Player Matchup

Vamana
Vamana
 
Vamana
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DemS-93-Family
Janus
Level 240
God Stats
8W - 16L
1,365 SR
Queue Stats
604W - 627L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Sernold
Danzaburou
Level 127
God Stats
6W - 8L
1,528 SR
Queue Stats
232W - 200L
1,537 Elo+
Party 1
Discordia
Discordia
bOveDa12
Discordia
Level 122
God Stats
4W - 1L
1,520 SR
Queue Stats
129W - 123L
1,524 Elo+
Solo
Team Averages
Level 162
1,483 SR
1,511 Elo+

VS

Team Averages
Level 82
1,567 SR
1,551 Elo+
Apollo
Apollo
Nicoleamon
Apollo
Level 142
God Stats
20W - 24L
1,519 SR
Queue Stats
442W - 412L
1,533 Elo+
Solo
Geb
Geb
PUKAKMEPTU
Geb
Level 25
God Stats
0W - 1L
1,663 SR
Queue Stats
23W - 24L
1,524 Elo+
Party 2
Achilles
Achilles
ZanaveskaSmite
Achilles
Level 18
God Stats
7W - 6L
1,442 SR
Queue Stats
30W - 19L
1,620 Elo+
Party 2
Mercury
Mercury
jackermy1337
Mercury
Level 104
God Stats
5W - 2L
1,847 SR
Queue Stats
138W - 127L
1,573 Elo+
Party 2
Scylla
Scylla
mahssa
Scylla
Level 121
God Stats
2W - 5L
1,364 SR
Queue Stats
134W - 128L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 0 / 0
4,490
748
3,745
4,521
2,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ne Zha
 
Ne Zha
7
2 / 0 / 0
4,255
709
4,018
3,600
1,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

8
0 / 0 / 1
4,125
688
1,589
2,687
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Sernold
Danzaburou
8
0 / 0 / 1
4,465
744
846
2,906
956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Discordia
bOveDa12
Discordia
8
0 / 0 / 0
4,276
713
1,469
1,687
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Nicoleamon
Apollo
8
0 / 0 / 0
3,617
603
2,361
4,096
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
1,261
210
0
0
0
Achilles
8
0 / 0 / 0
3,961
660
3,055
5,220
1,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
jackermy1337
Mercury
7
0 / 2 / 0
3,414
569
1,505
5,100
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
mahssa
Scylla
8
0 / 0 / 0
3,946
658
479
2,226
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
0
0
0
W
Ne Zha
 
Ne Zha
2
0
0
2
W
0
0
1
0.5
L
Apollo
Nicoleamon
Apollo
0
0
0
0
L
0
0
0
0
W
Danzaburou
Sernold
Danzaburou
0
0
1
0.5
L
Achilles
0
0
0
0
W
Discordia
bOveDa12
Discordia
0
0
0
0
L
Mercury
jackermy1337
Mercury
0
2
0
0
L
Scylla
mahssa
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,667
Damage
7,400
15,401
Taken
16,642
5,949
Mitigated
4,634
7,262
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,745
777
0
2,134
4,521
2,683
0
0
4,138
0
28,558
W
Ne Zha
 
Ne Zha
4,018
1,036
0
1,320
3,600
1,295
0
155
3,445
76
16,188
W
1,589
86
0
2,164
2,687
621
0
199
2,459
27,584
0
L
Apollo
Nicoleamon
Apollo
2,361
1,709
0
1,424
4,096
791
0
38
3,850
0
18,513
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Sernold
Danzaburou
846
358
0
1,018
2,906
956
0
0
2,906
0
30,671
L
Achilles
3,055
599
0
2,398
5,220
1,947
0
0
4,813
0
21,153
W
Discordia
bOveDa12
Discordia
1,469
0
0
626
1,687
394
0
125
1,562
24,846
713
L
Mercury
jackermy1337
Mercury
1,505
773
0
750
5,100
1,373
0
1,739
3,286
0
15,658
L
Scylla
mahssa
Scylla
479
45
0
656
2,226
523
0
1,293
933
24,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,611
Gold Earned
16,199
235
Minions Killed
159
0
Camps Cleared
0
681,442
Distance Traveled
577,639
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,490
748
45
8
0
134,381
2
W
Ne Zha
4,255
709
25
4
0
143,446
0
W
Janus
4,125
688
52
9
0
145,328
0
L
Apollo
3,617
603
31
5
0
125,126
0
L
Geb
1,261
210
0
0
0
0
0
W
Danzaburou
4,465
744
55
9
0
128,013
0
L
Achilles
3,961
660
42
7
0
140,780
0
W
Discordia
4,276
713
58
10
0
130,274
0
L
Mercury
3,414
569
30
5
0
169,117
0
L
Scylla
3,946
658
56
9
0
142,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role