Player Matchup

He Bo
He Bo
 
He Bo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
DJAD_123
Cupid
Level 54
God Stats
2W - 1L
1,786 SR
Queue Stats
2W - 5L
1,359 Elo+
Solo
Pele
Pele
MyM00nPi3
Pele
Level 37
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
TaterSalad72173
Nike
Level 69
God Stats
2W - 3L
1,513 SR
Queue Stats
204W - 205L
1,428 Elo+
Party 3
Cthulhu
Cthulhu
mrbread242
Cthulhu
Level 61
God Stats
66W - 54L
1,584 SR
Queue Stats
98W - 101L
1,503 Elo+
Solo
Team Averages
Level 68
1,504 SR
1,458 Elo+

VS

Team Averages
Level 71
1,450 SR
1,438 Elo+
Sylvanus
Sylvanus
Baphometh_ExuBel
Sylvanus
Level 76
God Stats
4W - 7L
1,292 SR
Queue Stats
209W - 178L
1,515 Elo+
Party 1
Surtr
Surtr
IrnmaidenmetlJr
Surtr
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,409 Elo+
Party 2
Raijin
Raijin
Snailios
Raijin
Level 68
God Stats
3W - 2L
1,501 SR
Queue Stats
51W - 60L
1,404 Elo+
Party 2
Cabrakan
Cabrakan
dhon_wick
Cabrakan
Level 106
God Stats
72W - 43L
1,669 SR
Queue Stats
306W - 287L
1,478 Elo+
Party 1
Izanami
Izanami
evan2gud4u
Izanami
Level 29
God Stats
3W - 5L
1,287 SR
Queue Stats
40W - 49L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 3 / 0
6,972
634
5,314
6,768
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
DJAD_123
Cupid
9
3 / 4 / 1
5,672
516
4,574
6,186
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
8
0 / 2 / 1
4,991
454
3,225
8,079
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 0
5,589
508
4,008
9,351
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
mrbread242
Cthulhu
8
1 / 3 / 2
5,463
497
5,327
9,413
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
7,839
713
6,144
7,897
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
3 / 3 / 4
6,086
553
5,251
7,448
2,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Raijin
Snailios
Raijin
12
2 / 3 / 0
6,749
614
3,651
7,497
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
dhon_wick
Cabrakan
13
8 / 0 / 4
7,353
668
5,212
7,749
5,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
evan2gud4u
Izanami
10
1 / 1 / 6
5,944
540
3,003
6,631
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
18
18
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
3
0
1
W
4
0
7
7.5
L
Cupid
DJAD_123
Cupid
3
4
1
0.88
W
3
3
4
1.67
L
Pele
0
2
1
0.25
W
Raijin
Snailios
Raijin
2
3
0
0.67
L
0
6
0
0
W
Cabrakan
dhon_wick
Cabrakan
8
0
4
10
W
Izanami
evan2gud4u
Izanami
1
1
6
4
L
Cthulhu
mrbread242
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,448
Damage
23,261
39,797
Taken
37,222
13,424
Mitigated
17,434
5,838
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,314
105
0
277
6,768
1,910
613
3,878
2,890
46,658
2,402
W
6,144
1,815
1,248
4,645
7,897
4,961
248
46
7,526
39,379
12,930
L
Cupid
DJAD_123
Cupid
4,574
2,757
0
1,746
6,186
1,481
230
1,999
4,055
0
23,186
W
5,251
1,740
0
1,470
7,448
2,988
301
2,300
5,110
426
24,682
L
Pele
3,225
1,141
0
1,204
8,079
2,174
0
3,153
4,898
0
29,185
W
Raijin
Snailios
Raijin
3,651
186
0
1,430
7,497
2,422
0
5,298
2,199
35,969
534
L
4,008
451
0
580
9,351
3,888
0
4,196
5,115
0
38,539
W
Cabrakan
dhon_wick
Cabrakan
5,212
517
0
3,854
7,749
5,460
0
408
7,341
50,155
0
W
Izanami
evan2gud4u
Izanami
3,003
2,438
0
3,394
6,631
1,603
480
2,186
4,445
0
32,993
L
Cthulhu
mrbread242
Cthulhu
5,327
378
155
1,876
9,413
3,971
0
1,567
7,537
27,782
1,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
33,971
281
Minions Killed
324
0
Camps Cleared
0
1,107,126
Distance Traveled
1,062,577
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,972
634
75
7
0
221,491
0
W
Sylvanus
7,839
713
83
8
0
176,641
0
L
Cupid
5,672
516
37
3
0
184,476
0
W
Surtr
6,086
553
47
4
0
243,260
0
L
Pele
4,991
454
66
6
0
245,890
4
W
Raijin
6,749
614
59
5
0
197,179
0
L
Nike
5,589
508
64
6
0
242,292
0
W
Cabrakan
7,353
668
77
7
0
241,396
0
W
Izanami
5,944
540
58
5
0
204,101
0
L
Cthulhu
5,463
497
39
4
0
212,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role