Player Matchup

Artemis
Artemis
CChrist75
Artemis
Level 89
God Stats
12W - 15L
1,554 SR
Queue Stats
55W - 62L
1,476 Elo+
Party 2
Agni
Agni
DurpeySlayer899
Agni
Level 115
God Stats
7W - 6L
1,569 SR
Queue Stats
410W - 406L
1,504 Elo+
Party 3
Ymir
Ymir
ghetto stomp44
Ymir
Level 116
God Stats
8W - 15L
1,479 SR
Queue Stats
253W - 247L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jjbirdy123
Cu Chulainn
Level 157
God Stats
2W - 0L
1,482 SR
Queue Stats
124W - 115L
1,529 Elo+
Party 3
Serqet
Serqet
leoadonis18
Serqet
Level 160
God Stats
9W - 12L
1,487 SR
Queue Stats
295W - 308L
1,493 Elo+
Party 3
Team Averages
Level 127
1,514 SR
1,504 Elo+

VS

Team Averages
Level 87
1,564 SR
1,502 Elo+
Geb
Geb
 
Geb
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Omnes Morietur
Charybdis
Level 54
God Stats
6W - 7L
1,700 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
PhantomAngel56
Ix Chel
Level 87
God Stats
14W - 12L
1,565 SR
Queue Stats
154W - 142L
1,520 Elo+
Party 1
Bastet
Bastet
PhantomMochi344
Bastet
Level 89
God Stats
5W - 3L
1,678 SR
Queue Stats
227W - 220L
1,520 Elo+
Party 1
Surtr
Surtr
SL Hateless
Surtr
Level 121
God Stats
5W - 12L
1,376 SR
Queue Stats
86W - 82L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CChrist75
Artemis
12
2 / 0 / 4
6,771
564
8,005
6,036
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 1 / 1
7,966
664
4,872
6,681
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 0 / 2
7,298
608
2,953
7,899
5,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
jjbirdy123
Cu Chulainn
15
6 / 0 / 0
9,052
754
4,991
7,298
5,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
12
1 / 3 / 3
6,715
560
3,111
10,661
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 0
5,809
484
4,191
8,822
5,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Omnes Morietur
Charybdis
9
0 / 4 / 0
5,063
422
4,817
7,443
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 0
6,255
521
5,977
7,928
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
3 / 3 / 1
6,458
538
2,963
8,994
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 5 / 0
5,454
455
3,184
8,115
4,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
17
Kills
4
4
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Artemis
CChrist75
Artemis
2
0
4
4
W
4
1
1
4.5
L
Charybdis
Omnes Morietur
Charybdis
0
4
0
0
L
1
3
0
0.33
L
3
3
1
1.17
L
0
5
0
0
W
4
0
2
5
W
Cu Chulainn
jjbirdy123
Cu Chulainn
6
0
0
6
W
Serqet
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,932
Damage
21,132
38,575
Taken
41,302
17,176
Mitigated
16,541
12,024
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,191
274
226
3,413
8,822
5,282
0
1,945
6,877
24,032
794
W
Artemis
CChrist75
Artemis
8,005
2,494
519
1,976
6,036
1,863
1,824
2,348
3,688
0
43,945
W
4,872
143
0
1,802
6,681
1,575
423
3,153
3,056
43,003
734
L
Charybdis
Omnes Morietur
Charybdis
4,817
2,319
0
2,366
7,443
1,898
0
1,008
6,435
0
27,320
L
5,977
772
50
1,543
7,928
1,860
27
2,681
4,416
42,600
0
L
2,963
647
0
1,940
8,994
3,012
0
1,662
7,055
0
54,553
L
3,184
1,320
0
2,132
8,115
4,489
0
902
7,213
409
28,727
W
2,953
187
324
2,283
7,899
5,279
240
1,831
6,068
23,386
0
W
Cu Chulainn
jjbirdy123
Cu Chulainn
4,991
685
0
1,299
7,298
5,360
46
289
6,683
10,429
54,984
W
Serqet
3,111
593
0
3,821
10,661
3,099
0
2,380
8,065
0
42,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,802
Gold Earned
29,039
409
Minions Killed
309
0
Camps Cleared
0
1,170,172
Distance Traveled
1,123,462
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,809
484
21
2
0
220,489
2
W
Artemis
6,771
564
73
6
0
209,986
0
W
Agni
7,966
664
98
8
0
248,214
3
L
Charybdis
5,063
422
55
5
0
225,711
2
L
Ix Chel
6,255
521
80
7
0
235,397
0
L
Bastet
6,458
538
94
8
0
269,294
0
L
Surtr
5,454
455
59
5
0
172,571
2
W
Ymir
7,298
608
34
3
0
212,601
4
W
Cu Chulainn
9,052
754
126
11
0
221,911
0
W
Serqet
6,715
560
78
7
0
277,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role