Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Anacondras
Zhong Kui
Level 108
God Stats
3W - 5L
1,534 SR
Queue Stats
64W - 95L
1,442 Elo+
Party 1
Bacchus
Bacchus
BlitzComett
Bacchus
Level 154
God Stats
0W - 1L
1,296 SR
Queue Stats
95W - 118L
1,464 Elo+
Party 1
Nox
Nox
EleçtráLÍght
Nox
Level 157
God Stats
38W - 41L
1,474 SR
Queue Stats
407W - 484L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
Slappik
Danzaburou
Level 253
God Stats
18W - 14L
1,606 SR
Queue Stats
423W - 389L
1,564 Elo+
Solo
Team Averages
Level 156
1,482 SR
1,504 Elo+

VS

Team Averages
Level 117
1,543 SR
1,535 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dem0nMelons
Athena
Level 59
God Stats
1W - 0L
1,845 SR
Queue Stats
17W - 8L
1,680 Elo+
Party 2
Chaac
Chaac
DeuceDinero23
Chaac
Level 184
God Stats
10W - 13L
1,511 SR
Queue Stats
578W - 558L
1,504 Elo+
Solo
Rama
Rama
MulanIsZaddy
Rama
Level 44
God Stats
2W - 1L
1,203 SR
Queue Stats
12W - 10L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
deathmaster99
Ao Kuang
Level 150
God Stats
1W - 1L
1,657 SR
Queue Stats
73W - 56L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
1 / 1 / 0
3,583
717
1,683
3,834
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
Anacondras
Zhong Kui
6
0 / 1 / 0
3,442
688
1,291
2,747
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
BlitzComett
Bacchus
5
0 / 1 / 0
3,097
619
760
2,858
1,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
2,409
482
0
0
0
Danzaburou
Slappik
Danzaburou
4
0 / 3 / 0
2,756
551
1,472
4,499
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 0 / 0
3,784
757
1,511
2,180
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
5
1 / 0 / 3
3,436
687
2,211
1,981
1,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
3,751
750
1,710
3,560
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
2 / 0 / 1
4,064
813
1,714
1,742
433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
deathmaster99
Ao Kuang
6
0 / 0 / 0
3,334
667
346
3,559
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
0
1
W
Baron Samedi
 
Baron Samedi
1
0
0
1
L
Zhong Kui
Anacondras
Zhong Kui
0
1
0
0
L
Bacchus
BlitzComett
Bacchus
0
1
0
0
W
Athena
1
0
3
2.5
W
1
1
0
1
L
0
0
0
0
W
2
0
1
2.5
L
Danzaburou
Slappik
Danzaburou
0
3
0
0
W
Ao Kuang
deathmaster99
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,206
Damage
7,492
13,938
Taken
13,022
5,658
Mitigated
4,814
4,415
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,683
1,027
0
1,402
3,834
1,309
0
346
3,488
18,072
0
W
Baron Samedi
 
Baron Samedi
1,511
230
0
1,065
2,180
746
0
1,192
988
18,196
0
L
Zhong Kui
Anacondras
Zhong Kui
1,291
224
0
1,074
2,747
1,736
0
1,511
1,236
15,637
899
L
Bacchus
BlitzComett
Bacchus
760
250
260
641
2,858
1,485
0
760
2,098
7,210
0
W
Athena
2,211
1,174
0
929
1,981
1,527
0
388
1,593
6,432
0
W
1,710
27
0
1,297
3,560
1,296
0
1,623
1,937
0
18,971
L
0
0
0
0
0
0
0
0
0
0
0
W
1,714
1,550
0
853
1,742
433
0
372
1,370
0
20,351
L
Danzaburou
Slappik
Danzaburou
1,472
324
0
1,038
4,499
1,128
0
1,451
3,048
0
13,636
W
Ao Kuang
deathmaster99
Ao Kuang
346
28
0
2,803
3,559
812
0
60
3,499
18,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,287
Gold Earned
18,369
102
Minions Killed
182
0
Camps Cleared
0
388,475
Distance Traveled
489,655
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,583
717
32
6
0
101,528
0
W
Baron Samedi
3,784
757
35
7
0
85,532
0
L
Zhong Kui
3,442
688
39
8
0
80,297
0
L
Bacchus
3,097
619
10
2
0
110,559
0
W
Athena
3,436
687
15
3
0
100,921
0
W
Chaac
3,751
750
38
8
0
103,195
1
L
Nox
2,409
482
0
0
0
0
0
W
Rama
4,064
813
44
9
0
89,178
0
L
Danzaburou
2,756
551
21
4
0
96,091
0
W
Ao Kuang
3,334
667
50
10
0
110,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role