Player Matchup

Cthulhu
Cthulhu
Balkal
Cthulhu
Level 149
God Stats
21W - 14L
1,685 SR
Queue Stats
368W - 349L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 169
God Stats
577W - 516L
1,492 SR
Queue Stats
859W - 885L
1,472 Elo+
Solo
Fenrir
Fenrir
IVI A X 1 M U 5
Fenrir
Level 157
God Stats
74W - 54L
1,645 SR
Queue Stats
521W - 500L
1,542 Elo+
Solo
Cernunnos
Cernunnos
RastamanG3
Cernunnos
Level 109
God Stats
0W - 4L
1,100 SR
Queue Stats
24W - 27L
1,520 Elo+
Party 2
Arachne
Arachne
elanglkido
Arachne
Level 148
God Stats
60W - 49L
1,634 SR
Queue Stats
279W - 286L
1,514 Elo+
Solo
Team Averages
Level 146
1,511 SR
1,513 Elo+

VS

Team Averages
Level 104
1,463 SR
1,446 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Skillletzz
Bellona
Level 73
God Stats
1W - 1L
1,440 SR
Queue Stats
30W - 39L
1,363 Elo+
Party 1
Thanatos
Thanatos
Survivor381
Thanatos
Level 135
God Stats
5W - 4L
1,484 SR
Queue Stats
195W - 177L
1,504 Elo+
Party 1
Ymir
Ymir
Titan3966
Ymir
Level 61
God Stats
7W - 6L
1,390 SR
Queue Stats
9W - 18L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Balkal
Cthulhu
10
1 / 3 / 1
6,072
607
5,721
8,192
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 3 / 1
5,529
553
4,091
5,784
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 0
5,434
543
4,261
9,142
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
RastamanG3
Cernunnos
10
0 / 3 / 0
5,281
528
4,525
6,156
1,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
elanglkido
Arachne
7
0 / 4 / 2
4,370
437
2,268
6,950
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 0 / 1
6,741
674
7,547
8,376
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
 
Yu Huang
11
3 / 1 / 2
6,430
643
4,475
4,741
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Skillletzz
Bellona
10
0 / 2 / 5
5,406
541
4,630
10,210
6,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Survivor381
Thanatos
12
5 / 0 / 2
6,174
617
5,779
8,003
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
2 / 0 / 4
5,722
572
1,715
5,076
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
15
15
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
1
5.5
W
Yu Huang
 
Yu Huang
3
1
2
4
L
Cthulhu
Balkal
Cthulhu
1
3
1
0.5
L
0
3
1
0.17
L
2
2
0
1
L
Cernunnos
RastamanG3
Cernunnos
0
3
0
0
W
Bellona
Skillletzz
Bellona
0
2
5
1.25
W
Thanatos
Survivor381
Thanatos
5
0
2
6
W
Ymir
2
0
4
4
L
Arachne
elanglkido
Arachne
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
24,146
36,224
Taken
36,406
11,708
Mitigated
16,169
9,084
Healing
18,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,547
3,539
0
5,092
8,376
2,444
386
261
8,029
0
55,781
W
Yu Huang
 
Yu Huang
4,475
509
0
1,250
4,741
1,326
0
1,390
3,166
54,551
1,256
L
Cthulhu
Balkal
Cthulhu
5,721
650
0
1,310
8,192
3,205
0
119
7,528
27,106
1,254
L
4,091
955
0
2,179
5,784
1,484
0
3,566
2,218
32,557
0
L
4,261
1,314
0
2,113
9,142
3,261
0
459
8,647
0
34,285
L
Cernunnos
RastamanG3
Cernunnos
4,525
2,254
0
1,661
6,156
1,882
0
312
5,844
0
32,457
W
Bellona
Skillletzz
Bellona
4,630
1,059
0
3,004
10,210
6,618
0
4,766
4,372
0
24,241
W
Thanatos
Survivor381
Thanatos
5,779
1,864
0
7,112
8,003
2,954
0
1,035
6,737
0
46,238
W
Ymir
1,715
270
0
2,217
5,076
2,827
120
557
4,358
13,769
0
L
Arachne
elanglkido
Arachne
2,268
1,213
0
1,821
6,950
1,876
0
1,882
5,034
0
16,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,686
Gold Earned
30,473
274
Minions Killed
360
0
Camps Cleared
0
1,025,822
Distance Traveled
1,083,899
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,741
674
99
10
0
203,624
2
W
Yu Huang
6,430
643
125
13
0
184,753
0
L
Cthulhu
6,072
607
68
7
0
199,295
2
L
Nu Wa
5,529
553
63
6
0
189,036
0
L
Fenrir
5,434
543
57
6
0
222,694
0
L
Cernunnos
5,281
528
57
6
0
206,102
2
W
Bellona
5,406
541
45
5
0
214,918
0
W
Thanatos
6,174
617
75
8
0
253,283
0
W
Ymir
5,722
572
16
2
0
227,321
1
L
Arachne
4,370
437
29
3
0
208,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role