Player Matchup

Arachne
Arachne
DaintyFoal270
Arachne
Level 104
God Stats
2W - 2L
1,582 SR
Queue Stats
543W - 587L
1,490 Elo+
Solo
Vulcan
Vulcan
FummyFrai
Vulcan
Level 106
God Stats
11W - 8L
1,642 SR
Queue Stats
438W - 470L
1,362 Elo+
Solo
Geb
Geb
ShinySen
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Tuca Mote8761
Sun Wukong
Level 123
God Stats
0W - 5L
1,166 SR
Queue Stats
419W - 487L
1,401 Elo+
Solo
Poseidon
Poseidon
sumoRFC1
Poseidon
Level 156
God Stats
4W - 10L
1,347 SR
Queue Stats
364W - 351L
1,467 Elo+
Solo
Team Averages
Level 104
1,447 SR
1,443 Elo+

VS

Team Averages
Level 99
1,422 SR
1,473 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cowbella
Ah Muzen Cab
Level 103
God Stats
3W - 0L
1,577 SR
Queue Stats
45W - 38L
1,558 Elo+
Solo
Anhur
Anhur
Lukeman285
Anhur
Level 77
God Stats
2W - 3L
1,375 SR
Queue Stats
84W - 96L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
danluminato
Sun Wukong
Level 88
God Stats
8W - 9L
1,425 SR
Queue Stats
570W - 600L
1,495 Elo+
Solo
Ganesha
Ganesha
riccocox74BDG
Ganesha
Level 121
God Stats
2W - 2L
1,232 SR
Queue Stats
258W - 264L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
3 / 6 / 8
9,520
680
9,109
14,684
8,972
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
FummyFrai
Vulcan
19
4 / 6 / 8
10,979
784
19,426
12,617
4,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 9 / 7
9,069
648
7,563
18,166
7,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Tuca Mote8761
Sun Wukong
9
2 / 6 / 2
7,834
560
5,271
8,231
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
sumoRFC1
Poseidon
18
6 / 6 / 4
10,930
781
11,185
10,582
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
13 / 2 / 11
12,693
907
15,764
10,155
3,792
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Cowbella
Ah Muzen Cab
20
7 / 2 / 19
12,721
909
17,931
12,908
5,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
16
7 / 5 / 16
11,131
795
8,446
12,030
5,007
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Sun Wukong
danluminato
Sun Wukong
18
6 / 5 / 13
11,201
800
8,603
16,840
14,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
17
0 / 4 / 21
10,112
722
8,120
16,724
21,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
113
16
Kills
33
33
Deaths
18
29
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
13
2
11
9.25
W
Ah Muzen Cab
Cowbella
Ah Muzen Cab
7
2
19
8.25
L
Arachne
3
6
8
1.17
L
Vulcan
FummyFrai
Vulcan
4
6
8
1.33
W
Anhur
7
5
16
3
L
1
9
7
0.5
L
Sun Wukong
Tuca Mote8761
Sun Wukong
2
6
2
0.5
W
Sun Wukong
danluminato
Sun Wukong
6
5
13
2.5
W
Ganesha
0
4
21
2.63
L
Poseidon
sumoRFC1
Poseidon
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,554
Damage
58,864
64,280
Taken
68,657
27,995
Mitigated
50,461
7,917
Healing
19,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,764
1,321
1,723
2,707
10,155
3,792
1,883
3,680
6,475
36,801
1,296
W
Ah Muzen Cab
Cowbella
Ah Muzen Cab
17,931
4,730
939
2,203
12,908
5,653
3,748
7,732
5,176
0
66,288
L
Arachne
9,109
7,311
915
3,064
14,684
8,972
0
4,310
10,192
0
17,086
L
Vulcan
FummyFrai
Vulcan
19,426
1,050
138
536
12,617
4,304
0
7,022
5,303
36,199
565
W
Anhur
8,446
4,140
1,540
2,448
12,030
5,007
1,352
8,235
3,795
0
27,709
L
7,563
719
670
675
18,166
7,717
0
4,458
13,637
19,185
727
L
Sun Wukong
Tuca Mote8761
Sun Wukong
5,271
890
0
573
8,231
3,690
0
3,259
4,905
0
7,238
W
Sun Wukong
danluminato
Sun Wukong
8,603
1,097
959
2,858
16,840
14,466
648
10,003
6,837
0
28,442
W
Ganesha
8,120
266
1,470
2,738
16,724
21,543
33
8,165
8,559
16,228
2,850
L
Poseidon
sumoRFC1
Poseidon
11,185
99
581
765
10,582
3,312
0
2,724
7,719
33,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,332
Gold Earned
57,858
157
Minions Killed
246
0
Camps Cleared
0
1,078,812
Distance Traveled
1,323,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,693
907
64
5
0
278,846
0
W
Ah Muzen Cab
12,721
909
77
6
0
300,409
0
L
Arachne
9,520
680
25
2
0
263,708
0
L
Vulcan
10,979
784
50
4
0
238,645
0
W
Anhur
11,131
795
52
4
0
220,358
0
L
Geb
9,069
648
22
2
0
247,272
0
L
Sun Wukong
7,834
560
4
0
0
115,498
0
W
Sun Wukong
11,201
800
50
4
0
249,824
0
W
Ganesha
10,112
722
3
0
0
274,429
0
L
Poseidon
10,930
781
56
4
0
213,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role