Player Matchup

Zhong Kui
Zhong Kui
Its Lena Paul
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
Lil-Clown_88
Ratatoskr
Level 145
God Stats
1W - 6L
1,368 SR
Queue Stats
672W - 735L
1,554 Elo+
Party 1
Guan Yu
Guan Yu
Ure10plybud
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,412 Elo+
Solo
Cernunnos
Cernunnos
Zinkleburg
Cernunnos
Level 32
God Stats
0W - 2L
1,277 SR
Queue Stats
38W - 49L
1,424 Elo+
Party 1
Pele
Pele
kirsom 01
Pele
Level 129
God Stats
4W - 2L
1,697 SR
Queue Stats
306W - 326L
1,485 Elo+
Solo
Team Averages
Level 107
1,468 SR
1,465 Elo+

VS

Team Averages
Level 114
1,639 SR
1,471 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Nnate411
Ra
Level 146
God Stats
7W - 1L
1,787 SR
Queue Stats
275W - 290L
1,439 Elo+
Solo
Zeus
Zeus
QuezTheAdonisTTV
Zeus
Level 129
God Stats
21W - 3L
1,808 SR
Queue Stats
248W - 260L
1,464 Elo+
Solo
Geb
Geb
SinXectra
Geb
Level 88
God Stats
4W - 2L
1,600 SR
Queue Stats
272W - 270L
1,439 Elo+
Solo
Anhur
Anhur
contact567
Anhur
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 147L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Its Lena Paul
Zhong Kui
15
3 / 3 / 4
8,230
823
12,762
9,970
8,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Lil-Clown_88
Ratatoskr
10
1 / 5 / 5
6,916
692
5,785
7,397
3,284
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Guan Yu
Ure10plybud
Guan Yu
12
1 / 3 / 6
7,009
701
2,947
8,359
8,080
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Zinkleburg
Cernunnos
16
4 / 2 / 6
8,736
874
12,335
8,266
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
1 / 4 / 4
7,273
727
6,043
9,978
4,581
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
4 / 2 / 8
8,451
845
9,856
11,735
12,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 1 / 8
9,237
924
5,513
8,512
4,512
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 6
8,358
836
8,571
2,447
841
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 2 / 12
9,180
918
7,315
15,716
17,374
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
13
5 / 5 / 8
8,471
847
8,773
9,325
3,552
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
10
Kills
17
17
Deaths
10
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
2
8
4
L
Zhong Kui
Its Lena Paul
Zhong Kui
3
3
4
1.67
L
Ratatoskr
Lil-Clown_88
Ratatoskr
1
5
5
0.7
W
3
1
8
7
W
2
0
6
5
W
3
2
12
4.5
L
Guan Yu
Ure10plybud
Guan Yu
1
3
6
1.33
L
Cernunnos
Zinkleburg
Cernunnos
4
2
6
3.5
W
Anhur
5
5
8
1.8
L
Pele
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,872
Damage
40,028
43,970
Taken
47,735
27,087
Mitigated
38,659
11,504
Healing
21,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,856
897
183
2,964
11,735
12,380
521
3,815
7,920
2,205
12,548
L
Zhong Kui
Its Lena Paul
Zhong Kui
12,762
471
317
2,978
9,970
8,117
0
4,296
5,416
23,169
579
L
Ratatoskr
Lil-Clown_88
Ratatoskr
5,785
596
791
487
7,397
3,284
0
3,870
3,351
0
10,162
W
5,513
499
5,342
4,391
8,512
4,512
1,272
1,872
6,640
21,816
0
W
8,571
215
1,526
593
2,447
841
315
779
1,668
22,300
0
W
7,315
593
2,564
3,449
15,716
17,374
326
4,521
11,195
13,745
0
L
Guan Yu
Ure10plybud
Guan Yu
2,947
281
2,068
1,814
8,359
8,080
0
4,237
4,016
1,224
4,444
L
Cernunnos
Zinkleburg
Cernunnos
12,335
4,194
154
1,545
8,266
3,025
0
5,248
2,933
0
26,451
W
Anhur
8,773
5,769
358
373
9,325
3,552
900
2,811
6,514
0
12,389
L
Pele
6,043
983
299
1,051
9,978
4,581
0
5,068
4,651
0
17,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
43,697
90
Minions Killed
114
0
Camps Cleared
0
932,799
Distance Traveled
949,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,451
845
14
1
0
148,848
0
L
Zhong Kui
8,230
823
21
2
0
209,213
0
L
Ratatoskr
6,916
692
8
1
0
217,113
0
W
Ra
9,237
924
53
5
0
200,840
0
W
Zeus
8,358
836
31
3
0
215,549
0
W
Geb
9,180
918
10
1
0
209,290
0
L
Guan Yu
7,009
701
3
0
0
162,410
0
L
Cernunnos
8,736
874
36
4
0
180,320
0
W
Anhur
8,471
847
6
1
0
175,457
0
L
Pele
7,273
727
22
2
0
163,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role