Player Matchup

Hel
Hel
AlohaShirt
Hel
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,695 Elo+
Party 1
Tyr
Tyr
MOPPIN_N_GLOWIN
Tyr
Level 158
God Stats
6W - 6L
1,296 SR
Queue Stats
34W - 24L
1,559 Elo+
Party 2
Charybdis
Charybdis
Mars_Ultar
Charybdis
Level 156
God Stats
2W - 3L
1,618 SR
Queue Stats
29W - 21L
1,556 Elo+
Party 2
Ishtar
Ishtar
SmallJoints
Ishtar
Level 68
God Stats
4W - 3L
1,377 SR
Queue Stats
26W - 43L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
StraxerStellaris
Ah Puch
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 86L
1,516 Elo+
Party 1
Team Averages
Level 140
1,458 SR
1,548 Elo+

VS

Team Averages
Level 124
1,502 SR
1,501 Elo+
Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CebollaChan
Hercules
Level 185
God Stats
28W - 28L
1,494 SR
Queue Stats
54W - 63L
1,430 Elo+
Solo
Thanatos
Thanatos
Kiarekkami
Thanatos
Level 149
God Stats
25W - 23L
1,537 SR
Queue Stats
330W - 283L
1,570 Elo+
Solo
Medusa
Medusa
MIKEY BONITO
Medusa
Level 136
God Stats
10W - 7L
1,594 SR
Queue Stats
309W - 307L
1,552 Elo+
Solo
Anubis
Anubis
sdfedgrthtrygs
Anubis
Level 29
God Stats
5W - 8L
1,386 SR
Queue Stats
36W - 53L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
6,920
989
3,893
8,366
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 3
6,384
912
2,542
5,166
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Mars_Ultar
Charybdis
12
0 / 1 / 1
6,519
931
2,793
5,310
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ishtar
13
2 / 0 / 5
7,363
1,052
2,474
2,301
684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 4 / 1
7,572
1,082
4,194
6,662
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 1 / 1
5,529
790
1,475
1,904
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
CebollaChan
Hercules
9
0 / 1 / 0
5,440
777
279
1,371
715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Kiarekkami
Thanatos
11
3 / 2 / 1
6,556
937
3,765
5,065
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
13
3 / 1 / 1
7,093
1,013
5,401
3,903
1,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 6 / 3
6,272
896
6,651
7,105
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
7
7
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
W
1
2
9
2.75
L
Hercules
CebollaChan
Hercules
0
1
0
0
L
Thanatos
Kiarekkami
Thanatos
3
2
1
1.75
L
Medusa
3
1
1
3.5
W
1
0
3
2.5
W
Charybdis
Mars_Ultar
Charybdis
0
1
1
0.5
W
Ishtar
2
0
5
4.5
W
7
4
1
1.88
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,896
Damage
17,571
27,805
Taken
19,348
9,444
Mitigated
6,556
11,088
Healing
3,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,475
154
0
250
1,904
446
0
786
1,118
3,183
128
W
3,893
383
2,594
4,753
8,366
1,956
129
3,267
4,798
12,082
365
L
Hercules
CebollaChan
Hercules
279
75
0
201
1,371
715
0
236
1,135
0
1,132
L
Thanatos
Kiarekkami
Thanatos
3,765
486
0
1,830
5,065
1,446
0
2,582
2,483
0
8,982
L
Medusa
5,401
1,455
0
742
3,903
1,326
0
941
2,962
0
25,918
W
2,542
112
0
460
5,166
3,399
0
957
4,073
82
8,403
W
Charybdis
Mars_Ultar
Charybdis
2,793
1,041
0
2,150
5,310
1,712
1,284
267
5,025
0
21,944
W
Ishtar
2,474
1,259
0
418
2,301
684
760
605
1,550
0
21,486
W
4,194
125
0
713
6,662
1,693
0
2,175
4,235
17,072
0
L
6,651
55
0
81
7,105
2,623
0
3,473
3,632
15,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,758
Gold Earned
30,890
159
Minions Killed
101
0
Camps Cleared
0
744,274
Distance Traveled
466,557
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,529
790
4
1
0
72,869
0
W
Hel
6,920
989
17
2
0
153,453
0
L
Hercules
5,440
777
5
1
0
36,754
0
L
Thanatos
6,556
937
15
2
0
108,977
0
L
Medusa
7,093
1,013
48
7
0
123,784
4
W
Tyr
6,384
912
18
3
0
180,610
0
W
Charybdis
6,519
931
45
6
0
141,994
0
W
Ishtar
7,363
1,052
52
7
0
135,831
0
W
Ah Puch
7,572
1,082
27
4
0
132,386
0
L
Anubis
6,272
896
29
4
0
124,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role