Player Matchup

Ymir
Ymir
RUBYGNOL
Ymir
Level 67
God Stats
208W - 190L
1,516 SR
Queue Stats
239W - 244L
1,428 Elo+
Solo
Ullr
Ullr
Vorpalgunner
Ullr
Level 77
God Stats
5W - 9L
1,347 SR
Queue Stats
30W - 62L
1,232 Elo+
Solo
Zeus
Zeus
boysy700
Zeus
Level 100
God Stats
4W - 3L
1,561 SR
Queue Stats
105W - 107L
1,482 Elo+
Solo
Team Averages
Level 81
1,475 SR
1,380 Elo+

VS

Team Averages
Level 127
1,586 SR
1,419 Elo+
Ah Puch
Ah Puch
IluS1On 91
Ah Puch
Level 78
God Stats
35W - 29L
1,567 SR
Queue Stats
72W - 69L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
SKORTIS
Kuzenbo
Level 199
God Stats
148W - 120L
1,548 SR
Queue Stats
919W - 972L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
draco-mix
Ah Muzen Cab
Level 103
God Stats
1W - 1L
1,642 SR
Queue Stats
202W - 231L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 0 / 7
8,610
861
8,719
7,851
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 6
8,119
812
3,592
7,672
2,858
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
7 / 1 / 1
9,265
927
11,996
6,331
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IluS1On 91
Ah Puch
14
3 / 0 / 0
8,152
815
7,317
6,594
1,893
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
SKORTIS
Kuzenbo
11
0 / 5 / 3
7,041
704
5,763
13,039
15,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
draco-mix
Ah Muzen Cab
12
0 / 4 / 1
7,018
702
4,551
8,412
2,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
3
3
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
IluS1On 91
Ah Puch
3
0
0
3
W
Ymir
2
0
7
5.5
L
Kuzenbo
SKORTIS
Kuzenbo
0
5
3
0.3
W
0
2
6
1.5
W
Zeus
7
1
1
7.5
L
Ah Muzen Cab
draco-mix
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
17,631
21,854
Taken
28,045
11,811
Mitigated
20,182
3,589
Healing
2,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
IluS1On 91
Ah Puch
7,317
122
0
1,368
6,594
1,893
0
5,254
1,147
24,570
641
W
Ymir
8,719
1,306
0
1,049
7,851
6,719
0
3,381
4,262
20,025
872
L
Kuzenbo
SKORTIS
Kuzenbo
5,763
2,254
0
736
13,039
15,407
26
8,052
4,398
10,369
0
W
3,592
2,496
288
1,976
7,672
2,858
756
4,165
3,374
0
23,516
W
Zeus
11,996
1,519
0
276
6,331
2,234
48
4,594
1,351
39,924
487
L
Ah Muzen Cab
draco-mix
Ah Muzen Cab
4,551
1,567
0
143
8,412
2,882
0
6,164
2,031
0
17,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,994
Gold Earned
22,211
153
Minions Killed
61
0
Camps Cleared
0
587,623
Distance Traveled
581,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,152
815
29
3
0
224,967
0
W
Ymir
8,610
861
32
3
0
205,695
0
L
Kuzenbo
7,041
704
7
1
0
200,466
0
W
Ullr
8,119
812
44
4
0
179,361
0
W
Zeus
9,265
927
77
8
0
202,567
0
L
Ah Muzen Cab
7,018
702
25
3
0
156,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role