Player Matchup

Bacchus
Bacchus
LuisAngelP--
Bacchus
Level 124
God Stats
21W - 13L
1,562 SR
Queue Stats
93W - 93L
1,289 Elo+
Solo
Ix Chel
Ix Chel
Your Only8193
Ix Chel
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 2L
1,900 Elo+
Party 2
Rama
Rama
ZanosX
Rama
Level 169
God Stats
2W - 1L
1,679 SR
Queue Stats
75W - 49L
1,658 Elo+
Party 2
Team Averages
Level 103
1,580 SR
1,616 Elo+

VS

Team Averages
Level 78
1,497 SR
1,359 Elo+
Danzaburou
Danzaburou
CeeDeezHandz
Danzaburou
Level 66
God Stats
38W - 49L
1,422 SR
Queue Stats
362W - 401L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
iSit2Peee
Jormungandr
Level 125
God Stats
108W - 60L
1,631 SR
Queue Stats
793W - 797L
1,345 Elo+
Solo
Thanatos
Thanatos
twisteggoat
Thanatos
Level 43
God Stats
51W - 54L
1,438 SR
Queue Stats
241W - 260L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LuisAngelP--
Bacchus
15
2 / 1 / 11
9,954
830
4,525
7,249
5,631
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
18
5 / 0 / 12
11,702
975
15,081
9,040
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rama
ZanosX
Rama
17
10 / 2 / 5
11,532
961
10,946
9,348
3,553
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CeeDeezHandz
Danzaburou
15
1 / 7 / 0
9,437
786
8,047
12,969
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
iSit2Peee
Jormungandr
14
0 / 3 / 2
8,371
698
4,431
10,737
8,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
twisteggoat
Thanatos
15
2 / 7 / 1
9,405
784
3,389
10,699
3,456
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
3
3
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CeeDeezHandz
Danzaburou
1
7
0
0.14
W
Bacchus
LuisAngelP--
Bacchus
2
1
11
7.5
W
Ix Chel
5
0
12
11
W
Rama
ZanosX
Rama
10
2
5
6.25
L
Jormungandr
iSit2Peee
Jormungandr
0
3
2
0.33
L
Thanatos
twisteggoat
Thanatos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,552
Damage
15,867
25,637
Taken
34,405
12,840
Mitigated
16,640
9,813
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CeeDeezHandz
Danzaburou
8,047
2,689
0
1,347
12,969
4,561
403
8,242
4,156
0
39,162
W
Bacchus
LuisAngelP--
Bacchus
4,525
317
0
1,036
7,249
5,631
514
681
6,568
14,513
200
W
Ix Chel
15,081
1,419
1,651
5,383
9,040
3,656
465
1,228
7,801
52,825
0
W
Rama
ZanosX
Rama
10,946
8,035
0
1,743
9,348
3,553
2,665
2,230
7,059
0
34,577
L
Jormungandr
iSit2Peee
Jormungandr
4,431
557
0
539
10,737
8,623
0
3,391
6,947
21,499
1,407
L
Thanatos
twisteggoat
Thanatos
3,389
426
0
2,585
10,699
3,456
0
6,433
3,848
0
18,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
27,213
155
Minions Killed
127
0
Camps Cleared
0
646,057
Distance Traveled
530,314
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,437
786
60
5
0
182,318
0
W
Bacchus
9,954
830
12
1
0
199,965
0
W
Ix Chel
11,702
975
84
7
0
246,353
1
W
Rama
11,532
961
59
5
0
199,739
3
L
Jormungandr
8,371
698
36
3
0
172,635
0
L
Thanatos
9,405
784
31
3
0
175,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role