Player Matchup

Achilles
Achilles
 
Achilles
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DanyTaktikoSG10
Arachne
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 63L
1,404 Elo+
Solo
Jing Wei
Jing Wei
RealBIGJOKR
Jing Wei
Level 69
God Stats
16W - 33L
1,353 SR
Queue Stats
73W - 91L
1,398 Elo+
Solo
Anubis
Anubis
XxGorkaxX4
Anubis
Level 77
God Stats
3W - 5L
1,464 SR
Queue Stats
34W - 48L
1,411 Elo+
Solo
Chiron
Chiron
majestic_replay3
Chiron
Level 52
God Stats
10W - 13L
1,451 SR
Queue Stats
59W - 90L
1,364 Elo+
Solo
Team Averages
Level 69
1,453 SR
1,415 Elo+

VS

Team Averages
Level 82
1,550 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Johnori21
Nu Wa
Level 126
God Stats
137W - 75L
1,670 SR
Queue Stats
832W - 830L
1,409 Elo+
Solo
Guan Yu
Guan Yu
Smiter231
Guan Yu
Level 47
God Stats
2W - 2L
1,451 SR
Queue Stats
21W - 13L
1,542 Elo+
Party 1
Medusa
Medusa
nitrous-ping7
Medusa
Level 69
God Stats
237W - 221L
1,573 SR
Queue Stats
238W - 221L
1,508 Elo+
Solo
Ishtar
Ishtar
psycopenguin27
Ishtar
Level 86
God Stats
15W - 10L
1,559 SR
Queue Stats
64W - 48L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 0 / 0
4,274
611
2,148
3,537
2,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
2 / 2 / 1
4,346
621
1,973
4,989
962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jing Wei
RealBIGJOKR
Jing Wei
7
2 / 1 / 1
4,029
576
4,609
5,425
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
XxGorkaxX4
Anubis
6
0 / 2 / 0
3,672
525
698
2,740
652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 4 / 1
3,575
511
1,367
4,870
988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
3 / 0 / 2
4,533
648
2,079
2,870
902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Nu Wa
Johnori21
Nu Wa
9
1 / 1 / 3
4,570
653
2,892
2,408
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Smiter231
Guan Yu
7
1 / 2 / 3
4,554
651
1,861
7,373
3,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 0 / 0
4,262
609
1,146
4,053
1,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
4 / 1 / 1
4,962
709
5,581
4,149
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
Anubis
 
Anubis
3
0
2
4
L
2
2
1
1.25
W
Nu Wa
Johnori21
Nu Wa
1
1
3
2.5
L
Jing Wei
RealBIGJOKR
Jing Wei
2
1
1
2.5
W
Guan Yu
Smiter231
Guan Yu
1
2
3
1.25
L
Anubis
XxGorkaxX4
Anubis
0
2
0
0
L
0
4
1
0.13
W
0
0
0
0
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,795
Damage
13,559
21,561
Taken
20,853
6,501
Mitigated
6,798
5,696
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,148
501
0
1,534
3,537
2,845
0
356
3,161
415
19,525
W
Anubis
 
Anubis
2,079
82
0
1,893
2,870
902
0
0
2,870
27,967
0
L
1,973
1,432
0
1,858
4,989
962
0
2,022
2,870
0
21,849
W
Nu Wa
Johnori21
Nu Wa
2,892
987
0
924
2,408
583
0
698
1,710
16,729
738
L
Jing Wei
RealBIGJOKR
Jing Wei
4,609
3,458
0
621
5,425
1,054
0
374
5,031
0
17,808
W
Guan Yu
Smiter231
Guan Yu
1,861
335
669
2,763
7,373
3,189
0
0
7,373
0
10,068
L
Anubis
XxGorkaxX4
Anubis
698
0
0
667
2,740
652
0
1,813
813
13,620
0
L
1,367
368
122
894
4,870
988
0
117
4,733
0
11,360
W
1,146
520
0
1,619
4,053
1,046
0
298
3,459
0
23,434
W
5,581
2,966
0
1,100
4,149
1,078
546
0
4,149
0
30,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,896
Gold Earned
22,881
148
Minions Killed
197
0
Camps Cleared
0
648,369
Distance Traveled
667,291
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,274
611
35
5
0
131,595
0
W
Anubis
4,533
648
61
9
0
137,604
2
L
Arachne
4,346
621
43
6
0
150,836
0
W
Nu Wa
4,570
653
39
6
0
124,207
0
L
Jing Wei
4,029
576
28
4
0
161,222
0
W
Guan Yu
4,554
651
14
2
0
149,877
0
L
Anubis
3,672
525
27
4
0
83,404
0
L
Chiron
3,575
511
15
2
0
121,312
0
W
Medusa
4,262
609
31
4
0
130,566
0
W
Ishtar
4,962
709
52
7
0
125,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role