Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Hawkaiden
Cernunnos
Level 46
God Stats
2W - 0L
1,737 SR
Queue Stats
73W - 81L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
WraP_DuTrava1lle
Jormungandr
Level 142
God Stats
5W - 3L
1,395 SR
Queue Stats
46W - 46L
1,453 Elo+
Party 1
Team Averages
Level 104
1,544 SR
1,465 Elo+

VS

Team Averages
Level 122
1,522 SR
1,477 Elo+
Nu Wa
Nu Wa
AmateurFriend97
Nu Wa
Level 128
God Stats
89W - 104L
1,518 SR
Queue Stats
427W - 466L
1,449 Elo+
Party 2
Bakasura
Bakasura
Bootygruda69
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 117L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bэуопd
Cu Chulainn
Level 148
God Stats
283W - 258L
1,548 SR
Queue Stats
558W - 592L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 0 / 3
8,764
797
5,846
5,189
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Hawkaiden
Cernunnos
15
1 / 1 / 3
8,968
815
4,925
6,322
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
WraP_DuTrava1lle
Jormungandr
15
3 / 0 / 1
8,904
809
7,754
10,396
4,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,849
714
8,530
6,000
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Bootygruda69
Bakasura
12
0 / 3 / 1
7,192
654
3,805
10,002
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
bэуопd
Cu Chulainn
11
1 / 0 / 0
7,660
696
3,601
6,929
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
1
1
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
3
2.5
L
0
2
1
0.25
L
Bakasura
Bootygruda69
Bakasura
0
3
1
0.17
W
Cernunnos
Hawkaiden
Cernunnos
1
1
3
2.5
W
Jormungandr
WraP_DuTrava1lle
Jormungandr
3
0
1
3.5
L
Cu Chulainn
bэуопd
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,525
Damage
15,936
21,907
Taken
22,931
7,536
Mitigated
10,955
4,932
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,846
280
0
582
5,189
1,461
328
2,987
1,887
40,306
1,204
L
8,530
3,164
0
1,093
6,000
1,894
0
4,418
1,324
29,282
0
L
Bakasura
Bootygruda69
Bakasura
3,805
2,500
0
2,942
10,002
6,248
0
5,209
4,469
0
11,053
W
Cernunnos
Hawkaiden
Cernunnos
4,925
2,259
0
2,208
6,322
1,924
858
1,210
4,572
0
37,463
W
Jormungandr
WraP_DuTrava1lle
Jormungandr
7,754
1,751
0
2,142
10,396
4,151
0
3,454
6,354
37,085
2,162
L
Cu Chulainn
bэуопd
Cu Chulainn
3,601
1,173
0
800
6,929
2,813
0
2,617
4,117
0
18,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,636
Gold Earned
22,701
224
Minions Killed
100
0
Camps Cleared
0
612,586
Distance Traveled
542,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,764
797
97
9
0
208,457
0
L
Nu Wa
7,849
714
52
5
0
202,905
0
L
Bakasura
7,192
654
20
2
0
205,249
0
W
Cernunnos
8,968
815
66
6
0
199,450
0
W
Jormungandr
8,904
809
61
6
0
204,679
0
L
Cu Chulainn
7,660
696
28
3
0
134,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role