Player Matchup

Nemesis
Nemesis
CaptainLux
Nemesis
Level 109
God Stats
1W - 1L
1,558 SR
Queue Stats
9W - 12L
1,481 Elo+
Party 3
Ymir
Ymir
Jork123
Ymir
Level 27
God Stats
0W - 1L
1,276 SR
Queue Stats
7W - 5L
1,517 Elo+
Party 1
Ix Chel
Ix Chel
KrAzy805
Ix Chel
Level 102
God Stats
20W - 22L
1,557 SR
Queue Stats
111W - 108L
1,530 Elo+
Party 1
Chronos
Chronos
Miraclxs
Chronos
Level 154
God Stats
1W - 1L
1,711 SR
Queue Stats
4W - 12L
1,366 Elo+
Party 1
Charybdis
Charybdis
SKNmoctePA
Charybdis
Level 99
God Stats
0W - 1L
1,311 SR
Queue Stats
5W - 8L
1,456 Elo+
Party 3
Team Averages
Level 98
1,483 SR
1,470 Elo+

VS

Team Averages
Level 116
1,602 SR
1,501 Elo+
Cthulhu
Cthulhu
Brownman19
Cthulhu
Level 149
God Stats
2W - 1L
1,551 SR
Queue Stats
134W - 122L
1,490 Elo+
Solo
Arachne
Arachne
K inG x NeymaR
Arachne
Level 127
God Stats
268W - 210L
1,608 SR
Queue Stats
397W - 393L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
Lalonde22
Ah Puch
Level 87
God Stats
31W - 18L
1,571 SR
Queue Stats
271W - 282L
1,491 Elo+
Party 2
Medusa
Medusa
MrShloggly
Medusa
Level 101
God Stats
13W - 5L
1,750 SR
Queue Stats
169W - 154L
1,509 Elo+
Party 4
Kuzenbo
Kuzenbo
vrkwizzle
Kuzenbo
Level 115
God Stats
13W - 11L
1,531 SR
Queue Stats
170W - 150L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaptainLux
Nemesis
17
9 / 5 / 5
10,285
571
15,175
14,259
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Jork123
Ymir
12
2 / 5 / 3
8,379
466
8,515
16,783
16,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
KrAzy805
Ix Chel
17
6 / 5 / 4
9,940
552
12,810
15,198
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
Miraclxs
Chronos
13
2 / 7 / 1
8,418
468
4,334
12,473
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SKNmoctePA
Charybdis
13
2 / 4 / 3
8,648
480
7,422
10,206
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brownman19
Cthulhu
17
6 / 3 / 3
10,513
584
13,215
18,636
14,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 6 / 4
8,876
493
5,529
12,775
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
Lalonde22
Ah Puch
17
3 / 5 / 5
10,185
566
11,167
12,987
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MrShloggly
Medusa
18
3 / 2 / 2
9,967
554
6,648
7,946
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
vrkwizzle
Kuzenbo
15
6 / 5 / 4
10,299
572
10,713
17,946
21,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
21
Kills
25
26
Deaths
21
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brownman19
Cthulhu
6
3
3
2.5
L
Nemesis
CaptainLux
Nemesis
9
5
5
2.3
L
Ymir
Jork123
Ymir
2
5
3
0.7
W
7
6
4
1.5
L
Ix Chel
KrAzy805
Ix Chel
6
5
4
1.6
W
Ah Puch
Lalonde22
Ah Puch
3
5
5
1.1
L
Chronos
Miraclxs
Chronos
2
7
1
0.36
W
Medusa
MrShloggly
Medusa
3
2
2
2
L
Charybdis
SKNmoctePA
Charybdis
2
4
3
0.88
W
Kuzenbo
vrkwizzle
Kuzenbo
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,256
Damage
47,272
68,919
Taken
70,290
33,352
Mitigated
47,332
15,324
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brownman19
Cthulhu
13,215
1,021
420
4,420
18,636
14,910
0
3,913
14,313
70,861
2,091
L
Nemesis
CaptainLux
Nemesis
15,175
6,362
0
4,886
14,259
5,298
0
7,381
6,541
0
74,961
L
Ymir
Jork123
Ymir
8,515
1,958
0
1,202
16,783
16,448
0
7,648
8,915
38,053
0
W
5,529
2,683
0
4,750
12,775
3,792
0
4,795
7,622
0
46,704
L
Ix Chel
KrAzy805
Ix Chel
12,810
1,415
401
3,803
15,198
4,624
68
8,526
6,672
82,301
0
W
Ah Puch
Lalonde22
Ah Puch
11,167
741
0
1,369
12,987
3,463
704
6,378
6,186
73,835
1,241
L
Chronos
Miraclxs
Chronos
4,334
756
0
2,096
12,473
3,860
0
6,250
5,563
41,745
837
W
Medusa
MrShloggly
Medusa
6,648
3,061
0
622
7,946
3,211
2,597
1,813
6,133
0
95,287
L
Charybdis
SKNmoctePA
Charybdis
7,422
4,651
0
2,936
10,206
3,122
0
3,010
7,196
0
56,509
W
Kuzenbo
vrkwizzle
Kuzenbo
10,713
2,829
0
2,887
17,946
21,956
56
7,328
10,468
29,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
49,840
517
Minions Killed
509
0
Camps Cleared
0
1,684,732
Distance Traveled
1,629,626
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,513
584
122
7
0
367,577
0
L
Nemesis
10,285
571
113
6
0
424,727
0
L
Ymir
8,379
466
55
3
0
328,449
6
W
Arachne
8,876
493
84
5
0
244,153
0
L
Ix Chel
9,940
552
160
9
0
363,960
0
W
Ah Puch
10,185
566
132
7
0
298,934
5
L
Chronos
8,418
468
89
5
0
302,336
0
W
Medusa
9,967
554
139
8
0
360,398
0
L
Charybdis
8,648
480
100
6
0
265,260
3
W
Kuzenbo
10,299
572
32
2
0
358,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role