W
Bacchus
tatrasielBR
Bacchus
5
2
8
4.5
L
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,627
Damage
45,386
47,219
Taken
61,620
25,719
Mitigated
56,221
21,610
Healing
27,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Abstinência
Hercules
11,279
1,943
667
2,401
14,098
11,602
0
9,809
4,032
7,788
7,171
L
Ao Kuang
BlackKisss
Ao Kuang
7,275
1,091
321
1,507
7,763
2,968
0
4,555
3,048
7,306
508
W
10,792
931
656
1,142
13,575
14,598
390
6,290
7,285
23,391
555
W
Horus
EnanoRTX
Horus
5,005
1,322
5,755
7,344
16,363
12,230
236
4,478
11,677
0
7,514
W
Mercury
NoobFeroz
Mercury
7,467
403
618
566
7,094
3,276
0
2,713
4,309
0
19,836
W
10,981
2,436
1,716
3,257
10,200
7,893
0
3,878
6,207
22,594
771
L
Charybdis
Saulera
Charybdis
12,970
6,655
122
395
8,202
3,354
0
5,366
2,745
0
24,682
L
10,123
699
10,138
4,685
7,621
3,674
0
5,313
2,266
39,055
0
W
Bacchus
tatrasielBR
Bacchus
11,141
1,189
1,956
4,634
14,388
18,224
279
5,033
9,262
27,187
1,144
L
6,980
2,990
96
1,278
9,535
4,121
0
6,937
2,598
0
16,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,522
Gold Earned
46,296
117
Minions Killed
127
0
Camps Cleared
0
1,037,557
Distance Traveled
1,105,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,868
739
8
1
0
231,309
0
L
Ao Kuang
8,383
699
0
0
0
195,155
0
W
Charon
9,211
768
19
2
0
209,421
0
W
Horus
8,350
696
11
1
0
218,396
0
W
Mercury
9,450
788
25
2
0
232,109
0
W
Hades
9,313
776
43
4
0
203,624
0
L
Charybdis
8,796
733
39
3
0
203,040
0
L
Ra
8,908
742
40
3
0
235,489
0
W
Bacchus
9,972
831
29
2
0
241,468
0
L
Skadi
7,567
631
30
3
0
172,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role